Area of a Trapezium

Area of a Trapezium
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2020-06-04 09:36
This example demonstrates the calculation and construction of the area of a trapezium. The key mathematical concepts include the trapezium area formula, similarity transformations, and geometric construction. The construction involves GeoGebra commands such as Segment, Line, Point, Polygon, OrthogonalLine, Intersect, Vector, Translate, Rotate, Midpoint, Angle, PointIn, etc. It is suitable for middle or high school mathematics learning to understand the relationship between trapezium area and geometric transformations.

GeoGebra Commands & Parameters

  1. Segment(A, B) → f
  2. Line(C, f) → g
  3. Segment(A, C) → h_1
  4. Point(g) → D
  5. Segment(B, D) → i
  6. Polygon(A, C, D, B) → poly1, c, a, d, b
  7. Point(f) → E
  8. OrthogonalLine(E, a) → h_2
  9. Intersect(h_2, a) → F
  10. Segment(E, F) → h
  11. Vector(I, J) → v
  12. Vector(G, H) → u
  13. Translate(A, u) → A'
  14. Translate(C, u) → C'
  15. Translate(D, u) → D'
  16. Translate(B, u) → B'
  17. Polygon(A', C', D', B') → poly1', a', c', d', b'
  18. Translate(A', v) → A''
  19. Translate(C', v) → C''
  20. Translate(D', v) → D''
  21. Translate(B', v) → B''
  22. Polygon(A'', C'', D'', B'') → poly1'', a'', c'', d'', b''
  23. Translate(A, v) → A'_1
  24. Translate(C, v) → C'_1
  25. Translate(D, v) → D'_1
  26. Translate(B, v) → B'_1
  27. Polygon(A', C', B') → poly2, b'_2, a'_2, c'_2
  28. Polygon(C', D', B') → poly3, b'_3, c'_3, d'_2
  29. Rotate(B', (-Rotate), B') → B''_1
  30. Midpoint(D', B') → K
  31. Rotate(C', (-Rotate), K) → C''_1
  32. Rotate(D', (-Rotate), K) → D''_1
  33. Rotate(B', (-Rotate), K) → B''_2
  34. Polygon(C''_1, D''_1, B''_2) → poly3', b''_2, c''_1, d''_1
  35. Midpoint(A'', C'') → L
  36. Midpoint(B'', D'') → M
  37. Polygon(A'', L, M, B'') → poly4, a''_1, l, m, b''_1
  38. Polygon(L, C'', D'', M) → poly5, l_1, c''_2, d''_2, m_1
  39. Rotate(L, (-Rotate), M) → L'
  40. Rotate(C'', (-Rotate), M) → C'''
  41. Rotate(D'', (-Rotate), M) → D'''
  42. Rotate(M, (-Rotate), M) → M'
  43. Polygon(L', C''', D''', M') → poly5', l', c''', d''', m'
  44. Midpoint(A'_1, C'_1) → N
  45. Midpoint(D'_1, B'_1) → O
  46. Rotate(N, (-Rotate), N) → N'
  47. Rotate(A'_1, (-Rotate), N) → R
  48. Rotate(O, Rotate, O) → O'
  49. Rotate(B'_1, Rotate, O) → S
  50. Angle(F, E, A) → α
  51. Translate(A'', v) → A'''
  52. Translate(C'', v) → C'''_1
  53. Translate(D'', v) → D'''_1
  54. Translate(B'', v) → B'''
  55. Polygon(A''', C'''_1, D'''_1, B''') → poly1''', a''', c'''_1, d'''_1, b'''
  56. Midpoint(a''') → T
  57. Midpoint(d'''_1) → U
  58. OrthogonalLine(C'''_1, b''') → t
  59. OrthogonalLine(D'''_1, b''') → e
  60. OrthogonalLine(A''', c'''_1) → f_1
  61. OrthogonalLine(B''', c'''_1) → g_1
  62. OrthogonalLine(T, b''') → i_1
  63. OrthogonalLine(U, b''') → j_1
  64. Intersect(i_1, b''') → V
  65. Intersect(j_1, b''') → W
  66. Polygon(V, T, C'''_1, D'''_1, U, W) → poly9, v_1, t_1, c'''_2, d'''_2, u_1, w
  67. Polygon(A''', T, V) → poly10, v_2, a'''_1, t_2
  68. Polygon(W, U, B''') → poly11, b'''_1, w_1, u_2
  69. Rotate(A''', (-Rotate), T) → Z
  70. Rotate(T, (-Rotate), T) → T'
  71. Rotate(V, (-Rotate), T) → V'
  72. Polygon(Z, T', V') → poly10', v', z_1, t'
  73. Rotate(W, Rotate, U) → W'
  74. Rotate(U, Rotate, U) → U'
  75. Rotate(B''', Rotate, U) → A_1
  76. Polygon(W', U', A_1) → poly11', a_1, w', u'
  77. Intersect(i_1, c'''_1) → B_1
  78. Polygon(B_1, D'''_1, U, W, A''', T) → poly12, b_1, d'''_3, u_3, w_2, a'''_2, t_3
  79. Polygon(C'''_1, B_1, T) → poly13, t_4, c'''_3, b_2
  80. Rotate(C'''_1, Rotate, T) → C_1
  81. Rotate(B_1, Rotate, T) → D_1
  82. Rotate(T, Rotate, T) → T'_1
  83. Polygon(C_1, D_1, T'_1) → poly13', t'_1, c_1, d_1
  84. Intersect(j_1, c'''_1) → E_1
  85. Polygon(B_1, T, A''', B''', U, E_1) → poly14, b_3, t_5, a'''_3, b'''_2, u_4, e_1
  86. Polygon(U, E_1, D'''_1) → poly15, d'''_4, u_5, e_2
  87. Rotate(U, (-Rotate), U) → U'_1
  88. Rotate(E_1, (-Rotate), U) → F_1
  89. Rotate(D'''_1, (-Rotate), U) → G_1
  90. Polygon(U'_1, F_1, G_1) → poly15', g_2, u'_1, f_2
  91. Polygon(V, T, C'''_1, E_1, U, B''') → poly16, v_3, t_6, c'''_4, e_3, u_6, b'''_3
  92. PointIn(poly1) → Pointpoly1
  93. Segment(T, U) → k

AI Drawing Prompt Reference

Draw a trapezium. The trapezium has two parallel sides and two non-parallel sides. First, draw the parallel sides, then the non-parallel sides to form the trapezium. Next, use geometric transformations such as translation and rotation to duplicate and reposition the trapezium. Finally, add auxiliary points like midpoints to illustrate the symmetry and geometric relationships of the trapezium.
The prompt above was compiled from the original drawing commands and is for reference only.