旋转体 III

旋转体 III
几何画板及绘图内容加载中,请稍等……
2015-10-27 20:40
该范例演示了绕y轴旋转的旋转体。涉及的核心数学概念包括立体几何和旋转变换。通过使用GeoGebra命令如Point, Ray, Sequence, Surface等,学生可以直观地理解旋转体的生成过程。适合高中数学教学使用。

GeoGebra 命令及参数

  1. Point(xAxis) → A
  2. Ray(A, E) → a
  3. Point(a) → B
  4. Sequence(A + ((B - A) * ((2 * i) - 1) / ((2 * n))), i, 1, n) → punkter
  5. RectangleSum(f, x(A), x(B), n, 0.5) → middelsum
  6. Distance(A, B) → d
  7. Sequence(Surface[((x(punkter(i)) + d / ((2 * n))) * cos(v)), u, ((x(punkter(i)) + d / ((2 * n))) * sin(v)), u, 0, f(x(punkter(i))), v, 0, t], i, 1, n) → indersider
  8. Sequence(Surface[((x(punkter(i)) - d / ((2 * n))) * cos(v)), u, ((x(punkter(i)) - d / ((2 * n))) * sin(v)), u, 0, f(x(punkter(i))), v, 0, t], i, 1, n) → ydersider
  9. Sequence(Surface[(u * cos(v)), f(x(punkter(i))), (u * sin(v)), u, x(punkter(i)) - d / ((2 * n)), x(punkter(i)) + d / ((2 * n)), v, 0, t], i, 1, n) → toppe
  10. Surface((u * cos(v)), 0, (u * sin(v)), u, x(A), x(B), v, 0, t) → list5
  11. Integral(f, x(A), x(B)) → integral
  12. Sequence(Rotate[Polygon[punkter(i) - (d / ((2 * n)), 0), punkter(i) + (d / ((2 * n)), 0), punkter(i) + (d / ((2 * n)), f(punkter(i))), punkter(i) + (((-d)) / ((2 * n)), f(punkter(i)))], (-t), yAxis], i, 1, n) → rotmiddelsummer
  13. Surface((cos(t) * u), (v * f(u)), (sin(t) * u), u, x(A), x(B), v, 0, 1) → punktmaengde
  14. Surface((u * cos(v)), f(u), (u * sin(v)), u, x(A), x(B), v, 0, t) → omdrejning
  15. Surface((x(B) * cos(v)), u, (x(B) * sin(v)), u, 0, f(x(B)), v, 0, t) → yderside
  16. Surface((x(A) * cos(v)), u, (x(A) * sin(v)), u, 0, f(x(A)), v, 0, t) → inderside
  17. Surface((u * cos(v)), 0, (u * sin(v)), u, x(A), x(B), v, 0, t) → bund

AI 绘图提示语参考

绘制一个围绕y轴旋转的立体图形。首先在x轴上创建点A,然后通过A点绘制一条射线a,再在射线上创建点B。接着生成一系列点,形成一个矩形的中间和顶部表面,最后通过旋转和表面命令生成旋转体的侧面和顶部。
以上提示语为根据原始绘图命令整理而来,仅供参考。