Reflection on Convex Mirror: Spherical Surface
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This example demonstrates the reflection of a linear object on a convex mirror. Key mathematical concepts include spherical geometry and the law of reflection. Using GeoGebra commands such as Point, Semicircle, Line, and Intersect, the trajectory of the reflected light can be constructed. Suitable for high school physics and mathematics education.
GeoGebra Commands & Parameters
Point(xAxis) → CPoint(yAxis) → BSemicircle(B, C_1) → MirrorConvexPoint(xAxis) → FPoint(xAxis) → DirectrizLine(Directriz, yAxis) → aPoint(xAxis) → PIntersect(MirrorConvex, xAxis, 1) → OParabola(F, a) → kLine(P, yAxis) → bPoint(b) → P_1Vector(P, P_1) → uLine(P_1, xAxis) → cIntersect(MirrorConvex, c, 1) → AVector(P_1, A) → vTangent(A, MirrorConvex) → d,OrthogonalLine(A, d) → eAngle(c, e) → θ_iPoint(e) → GRotate(G, θ_i, A) → G'Angle(G, A, G') → θ_irLine(A, G') → fVector(A, G') → wLine(P_1, F) → gIntersect(MirrorConvex, g, 1) → EVector(P_1, E) → hLine(E, xAxis) → iPoint(i) → HVector(E, H) → jLine(P_1, C) → lIntersect(MirrorConvex, l, 1) → IVector(P_1, I) → mPoint(l) → JVector(I, J) → nIntersect(f, i) → KLine(K, u) → pIntersect(p, xAxis) → LVector(L, K) → qVector(L, K) → r