平行四边形对角线性质演示
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①本范例演示平行四边形对角线的交点性质及分割关系;②涉及核心数学概念包括平行四边形、对角线、中点、角平分线、向量等;③构造要点运用了Polygon, PointIn, Intersect, Mirror, Circle, Line, Segment, Midpoint, Angle, AreParallel等GeoGebra命令与对象;④适合初中及以上数学教学,用于直观理解平行四边形几何性质。
GeoGebra 命令及参数
Polygon({(-6, 19), (26, 19), (26, 0), (-6, 0)}) → viewBoxPointIn(viewBox) → paraAPointIn(viewBox) → paraBPointIn(viewBox) → recBPointIn(viewBox) → sqBPointIn(viewBox) → rhomBPointIn(viewBox) → recAPoint(OrthogonalLine[recB, Line[recA, recB]]) → recCIntersect(Line[recA, Line[recB, recC]], Line[recC, Line[recA, recB]]) → recDPointIn(viewBox) → sqAMirror(sqA, AngularBisector[Line[sqA, sqB], OrthogonalLine[sqB, Line[sqA, sqB]]]) → sqCIntersect(Line[sqA, Line[sqB, sqC]], Line[sqC, Line[sqA, sqB]]) → sqDPointIn(viewBox) → rhomACircle(rhomB, rhomA) → circle1forRhombusPoint(circle1forRhombus) → rhomCMirror(rhomB, Line[rhomA, rhomC]) → rhomDPointIn(viewBox) → paraCIf(showParallelogram, paraC, If[showRectangle, recC, If[showRhombus, rhomC, sqC]]) → CIf(showParallelogram, paraB, If[showRectangle, recB, If[showRhombus, rhomB, sqB]]) → BLine(B, C) → lineRightIf(showParallelogram, paraA, If[showRectangle, recA, If[showRhombus, rhomA, sqA]]) → ALine(A, B) → lineTopIntersect(Line[paraA, lineRight], Line[paraC, lineTop]) → paraDSegment(A, C) → ACPolygon({(-11.5, 9), (-9, 7.5), (-11.5, 6), (-14, 7.5)}) → selectorShapeRhombusPolygon({(-19, 10), (-8, 11), (-8, 5), (-19, 4)}) → selectorShapeParallelogramLaTeX((((("\text{" * QUESTION) * "\\") * INSTRUCTIONS) * "}")) → TEXTPolygon({(-19.5, 19.5), (-7.5, 19.5), (-7.5, 3.5), (-19.5, 3.5)}) → selectorBoxQuadrilateralPolygon({(-12, 8), (-12, 7), (-11, 7), (-11, 8)}) → selectorShapeSquare2Polygon({Vertex[selectorShapeRhombus]}) → selectorBorderRhombusPolygon({Vertex[selectorShapeParallelogram]}) → selectorBorderParallelogramPolygon({Vertex[selectorShapeSquare2]}) → selectorBorderSquare2If(showParallelogram, paraD, If[showRectangle, recD, If[showRhombus, rhomD, sqD]]) → DSegment(A, B) → ABSegment(A, D) → ADSegment(B, C) → BCSegment(D, B) → DBSegment(D, C) → DCMidpoint(AB) → midABMidpoint(AD) → midADMidpoint(BC) → midBCMidpoint(D, C) → midDCSegment(A, Midpoint[Segment[midAB, B]]) → AB_1Segment(Midpoint[Segment[midAB, A]], B) → AB_2Segment(Midpoint[Segment[midAD, D]], A) → AD_1Segment(Midpoint[Segment[midAD, A]], D) → AD_2Segment(Midpoint[Segment[midBC, C]], B) → BC_1Segment(Midpoint[Segment[midBC, B]], C) → BC_2Segment(D, Midpoint[Segment[midDC, C]]) → DC_1Segment(Midpoint[Segment[midDC, D]], C) → DC_2Polygon({A, B, C, D}) → quadrilateralIntersect(AC, DB) → EAngle(A, B, C) → ABCAngle(B, C, D) → BCDAngle(C, D, A) → CDAAngle(D, A, B) → DABLine(A, D) → lineLeftLine(D, C) → lineBottomAreParallel(lineLeft, lineRight) → parallelLeftRightAreParallel(lineTop, lineBottom) → parallelTopBottomLaTeX(UnicodeToLetter[10003]) → cmarkLaTeX(UnicodeToLetter[10007]) → xmarkLaTeX(Distance[A, E]) → labelAELaTeX(Distance[B, E]) → labelBELaTeX(Distance[C, E]) → labelCELaTeX(Distance[D, E]) → labelDEAngle(A, E, D) → AEDPolygon({(-18, 5), (-18, 9.5), (-15, 9.5), (-15, 5)}) → selectorShapeRectanglePolygon({Vertex[selectorShapeRectangle]}) → selectorBorderRectanglePolygon({(-17, 7), (-17, 8), (-16, 8), (-16, 7)}) → selectorShapeSquare1Polygon({Vertex[selectorShapeSquare1]}) → selectorBorderSquare1
AI 绘图提示语参考
绘制一个平行四边形,然后画出其对角线并找到交点。接着画一个矩形和一个菱形,分别找到它们的对角线交点。最后,画出每个图形的对角线,并标出每个对角线的中点。
以上提示语为根据原始绘图命令整理而来,仅供参考。