Dandelin定理的立体几何演示
几何画板及绘图内容加载中,请稍等……
这个范例演示了Dandelin定理,展示了圆锥内切球与圆锥截面的关系。核心数学概念包括圆锥、圆锥曲线、立体几何。通过使用GeoGebra命令如ConeInfinite、Rotate、IntersectPath等,可以直观地理解定理的几何意义。适合高中几何与立体几何课程。
GeoGebra 命令及参数
ConeInfinite((0, 0, 0), zAxis, α) → aAxes(a) → d, e, fRotate(f, (-α), yAxis) → f'_1Point(f'_1) → ARotate(f, α, yAxis) → f'Point(f') → BPlane(A, B_1, B) → bIntersectPath(b, a) → cAxes(c) → i, jAngularBisector(f', i) → b2, b1Center(a) → OVector(O, B) → vOBAngle(Vector[A, B], Vector[A, O]) → βVector(O, A) → vOARotate(vOA, β / 2, A, k) → vOA'Angle(Vector[B, A], Vector[O, B]) → α1Rotate(vOB, α1 / 2, B, k) → vOB'Ray(B, B') → gIntersect(f, b1) → GOrthogonalLine(G, i, k) → hIntersect(i, h) → HCircle(G, H, k) → pSphere(G, H) → lRay(A, A') → mIntersect(f, b2) → LOrthogonalLine(L, i, k) → nIntersect(i, n) → MCircle(L, M, k) → sPoint(c) → PLine(O, P) → a_1Segment(M, P) → b_1Segment(P, H) → e_1Sphere(L, M) → l'OrthogonalLine(L, f'_1, k) → qOrthogonalLine(G, f'_1, k) → rIntersect(f'_1, r) → CIntersect(q, f'_1) → DCircle(f, C) → tCircle(f, D) → c_1Line(O, P) → d_1Intersect(d_1, c_1) → E,Intersect(d_1, t) → F,Segment(P, F) → f_1Segment(E, P) → g_1Segment(O, E) → h_1