旋转椭球体构造示例
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geometriadinamica.es
本范例演示如何通过GeoGebra构造旋转椭球体图形。核心数学概念包括几何变换、圆锥曲线与立体几何。作图要点涉及使用Segment、Point、OrthogonalLine、Circle、Intersect、Ellipse等命令,以及Sequence等工具。适合高中生或大学低年级学生用于学习几何构造与解析几何知识。
GeoGebra 命令及参数
Segment(Q5, Q6) → p5Point(p5) → P5Segment(Q3, Q4) → p2Point(p2) → P3Segment(P3, Q4) → p4Point(p4) → P4Segment(Q1, Q2) → p1Point(p1) → P1Segment(P1, Q2) → p3Point(p3) → P2OrthogonalLine(C, xAxis) → zz2Circle(C, 0.62) → zz0Intersect(zz0, zz2, 1) → ZZ4Intersect(zz0, zz2, 2) → ZZ3Ellipse(ZZ3, ZZ4, 0.65) → zElipse2Point(zElipse2) → ZIntersect(zElipse2, zz2) → ZZ7, ZZ8Angle(ZZ8, C, Z) → zAngIncOrthogonalLine(C, yAxis) → zz1Intersect(zz0, zz1, 2) → ZZ2Intersect(zz0, zz1, 1) → ZZ1Ellipse(ZZ1, ZZ2, 0.65) → zElipse1Point(zElipse1) → XYIntersect(zElipse1, zz1) → ZZ5, ZZ6Angle(ZZ6, C, XY) → zAngRotSegment(ZZ5, ZZ6) → zz4Segment(ZZ7, ZZ8) → zz3Intersect(zElipse2, zElipse1, 1) → zPunto1Intersect(zElipse2, zElipse1, 4) → zPunto2Segment(zPunto1, zPunto2) → zSeg2CurveCartesian((r * (((cos(u) * cos(α)) * sin(zAngRot)) + ((sin(u) * cos(α)) * cos(zAngRot)))), (r * (((((-cos(u)) * cos(α)) * cos(zAngRot)) * sin(zAngInc)) + (((sin(u) * cos(α)) * sin(zAngRot)) * sin(zAngInc)) + ((sin(α) + (0.7 * u)) * cos(zAngInc)))), u, u1, u2) → curva2CurveCartesian(((r * cos(v)) * sin(zAngRot)), (r * ((((-cos(v)) * cos(zAngRot)) * sin(zAngInc)) + (sin(v) * cos(zAngInc)))), v, v1, v2) → curva1CurveCartesian((r * (((cos(β) * cos(v)) * sin(zAngRot)) + ((sin(β) * cos(v)) * cos(zAngRot)))), (r * (((((-cos(β)) * cos(v)) * cos(zAngRot)) * sin(zAngInc)) + (((sin(β) * cos(v)) * sin(zAngRot)) * sin(zAngInc)) + ((sin(v) + (0.7 * β)) * cos(zAngInc)))), v, v1, v2) → a1Sequence(CurveCartesian[(r * (((cos(u) * cos(v)) * sin(zAngRot)) + ((sin(u) * cos(v)) * cos(zAngRot)))), (r * (((((-cos(u)) * cos(v)) * cos(zAngRot)) * sin(zAngInc)) + (((sin(u) * cos(v)) * sin(zAngRot)) * sin(zAngInc)) + ((sin(v) + (0.7 * u)) * cos(zAngInc)))), v, v1, v2], u, u1, u2, paso) → list2Sequence(CurveCartesian[(r * (((cos(u) * cos(v)) * sin(zAngRot)) + ((sin(u) * cos(v)) * cos(zAngRot)))), (r * (((((-cos(u)) * cos(v)) * cos(zAngRot)) * sin(zAngInc)) + (((sin(u) * cos(v)) * sin(zAngRot)) * sin(zAngInc)) + ((sin(v) + (0.7 * u)) * cos(zAngInc)))), u, u1, u2], v, v1, v2, paso) → list1
AI 绘图提示语参考
绘制一个旋转椭球体,其中心位于坐标原点。先构造两条互相垂直的轴线,分别沿x轴和y轴方向,并在每条轴线上放置一个椭圆,椭圆的长轴与对应轴线重合。两个椭圆相交于两点,连接这两点形成一条线段。随后,通过参数方程生成椭球体的表面曲线族,包括沿两个方向排列的曲线网格,并添加一条螺旋状的辅助曲线,以体现椭球体的旋转结构。整体图形由这些曲线和交点共同构成,展示三维空间中的旋转椭球体形态。
以上提示语为根据原始绘图命令整理而来,仅供参考。