Wiegent螺旋
几何画板及绘图内容加载中,请稍等……
①这个范例演示了由Charmion von Wiegand创造的美丽正方形和矩形螺旋图形;②涉及的核心数学概念包括放缩、超几何分布、立方体、圆锥、切线函数和均值;③作图要点使用了GeoGebra命令:点、多边形;对象:r_1, a_1, r_0, a_0, A, B, poly1, f, g, h, i, C, D, E, a, F, r, poly2, d, c, f_1, e, G, H, I, poly3, a_3, g_1, h_1, i_1, poly4, j, k, l, m, J, K, L, M, N;④适合高中及以上学段学习几何作图和空间几何。
GeoGebra 命令及参数
Point(Ray[A, A + (1, 0)]) → BPolygon(A, B, 4) → poly1, f, g, h, i, C, DPoint(Ray[D, (2 * D) - A]) → EPolygon(D, C, F, E) → poly2, d, c, f_1, ePolygon(A, G, H, I) → poly3, a_3, g_1, h_1, i_1Polygon(I, H, 4) → poly4, j, k, l, m, J, KPolygon(N, M, 4) → poly5, n_3, p, q, s, O, PPolygon(J, L, M, N) → poly6, j_1, l_1, m_1, n_1Polygon(O, Q, R, S) → poly7, o, q_1, r_4, s_1Polygon(S, R, 4) → poly8, t, b, k_1, p_1, T, UPolygon(Z, W, 4) → poly9, t_1, b_1, c_1, d_1, A_1, B_1Polygon(V, W, Z, T) → poly10, v, w, z_1, t_2Polygon(C_1, D_1, E_1, A_1) → poly11, c_2, d_2, e_1, a_2Polygon(E_1, D_1, 4) → poly12, f_2, g_2, h_2, i_2, F_1, G_1Polygon(J_1, I_1, 4, xOyPlane) → poly13, j_2, k_2, l_2, m_2, K_1, L_1Polygon(F_1, H_1, I_1, J_1) → poly14, f_3, h_3, i_3, j_3Polygon(O_1, K_1, M_1, N_1) → poly15, o_1, k_3, m_3, n_2Polygon(O_1, N_1, 4, xOyPlane) → poly16, p_2, q_2, r_2, s_2, P_1, Q_1Polygon(T_1, S_1, 4, xOyPlane) → poly17, b_2, e_2, g_3, l_3, U_1, V_1Polygon(T_1, P_1, R_1, S_1) → poly18, t_3, p_3, r_3, s_3
AI 绘图提示语参考
绘制一个由方和矩形组成的螺旋图形,展示几何构造和立体几何概念。从一条射线开始,依次创建多个正方形和矩形,通过点、边和面的组合,形成逐渐扩大的螺旋结构,体现图形的对称性和层次感。
以上提示语为根据原始绘图命令整理而来,仅供参考。