梯形面积 by Chip Rollinson

梯形面积 by Chip Rollinson
几何画板及绘图内容加载中,请稍等……
2016-03-24 11:30
这个范例演示了梯形面积的计算方法。核心数学概念包括梯形的性质和面积公式。通过使用GeoGebra命令如Point, Segment, Polygon等,可以构造梯形并计算其面积。适合初中及以上学生学习几何作图和面积计算。

GeoGebra 命令及参数

  1. Point(a) → A
  2. Point(a) → B
  3. Segment(A, B) → b_1
  4. Point(c) → D
  5. Segment(A, C) → d
  6. Segment(C, D) → b_2
  7. Segment(D, B) → f
  8. OrthogonalLine(C, a) → g
  9. Intersect(a, g) → E
  10. Angle(C, E, A) → α
  11. Segment(C, E) → h
  12. Midpoint(f) → F
  13. OrthogonalLine(F, f) → e
  14. Mirror(A, e) → A'
  15. Mirror(C, e) → C'
  16. Mirror(D, e) → D'
  17. Mirror(B, e) → B'
  18. Polygon(A', C', D', B') → poly1', a', c', d', b'
  19. Mirror(A', f) → A''
  20. Mirror(C', f) → C''
  21. Mirror(D', f) → D''
  22. Mirror(B', f) → B''
  23. Polygon(A'', C'', D'', B'') → poly1'', a'', c'', d'', b''
  24. Midpoint(d) → G
  25. OrthogonalLine(D, b_1) → j
  26. Intersect(j, b_1) → H
  27. Angle(D, H, B) → β
  28. Segment(D, H) → k
  29. Polygon(A, E, C) → poly2, c_2, a_2, e_1
  30. Polygon(H, D, B) → poly3, b_3, h_1, d_2
  31. Polygon(H, E, C, D) → poly4, h_2, e_2, c_3, d_3
  32. OrthogonalLine(A, c) → m
  33. OrthogonalLine(B, c) → n
  34. Intersect(c, m) → I
  35. Intersect(c, n) → J
  36. Angle(C, I, A) → γ
  37. Angle(D, J, B) → δ
  38. Segment(A, I) → p
  39. Segment(B, J) → q
  40. Segment(I, J) → r
  41. Segment(I, C) → s
  42. Segment(D, J) → t
  43. Polygon(A, D, C) → poly5, c_4, a_3, d_4
  44. Polygon(A, B, D) → poly6, d_5, a_4, b_4
  45. Line(D, d) → f_1
  46. Intersect(f_1, b_1) → K
  47. Segment(K, D) → g_1
  48. Polygon(A, K, D, C) → poly1, a_1, k_1, d_6, c_1
  49. Polygon(K, B, D) → poly7, d_7, k_2, b
  50. Segment(A, C) → i_1
  51. Point(b_1) → L
  52. Polygon(C, L, D) → poly8, d_8, c_5, l_1
  53. Polygon(L, B, D) → poly9, d_9, l_2, b_5
  54. Polygon(L, A, C) → poly10, c_6, l_3, a_5
  55. Ray(A, C) → j_1
  56. Ray(B, D) → m_1
  57. Intersect(j_1, m_1) → M
  58. Segment(C, M) → n_1
  59. Segment(M, D) → p_1
  60. OrthogonalLine(M, b_2) → q_1
  61. Intersect(q_1, b_2) → N
  62. Intersect(q_1, b_1) → O
  63. Segment(M, N) → r_1
  64. Angle(M, N, C) → ε
  65. Midpoint(d) → P
  66. Midpoint(f) → Q
  67. Ray(C, Q) → s_1
  68. Intersect(a, s_1) → R
  69. Segment(B, R) → t_1
  70. Segment(C, R) → f_2
  71. Segment(P, Q) → g_2
  72. Segment(A, P) → i_2
  73. Segment(P, C) → j_2
  74. Segment(D, Q) → m_2
  75. Segment(Q, B) → n_2
  76. Polygon(C, R, A) → poly11, a_6, c_7, r_2
  77. Segment(B, R) → p_2
  78. Midpoint(d) → S
  79. Midpoint(f) → T
  80. Segment(A, S) → q_2
  81. Segment(S, C) → s_2
  82. Segment(D, T) → t_2
  83. Segment(T, B) → e_3
  84. Segment(T, S) → f_3
  85. OrthogonalLine(S, b_1) → g_3
  86. OrthogonalLine(T, b_1) → h_3
  87. Intersect(c, g_3) → U
  88. Intersect(c, h_3) → V
  89. Intersect(g_3, b_1) → W
  90. Intersect(h_3, b_1) → Z
  91. Polygon(U, V, Z, W) → poly12, u_2, v_1, z_1, w_1
  92. Polygon(C, D, T, S) → q1, c_8, d_{10}, t_3, s_3
  93. Rotate(C, (-w_2), T) → C'_{1}
  94. Rotate(D, (-w_2), T) → D'_{1}
  95. Rotate(T, (-w_2), T) → T'
  96. Rotate(S, (-w_2), T) → S'
