多面体的对偶性

多面体的对偶性
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2020-10-17 03:50
这个范例演示了多面体的对偶性。核心数学概念包括多面体、对偶性。通过使用GeoGebra命令如Point、Dodecahedron、Midpoint、Line等,构建了多面体及其对偶体。适合高中几何学习者和对多面体对偶性感兴趣的数学爱好者。

GeoGebra 命令及参数

  1. Point(Circle[(((1 - sqrt(5)) * A) + ((3 + sqrt(5)) * B)) / 4, (Distance[A, B] * sqrt(10 + (2 * sqrt(5))) / 4), Segment[A, B]]) → C
  2. Dodecahedron(A, B, C) → a, D, M, N, O, P, Q, R, S, T, ABCDE, AEIOJ, E, ABFKJ, BCGLF, CDHMG, DEINH, INSTO, JKPTO, FKPQL, GLQRM, HMRSN, PQRST, F, AE, AB, BC, CD, DE, AJ, EI, IO, JO, JK, G, FK, BF, FL, GL, CG, GM, HM, DH, HN, IN, H, NS, ST, OT, PT, KP, PQ, LQ, QR, MR, RS, I, J, K, L
  3. Midpoint(IN) → U
  4. Midpoint(I, L) → V
  5. Line(V, U) → c
  6. Midpoint(NS) → W
  7. Midpoint(IO) → Z
  8. Line(V, W) → d
  9. Line(V, Z) → e
  10. OrthogonalPlane(W, d) → f
  11. OrthogonalPlane(U, c) → g
  12. OrthogonalPlane(Z, e) → h
  13. IntersectPath(h, f) → i
  14. IntersectPath(f, g) → j
  15. Intersect(j, i) → A_1
  16. Line(V, I) → k
  17. Rotate(A_1, 120°, k) → B_1
  18. Rotate(B_1, 120°, k) → C_1
  19. Icosahedron(A_1, C_1, B_1) → l, D_1, t1, t2, t5, t4, t3, t9, t10, t6, t7, t8, E_1, t13, t14, t19, t16, t18, t20, t17, t15, t12, t11, F_1, arete1, arete2, arete6, arete4, arete8, arete5, arete19, arete3, arete13, arete10, G_1, arete12, arete14, arete11, arete16, arete7, arete9, arete17, arete20, arete18, arete25, H_1, arete26, arete27, arete30, arete21, arete28, arete24, arete29, arete23, arete22, arete15, I_1, J_1, K_1, L_1
  20. Polygon(T, A_1, O, D_1) → poly1, t, a_1, o, d_1
  21. Polygon(A_1, T, G_1, S) → poly2, a_2, t_1, g_1, s
  22. Polygon(A_1, S, F_1, N) → poly3, a_3, s_1, f_1, n
  23. Polygon(A_1, O, C_1, I) → poly4, a_4, o_1, c_1, i_1
  24. Polygon(A_1, N, B_1, I) → poly5, a_5, n_1, b_1, i_2
  25. Polygon(T, D_1, P, G_1) → poly6, t_2, d_2, p, g_2
  26. Polygon(R, G_1, S, F_1) → poly7, r, g_3, s_2, f_2
  27. Polygon(F_1, H, B_1, N) → poly8, f_3, h_1, b_2, n_2
  28. Polygon(B_1, I, C_1, E) → poly9, b_3, i_3, c_2, e_1
  29. Polygon(C_1, J, D_1, O) → poly10, c_3, j_1, d_3, o_2
  30. Polygon(D_1, J, H_1, K) → poly11, d_4, j_2, h_2, k_1
  31. Polygon(D_1, K, J_1, P) → poly12, d_5, k_2, j_3, p_1
  32. Polygon(J_1, Q, G_1, P) → poly13, j_4, q, g_4, p_2
  33. Polygon(G_1, Q, L_1, R) → poly14, g_5, q_1, l_1, r_1
  34. Polygon(L_1, M, F_1, R) → poly15, l_2, m, f_4, r_2
  35. Polygon(F_1, M, I_1, H) → poly16, f_5, m_1, i_4, h_3
  36. Polygon(D, B_1, H, I_1) → poly17, d_6, b_4, h_4, i_5
  37. Polygon(D, E_1, E, B_1) → poly18, d_7, e_2, e_3, b_5
  38. Polygon(E, C_1, A, E_1) → poly19, e_4, c_4, a_6, e_5
  39. Polygon(C_1, J, H_1, A) → poly20, c_5, j_5, h_5, a_7
  40. Polygon(H_1, F, J_1, K) → poly21, h_6, f_6, j_6, k_3
  41. Polygon(F, K_1, L, J_1) → poly22, f_7, k_4, l_3, j_7
  42. Polygon(J_1, L, L_1, Q) → poly23, j_8, l_4, l_5, q_2
  43. Polygon(L_1, G, K_1, L) → poly24, l_6, g_6, k_5, l_7
  44. Polygon(L_1, G, I_1, M) → poly25, l_8, g_7, i_6, m_2
  45. Polygon(E_1, C, I_1, D) → poly26, e_6, c_6, i_7, d_8
  46. Polygon(C, I_1, G, K_1) → poly27, c_7, i_8, g_8, k_6
  47. Polygon(C, K_1, B, E_1) → poly28, c_8, k_7, b_6, e_7
  48. Polygon(B, H_1, A, E_1) → poly29, b_7, h_7, a_8, e_8
  49. Polygon(B, K_1, F, H_1) → poly30, b_8, k_8, f_8, h_8
  50. Distance(V, U) → u
  51. Sphere(V, (v / 5 * u)) → b

AI 绘图提示语参考

在三维空间中构造一组正十二面体与其对偶多面体。先用一条给定长度的线段作为基准生成正十二面体的顶点,然后以若干中点建立三组互相垂直的法向方向,通过这些方向与对应的截面相交得到对偶多面体所需的三个基准顶点。接着在同一空间内以这些顶点为端点绘制构成多面体的许多四边形面,覆盖正十二面体对偶的所有面;这些面分别由同一组“基准顶点”与“由截面相交产生的顶点”组合而成,使两种多面体保持对偶关系。
以上提示语为根据原始绘图命令整理而来,仅供参考。