Transformation Principle Demo
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Mathematics of Computer Graphics
This example demonstrates the dynamic transformation of a 3D cube under rotation, scaling, and translation. It involves core math concepts like spatial geometry transformations, vector operations, parametric equations, and coordinate geometry. Constructed using commands like Reverse, Segment, TableText, Textfield, Polygon, Vector, Line in GeoGebra, suitable for high school and above students to learn spatial transformations, matrix operations, and geometric constructions.
GeoGebra Commands & Parameters
Reverse(H) → KSegment(A, D) → cSegment(D, C) → dSegment(C, B) → eSegment(B, A) → fSegment(A_1, D_1) → gSegment(D_1, C_1) → hSegment(C_1, B_1) → iSegment(B_1, A_1) → jReverse(W) → W2TableText({W2}, "h") → text1Textfield(θ) → InputBox1Textfield(sx) → InputBox3Textfield(sy) → InputBox4Textfield(a) → InputBox5Textfield(b) → InputBox6Polygon(A, B, C, D) → P, a_5, b_5, c_1, d_1Polygon(A_1, B_1, C_1, D_1) → P', a_3, b_3, c_2, d_2Vector(E, Z) → uLine(E, Z) → kLine(E1, (N * Z)) → l