Unit Circle Cosine
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This example demonstrates the cosine values on the unit circle. Key mathematical concepts include the unit circle and cosine function. Using GeoGebra commands such as Point, Rotate, and Function, the relationship between angle and cosine value is dynamically illustrated. Suitable for high school mathematics education, particularly in trigonometry.
GeoGebra Commands & Parameters
Point(Ray[(0, 0), (-1, 0)]) → BRotate(A, θ, B) → PRotate(A, θ, B) → A'Angle(A, B, A') → αRotate(A, θ, B) → A'_1Angle(A, B, A'_1) → βFunction(sin((120° * x)), 0, x(Q)) → fSegment(Q, (x(Q), 0)) → eCircle(B, A) → cSegment(B, P) → aVector((x(B), y(Corner[1])), (x(B), y(Corner[4]))) → uVector((0, y(Corner[1])), (0, y(Corner[4]))) → wVector((0, 0), (x(Corner[2]), 0)) → zSequence(Segment[((0.75 * i), 0), ((0.75 * i), -0.025)], i, 1, 4) → list1Segment(P, (x(P), 0)) → bVector(B - (1.2, 0), B + (1.2, 0)) → vSequence(Segment[(0, (0.5 * i) - 1), (-0.025, (0.5 * i) - 1)], i, 0, 4) → list2Sequence(Segment[(x(B), (0.5 * i) - 1), (x(B) - 0.025, (0.5 * i) - 1)], i, 0, 4) → list3Segment(P, Q) → dSequence(Segment[B + ((0.5 * i) - 1, 0), B + ((0.5 * i) - 1, -0.025)], i, 0, 4) → list4Point(Ray[(0, 0), (-1, 0)]) → B_1Rotate(A_1, θ, B_1) → P_1Rotate(A_1, θ, B_1) → A'_2Rotate(A_1, θ, B_1) → A'_3Circle(B_1, A_1) → c_1Segment(B_1, P_1) → a_1