Translate Right and Up

Translate Right and Up
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2013-12-15 07:39
This example demonstrates how to translate a figure right and up using sliders. Key math concepts include translation. Commands used include Vector and Translate. Suitable for middle school and above students learning geometric transformations.

GeoGebra Commands & Parameters

  1. Intersect(xAxis, yAxis) → A
  2. Point(xAxis) → B
  3. Polygon(A, B, C, D) → poly1, a, b, c, d
  4. Vector(A, X) → u
  5. Translate(A, u) → E
  6. Translate(B, u) → F
  7. Translate(C, u) → G
  8. Translate(D, u) → H
  9. Polygon(E, F, G, H) → poly1', a', b', c', d'

AI Drawing Prompt Reference

Draw a rectangle ABCD, then translate it right and up using a slider. First, create point A at the intersection of the x-axis and y-axis, and point B on the x-axis. Draw rectangle ABCD, then create a vector u from A to X. Translate point A using vector u to get E, translate B to get F, C to get G, and D to get H. Finally, draw the new rectangle EFGH.
The prompt above was compiled from the original drawing commands and is for reference only.