正弦、余弦和正切函数演示
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①本范例通过动态演示直角三角形中的正弦、余弦和正切函数关系,直观展示三角函数的定义和几何意义;②涉及的核心数学概念包括三角函数、直角三角形、单位圆、向量、坐标几何;③作图要点提炼自GeoGebra命令:Intersect(交点)、Circle(圆)、Point(点)、Rotate(旋转)、Vector(向量)、Midpoint(中点)、Segment(线段)、CurveCartesian(笛卡尔曲线)、Polygon(多边形)、OrthogonalLine(垂线)、If(条件语句);④适合高中数学学生学习和理解三角函数的几何基础,也可用于大学基础数学教学。
GeoGebra 命令及参数
Intersect(xAxis, yAxis) → ACircle(A, 3) → cPoint(c) → BRotate(B, β, A) → B'_1Vector(A, B'_1) → vPoint(v) → EMidpoint(I, F) → JMidpoint(F, J) → KMidpoint(J, I) → LMidpoint(B, G) → MMidpoint(B, H) → NSegment(J, B) → kSegment(K, M) → lMidpoint(I, H) → OMidpoint(I, O) → PMidpoint(O, H) → QMidpoint(F, G) → RMidpoint(F, R) → SMidpoint(R, G) → TSegment(P, S) → mSegment(Q, T) → pPoint(g) → UPoint(g) → VPoint(g) → WPoint(g) → ZSegment(R, O) → a_1CurveCartesian(((a * α) * cos(α)), ((a * α) * sin(α)), α, 0, β) → dCurveCartesian(((a * α) * cos(α)), (((-a) * α) * sin(α)), α, 0, (-β)) → eSegment(L, N) → tVector(C_3, C_2) → uVector(C_4, C_1) → wPoint(g) → CPoint(g) → DPoint(g) → A_1Point(g) → B_1Point(g) → D_1Point(g) → E_1Point(j) → F_1Point(g) → G_1Point(g) → H_1Point(g) → I_1Point(g) → J_1Point(g) → K_1Intersect(g, yAxis, (0, -6)) → L_1Vector(C_6, C_5) → u_1Polygon(M_1, N_1, O_1, P_1) → poly2, m_1, n_1, o_1, p_3Vector(J_1, W_1) → v_1Vector(J_1, Z_1) → w_1Point(yAxis) → A_2Vector(J_1, A_2) → c_1Point(xAxis) → B_2Point(xAxis) → D_2Vector(B_2, D_2) → d_1Point(yAxis) → E_2Vector(A_2, E_2) → e_1OrthogonalLine(B'_1, xAxis) → i_1Intersect(i_1, xAxis) → F_2Vector(F_2, B'_1) → j_1Segment(B'_1, F_2) → k_1Point(e_1) → G_2Midpoint(F_2, B'_1) → H_2Segment(G_2, F_2) → l_1Midpoint(G_2, F_2) → I_2OrthogonalLine(B'_1, a_1) → a_2Intersect(a_1, yAxis) → J_2Intersect(a_2, yAxis) → K_2Vector(G_2, F_2) → u_2Polygon(L_2, M_2, N_2, O_2) → poly1, l_2, m_2, n_2, o_2Segment(A, B'_1) → bMidpoint(A, B'_1) → P_2Point(b) → Q_2Polygon(R_2, S_2, T_2, U_2) → poly3, r_2, s_2, t_2, u_3If(1000 < yxtan < -1000, text45) → text46Point(c_1) → V_2Point(c) → W_2Point(c) → Z_2Point(c) → A_3Point(c) → B_3Point(c) → D_3Point(c) → E_3Point(c) → F_3Point(c) → G_3Point(c) → H_3Point(c) → I_3Point(c) → J_3Point(c) → K_3Point(c) → L_3Point(c) → M_3Point(c) → N_3Point(c) → O_3