基本矩阵变换
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本范例演示了使用2x2矩阵进行基本几何变换的过程。涉及的核心数学概念包括反射、旋转、剪切、缩放等线性变换。作图要点包括使用Element、SelectedIndex、Intersect、Circle、OrthogonalLine、Polygon、Point、Vector、Determinant、ApplyMatrix、Flatten、Textfield等GeoGebra命令和对象来构建和操作图形。适合高中及以上数学学习者,用于理解矩阵变换在平面几何中的应用。
GeoGebra 命令及参数
Element(Reflections, (2 * indexreflection) - 1) → reflectiony1Element(Reflections, (2 * indexreflection)) → reflectiony2SelectedIndex(Listnames) → IndexnamesIntersect(xAxis, yAxis) → ACircle(A, 1) → unitcircleIntersect(unitcircle, xAxis, 1) → BOrthogonalLine(B, xAxis) → fIntersect(unitcircle, yAxis, 2) → COrthogonalLine(C, yAxis) → gIntersect(unitcircle, yAxis, 1) → DIntersect(unitcircle, xAxis, 2) → EOrthogonalLine(E, xAxis) → hOrthogonalLine(D, f) → iIntersect(f, g) → FIntersect(g, h) → GIntersect(h, i) → HIntersect(f, i) → IPolygon(I, H, G, F) → poly1, i_1, h_1, g_1, f_1Point(poly1) → PElement(ListMatrix, Indexnames) → TVector((0, 0), P') → uVector(TP) → TuDeterminant(T) → detApplyMatrix(Tanimated, I) → I'ApplyMatrix(Tanimated, H) → H'ApplyMatrix(Tanimated, G) → G'ApplyMatrix(Tanimated, F) → F'Polygon(I', H', G', F') → poly1', i'_1, h'_1, g'_1, f'_1ApplyMatrix(Tanimated, pic1) → pic1'ApplyMatrix(T, pic1) → pic1'_1Element(ListMatrixtext, Indexnames) → TtextFlatten(T) → list1ApplyMatrix(T, I) → I'_1ApplyMatrix(T, H) → H'_1ApplyMatrix(T, G) → G'_1ApplyMatrix(T, F) → F'_1Polygon(I'_1, H'_1, G'_1, F'_1) → poly1'_1, i'_2, h'_2, g'_2, f'_2Element(list1, 1) → aElement(list1, 2) → bElement(list1, 3) → cElement(list1, 4) → dTextfield(scaling) → InputBox1Textfield(k) → InputBox2Textfield(θ) → InputBox3Textfield(m) → InputBox4