TR KAY Cubic Cube
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This example demonstrates the construction of a cube. Key mathematical concepts include solid geometry and geometric construction. Using commands like Vector, Mirror, and Translate, the example dynamically shows the faces and edges of the cube. Suitable for high school solid geometry education.
GeoGebra Commands & Parameters
Vector(B_1, X) → uVector(B_1, Z) → wOrthogonalLine(View3D, yAxis) → a_1OrthogonalLine(View3D, xAxis) → b_1Vector(B_1, Y) → vPolygon(L, K, N, M) → poly1, l, k_1, n, mPolygon(K, P, Q, N) → poly2, k_2, p, q, n_1Polygon(L, M, S, R) → poly3, l_1, m_1, s, rPolygon(N, V, W, M) → poly4, n_2, v_1, w_1, m_2Polygon(K, T, U, L) → poly5, k_3, t, u_1, l_2Polygon(B, Q, P, A) → poly6, b_2, q_1, p_1, a_2Midpoint(R, M) → DTranslate(S, Vector[-(2.0 * v)]) → S'Segment(S, C) → eTranslate(M, Vector[-(2.0) * v]) → M'Segment(M, E) → fSegment(E, C) → hTranslate(N, Vector[-(2.0) * v]) → N'Translate(Q, Vector[-(2.0) * v]) → Q'_1Segment(Q, F) → iSegment(N, G) → jSegment(G, F) → d_1Translate(Q, Vector[-(2.0) * v]) → Q'_2Translate(B, Vector[-(2.0) * v]) → B'_1Segment(B, I) → e_1Segment(I, H) → f_1Segment(H, Q) → g_1Translate(K, Vector[2.0 * v]) → K'Translate(P, Vector[2.0 * v]) → P'_1Segment(P, J) → h_1Segment(J, A_1) → i_1Segment(A_1, K) → j_1Segment(B, H_1) → s_1Segment(H_1, C_1) → cSegment(C_1, A) → r_1Midpoint(N, P) → D_1Midpoint(k_1) → F_1Translate(A, Vector[2.0 * v]) → A'Translate(P, Vector[2.0 * v]) → P'Segment(A, G_1) → t_1Segment(G_1, I_1) → c_2Segment(I_1, P) → d_2Segment(J, K_1) → f_2Segment(P, L_1) → e_2Segment(L_1, K_1) → g_2Segment(M, W) → h_2Mirror(L_1, F_1) → O_1Mirror(K_1, F_1) → P_1Segment(M, M_1) → i_2Segment(N_1, J_1) → j_2Segment(J_1, M_1) → p_2Polygon(M, E, C, S) → poly7, q_2, r_2, s_2, t_2Polygon(Q, N, G, F) → poly8, q_3, n_3, g_3, f_3Polygon(B, Q, H, I) → poly9, b_3, q_4, h_3, i_3Polygon(J, A_1, K, P) → poly10, j_3, a_3, k_4, p_3Polygon(C_1, A, B, H_1) → poly11, c_3, a_4, b_4, h_4Polygon(G_1, I_1, P, A) → poly12, g_4, i_4, p_4, a_5Polygon(K_1, J, P, L_1) → poly13, k_5, j_4, p_5, l_3Polygon(M, M_1, J_1, N_1) → poly14, m_3, m_4, j_5, n_4
AI Drawing Prompt Reference
Draw a cube with six square faces and twelve edges. Start by creating the base face, then use mirroring and translation to generate the other faces. Construct edges and faces using vectors and midpoints, ensuring each face is perpendicular to the base and parallel to the coordinate axes.
The prompt above was compiled from the original drawing commands and is for reference only.