  97. Polygon(C'_{1}, D'_{1}, T', S') → q1', c'_{1}, d'_{1}, t', s'
  98. Segment(B, C'_{1}) → i_3
  99. Polygon(A, S, T, B) → q2, a_7, s_4, t_4, b_6
  100. Intersect(h, f_3) → A_1
  101. Segment(A_1, E) → j_3
  102. Midpoint(f) → B_1
  103. Polygon(A, C, D, B) → q3, a_8, c_9, d_{11}, b_7
  104. Rotate(A, (-k_3), B_1) → A'_{1}
  105. Rotate(C, (-k_3), B_1) → C'_{2}
  106. Rotate(D, (-k_3), B_1) → D'_{2}
  107. Rotate(B, (-k_3), B_1) → B'_{1}
  108. Polygon(A'_{1}, C'_{2}, D'_{2}, B'_{1}) → q3', a'_{1}, c'_{2}, d'_{2}, b'_{1}
  109. Line(B, d) → m_3
  110. Line(D, b_1) → n_3
  111. Intersect(m_3, n_3) → C_1
  112. Segment(B, C_1) → p_3
  113. Segment(D, C_1) → q_3
  114. Polygon(D, B, C_1) → t1, r_3, d_{12}, b_8
  115. Segment(A, C) → f_4
  116. OrthogonalLine(B, n_3) → g_4
  117. Segment(A, E) → h_4
  118. Intersect(n_3, g_4) → D_1
  119. Circle(D_1, h_4) → e_4
  120. Intersect(e_4, n_3, 1) → E_1
  121. Segment(B, E_1) → i_4
  122. Polygon(B, E_1, D_1) → t2, j_4, b_9, k_4
  123. Polygon(C, E, A) → t3, a_9, c_{10}, e_5
  124. Angle(E_1, D_1, B) → ζ
  125. Segment(D, E_1) → l_4
  126. OrthogonalLine(D, b_1) → m_4
  127. Midpoint(d) → F_1
  128. Midpoint(f) → G_1
  129. Segment(F_1, G_1) → p_4
  130. OrthogonalLine(C, p_4) → q_4
  131. OrthogonalLine(D, p_4) → r_4
  132. OrthogonalLine(A, b_1) → f_5
  133. OrthogonalLine(B, b_1) → g_5
  134. Point(h) → H_1
  135. Intersect(r_4, p_4) → I_1
  136. Segment(C, H_1) → h_5
  137. Segment(D, I_1) → i_5
  138. Polygon(A, F_1, G_1, B) → q4, a_{10}, j_5, k_5, b_{10}
  139. Polygon(C, H_1, I_1, D) → q5, c_{11}, l_5, m_5, d_{13}
  140. Polygon(F_1, H_1, C) → t4, c_{12}, n_5, p_5
  141. Polygon(I_1, G_1, D) → t5, d_{14}, q_5, r_5
  142. Rotate(F_1, u_4, F_1) → J_1
  143. Rotate(H_1, u_4, F_1) → K_1
  144. Rotate(C, u_4, F_1) → C'_{3}
  145. Polygon(J_1, K_1, C'_{3}) → t4', c'_{3}, s_5, t_5
  146. Rotate(I_1, (-u_4), G_1) → L_1
  147. Rotate(G_1, (-u_4), G_1) → M_1
  148. Rotate(D, (-u_4), G_1) → D'_{3}
  149. Polygon(L_1, M_1, D'_{3}) → t5', d'_{3}, f_6, g_6
  150. OrthogonalLine(A, b_1) → h_6
  151. OrthogonalLine(B, b_1) → i_6
  152. Line(C, D) → j_6
  153. Intersect(h_6, j_6) → N_1
  154. Polygon(A, C, N_1) → t6, k_6, a_{11}, c_{13}
  155. Polygon(A, C, D, B) → q6, a_{12}, c_{14}, d_{15}, b_{11}
  156. Intersect(i_6, j_6) → O_1
  157. Vector(N_1, O_1) → v_4
  158. Polygon(D, B, O_1) → t7, l_6, d_{16}, b_{12}
  159. Translate(A, Vector[(v_4 * w_4)]) → A'_{2}
  160. Translate(C, Vector[(v_4 * w_4)]) → C'_{4}
  161. Translate(N_1, Vector[(v_4 * w_4)]) → P_1
  162. Polygon(A'_{2}, C'_{4}, P_1) → t6', m_6, a'_{2}, c'_{4}
  163. Segment(J_1, M_1) → n_6
  164. OrthogonalLine(B, b_1) → p_6
  165. Line(J_1, M_1) → q_6
  166. Line(C, D) → r_6
  167. Intersect(p_6, r_6) → Q_1
  168. Intersect(p_6, q_6) → R_1
  169. Segment(Q_1, R_1) → s_6
  170. Segment(R_1, B) → t_6
  171. Polygon(C, M_1, J_1) → t8, e_6, c_{15}, f_7
  172. Polygon(C, D, M_1) → t9, g_7, c_{16}, d_{17}
  173. Polygon(A, M_1, J_1) → t10, h_7, a_{13}, i_7
  174. Polygon(A, M_1, B) → t11, b_{13}, a_{14}, j_7