动画演示几何变换与积分 by Tim Brzezinski
几何画板及绘图内容加载中,请稍等……
所属专题
Congruence (CO) Cluster
Congruence (Vol 2)
CCSS High School: Geometry (Congruence) Volume 2
CCSS High School: Geometry (Congruence) Volume 2
CCSS High School: Geometry (Congruence) Volume 2
Geometry (Congruence) Volume 2
CCSS High School: Geometry (Congruence) Volume 2
CCSS High School: Geometry (Congruence) Volume 2
CCSS High School: Geometry (Congruence) Volume 2
CCSS High School: Geometry (Congruence) Volume 2
CCSS High School: Geometry (Congruence) Volume 2
CCSS High School: Geometry (Congruence) Volume 2
CCSS High School: Geometry (Congruence) Volume 2
Gail LeBlancCCSS High School: Geometry (Congruence) Volume 2
CCSS High School: Geometry (Congruence) Volume 2
①本范例通过动画演示了点、线、圆的几何变换与积分计算过程;②涉及核心数学概念包括角度、质心、不定积分、平面图形、曲线绘制、线性函数;③作图要点运用了 Ray(射线)、Rotate(旋转)、Angle(角度)、Circle(圆)、Line(直线)、Intersect(交点)、LaTeX(公式)、CircleSector(扇形)、Dilate(缩放)、Vector(向量)、Translate(平移)、Point(点)、CircleArc(圆弧)、OrthogonalLine(垂线)等 GeoGebra 命令;④适合高中及以上学生学习和理解几何变换、积分计算等数学知识。
GeoGebra 命令及参数
Ray(A, B) → fRotate(B, α, A) → B'Angle(B, A, B') → βRay(A, B') → gCircle(A, 1) → cLine(B, A) → hIntersect(c, h, 2) → CRay(A, C) → iRay(D, E) → jRotate(E, α, D) → E'Angle(E, D, E') → γRay(D, E') → kLine(E, D) → lCircle(D, 1) → dIntersect(d, l, 2) → FRay(D, F) → mLaTeX(B', true, true) → text1Circle(D, 2) → eIntersect(e, j, 1) → GIntersect(e, k, 1) → HLine(D, i) → nCircleSector(D, G, H) → pDilate(D, If[0 < a ≤ 1, 1 - a, 0], A) → D'Vector(D, D') → uTranslate(p, u) → p'Point(n) → IAngle(I, D, E') → δLine(D, g) → qIntersect(e, q, 2) → JAngle(H, D, J) → εRotate(p', If[0 < a ≤ 1, (a * ε), ε], D') → p''CircleArc(D, G, H) → rIntersect(e, m) → K,Dilate(D, If[2.75 < a ≤ 3.75, 3.75 - a, 0], A) → D'_1Vector(D, D'_1) → vOrthogonalLine(A, f) → bOrthogonalLine(D, j) → f_1Intersect(e, f_1) → L, MAngle(G, D, M) → ζRay(D, M) → sLine(D, b) → g_1Intersect(d, g_1, 2) → NAngle(M, D, N) → ηCircleSector(D, H, M) → c_1Dilate(D, If[2.25 < a ≤ 3.25, 3.25 - a, 0], A) → D'_2Vector(D, D'_2) → wTranslate(c_1, w) → d_1Rotate(d_1, If[2.25 < a ≤ 3.25, ((a - 2.25) * η), η], D'_2) → e_1Point(b) → OAngle(B, A, O) → θCircleArc(D, H, M) → h_1Circle(A, 5) → k_1Intersect(k_1, b, 2) → QRay(A, Q) → i_1
AI 绘图提示语参考
画一个动画展示几何变换和积分计算的图形,包含旋转的射线、角度、圆、线段和它们的交点,展示几何变换过程。通过旋转和缩放操作,构建出多个图形元素,并用弧线和扇形表示积分区域。最终图形应包含多个相互关联的几何对象,动态展示变换和积分的关系,适合学习几何变换和积分计算。
以上提示语为根据原始绘图命令整理而来,仅供参考。