RGB调色板与模数、相位
几何画板及绘图内容加载中,请稍等……
该范例展示了如何使用模数和相位来生成RGB调色板。核心数学概念包括复数和三角函数。通过构造按钮和滑块动画,用户可以动态调整参数,观察调色板的变化。该范例适用于高中数学教学,特别是复数和三角函数的教学。
GeoGebra 命令及参数
R(x, y) = (π - atan2(y, (-x))) / ((2 * π))G(x, y) = (1 / 3 * ((16 * (π - atan2(y, (-x))) / ((2 * π))) - floor((16 * (π - atan2(y, (-x))) / ((2 * π)))))) + 0.7B(x, y) = log(1.8, (sqrt(x^(2) + y^(2)) * 5)) / 3 - floor(log(1.8, (sqrt(x^(2) + y^(2)) * 5))) / 3 + 0.7Point A(-0.6375080924247303, -0.7581699837457673)1001A1 + 1A2 + 1A3 + 1A4 + 1A5 + 1A6 + 1A7 + 1A8 + 1A9 + 1A10 + 1A11 + 1A12 + 1A13 + 1A14 + 1A15 + 1A16 + 1A17 + 1A18 + 1A19 + 1A20 + 1A21 + 1A22 + 1A23 + 1A24 + 1A25 + 1A26 + 1A27 + 1A28 + 1A29 + 1A30 + 1A31 + 1A32 + 1A33 + 1A34 + 1A35 + 1A36 + 1A37 + 1A38 + 1A39 + 1A40 + 1A41 + 1A42 + 1A43 + 1A44 + 1A45 + 1A46 + 1A47 + 1A48 + 1A49 + 1A50 + 1A51 + 1A52 + 1A53 + 1A54 + 1