Dynamic Proof of SAS Triangle Congruence Theorem by Aaron Dankman

Dynamic Proof of SAS Triangle Congruence Theorem by Aaron Dankman
Loading the math board and drawing, please wait…
2017-02-01 07:41
This example dynamically demonstrates the proof of the SAS Triangle Congruence Theorem. It involves core mathematical concepts such as triangle congruence criteria, angles, and segment lengths. The construction utilizes GeoGebra commands/objects like Circle, Point, Segment, Rotate, Angle, Ray, Intersect, Polygon, CircleSector, Mirror, Line, Dilate, Vector, and Translate. It is suitable for high school mathematics teaching or geometry proof learning.

GeoGebra Commands & Parameters

  1. Circle(A, a) → c
  2. Point(c) → B
  3. Segment(A, B) → f
  4. Circle(A, b) → d
  5. Rotate(B, α, A) → B'
  6. Angle(B, A, B') → β
  7. Ray(A, B') → g
  8. Intersect(d, g, 1) → C
  9. Segment(B, C) → h
  10. Segment(A, C) → i
  11. Min(f, i) → e
  12. Circle(A, (0.25 * e)) → k
  13. Intersect(k, f) → D,
  14. Intersect(k, i) → E,
  15. Polygon(A, B, C) → poly1, c_1, a_1, b_1
  16. CircleSector(A, D, E) → p
  17. Mirror(A, h) → A'
  18. Mirror(B, h) → B'_1
  19. Mirror(C, h) → C'
  20. Polygon(A', B'_1, C') → poly1', c', a', b'_1
  21. Mirror(p, h) → p'
  22. Mirror(A, h) → A'_1
  23. Mirror(B, h) → B'_2
  24. Segment(A'_1, B'_2) → f'
  25. Mirror(A, h) → A'_2
  26. Mirror(C, h) → C'_1
  27. Segment(A'_2, C'_1) → i'
  28. Line(C, B) → j
  29. Point(j) → G
  30. Point(j) → H
  31. Ray(B, H) → l
  32. Ray(C, G) → m
  33. Circle(F, a) → q
  34. Point(q) → I
  35. Segment(F, I) → n
  36. Rotate(I, α, F) → I'
  37. Angle(I, F, I') → γ
  38. Circle(F, b) → r
  39. Ray(F, I') → s
  40. Intersect(r, s, 1) → J
  41. Segment(I, J) → t
  42. Segment(F, J) → f_1
  43. Dilate(B, If[0 < u ≤ 1, 1 - u, 0], I) → B'_3
  44. Vector(B, B'_3) → v
  45. Translate(A, v) → A'_3
  46. Translate(B, v) → B'_4
  47. Segment(A'_3, B'_4) → f'_1
  48. Line(B, n) → g_1
  49. Point(g_1) → K
  50. Angle(K, B, A) → δ
  51. Rotate(A'_3, If[1 < u ≤ 2, ((-(u - 1)) * δ), (-δ)], I) → L
  52. Rotate(B'_4, If[1 < u ≤ 2, ((-(u - 1)) * δ), (-δ)], I) → M
  53. Segment(L, M) → h_1
  54. Dilate(A, If[2 < u ≤ 3, 3 - u, 0], F) → A'_4
  55. Vector(A, A'_4) → w
  56. Translate(A, w) → A'_5
  57. Translate(C, w) → C'_2
  58. Segment(A'_5, C'_2) → i'_1
  59. Line(A, f_1) → i_1
  60. Point(i_1) → N
  61. Angle(N, A, C) → ε
  62. Rotate(A'_5, If[3 < u ≤ 4, ((-(u - 3)) * ε), (-ε)], F) → O
  63. Rotate(C'_2, If[3 < u ≤ 4, ((-(u - 3)) * ε), (-ε)], F) → P
  64. Segment(O, P) → j_1
  65. Translate(p, w) → p'_1
  66. Rotate(p'_1, If[3 < u ≤ 4, ((-(u - 3)) * ε), (-ε)], F) → d_1
  67. Dilate(B, If[4 < u ≤ 5, 5 - u, 0], I) → B'_5
  68. Vector(B, B'_5) → u_1
  69. Translate(A, u_1) → A'_6
  70. Translate(B, u_1) → B'_6
  71. Translate(C, u_1) → C'_3
  72. Polygon(A'_6, B'_6, C'_3) → poly1'_1, c'_3, a'_6, b'_6
  73. Line(B, t) → k_1
  74. Point(k_1) → Q
  75. Angle(Q, B, C) → ζ
  76. Rotate(A'_6, If[5 < u ≤ 6, ((-(u - 5)) * ε), (-ε)], I) → R
  77. Rotate(B'_6, If[5 < u ≤ 6, ((-(u - 5)) * ε), (-ε)], I) → S
  78. Rotate(C'_3, If[5 < u ≤ 6, ((-(u - 5)) * ε), (-ε)], I) → T
  79. Polygon(R, S, T) → poly2, t_1, r_1, s_1
  80. Segment(B, A) → l_1
  81. Segment(A, C) → m_1
  82. Segment(C, B) → n_1
  83. CircleSector(A, D, E) → e_1

AI Drawing Prompt Reference

Draw a dynamic proof of the SAS triangle congruence theorem. Start with a triangle where two sides have fixed lengths and the included angle is fixed. Construct two circles centered at a vertex, place points on them to form the triangle, and show the angle. Then reflect the entire triangle across one of its sides to create a congruent triangle, displaying corresponding sides and angles. Next, construct another congruent triangle at a different location using rotation and circle intersections. Finally, add a helper line with points on it, create a translation vector, and translate part of the first triangle to show equal corresponding sides. The figure includes triangles, circles, rays, segments, angle marks, and reflected images.
The prompt above was compiled from the original drawing commands and is for reference only.