三角形内角和定理的明显推论动态演示
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所属专题
Congruence (CO) Cluster
Congruence (Vol 2)
CCSS High School: Geometry (Congruence) Volume 2
CCSS High School: Geometry (Congruence) Volume 2
CCSS High School: Geometry (Congruence) Volume 2
Geometry (Congruence) Volume 2
CCSS High School: Geometry (Congruence) Volume 2
CCSS High School: Geometry (Congruence) Volume 2
CCSS High School: Geometry (Congruence) Volume 2
CCSS High School: Geometry (Congruence) Volume 2
CCSS High School: Geometry (Congruence) Volume 2
CCSS High School: Geometry (Congruence) Volume 2
Gail LeBlancCCSS High School: Geometry (Congruence) Volume 2
CCSS High School: Geometry (Congruence) Volume 2
CCSS High School: Geometry (Congruence) Volume 2
Triangle Theorems
Unit 7: Polygons and Quadrilaterals
该范例动态演示了三角形内角和定理的一个直接推论,即三角形的一个外角等于与它不相邻的两个内角之和。通过交互式图形,学生可以直观地观察并验证这一几何性质。核心数学概念包括三角形内角和、外角性质、角的度量与旋转。作图要点:使用GeoGebra的Ray、Point、Rotate、Segment、Angle、Polygon、Circle、Intersect、Dilate、Min、CircleSector、Vector、Translate、Line、CircleArc等命令构建了多个三角形、辅助圆、角标记和动态点,通过旋转和缩放操作展示角度关系。适合中学几何教学,尤其适用于课堂演示或学生自主探索,帮助理解三角形外角定理及其与内角和定理的联系。
GeoGebra 命令及参数
Ray(E, L) → lPoint(l) → MRotate(M, α, E) → M'Ray(E, M') → mPoint(y = 0) → ASegment(A, C) → jRotate(C, α, A) → C'Ray(A, C') → gPoint(g) → DSegment(A, D) → iSegment(D, C) → hRay(A, C) → fAngle(C, A, C') → βPolygon(A, C, D) → poly1, d, a, cAngle(M, E, M') → γCircle(E, i) → eCircle(E, j) → kIntersect(k, l, 1) → FIntersect(e, m, 1) → GCircle(G, 1) → pCircle(F, 1) → qCircle(G, h) → rIntersect(r, l) → H, UDilate(G, b, E) → G'Dilate(H, b, E) → H'Segment(G', H') → nPolygon(E, H', G') → poly2, g', e_1, h'Angle(poly2) → δ, ε, ζAngle(poly1) → η, θ, ιSegment(E, H') → sSegment(E, G') → tMin({j, i, h}) → oCircle(A, (0.2 * o)) → c_1Circle(D, (0.2 * o)) → d_1Circle(C, (0.2 * o)) → f_1Intersect(c_1, j, 1) → IIntersect(c_1, i, 1) → JIntersect(d_1, i, 1) → KIntersect(d_1, h, 1) → NIntersect(f_1, h, 1) → OIntersect(j, xAxis) → PIntersect(f_1, j, 1) → QCircleSector(A, I, J) → g_1CircleSector(D, K, N) → h_1CircleSector(C, O, Q) → k_1Dilate(A, If[0 < u ≤ 1, 1 - u, 0], E) → A'Vector(A, A') → vTranslate(g_1, v) → p_1Line(A, t) → i_1Point(i_1) → RAngle(D, A, R) → κRotate(p_1, If[1 < u ≤ 2, ((u - 1) * κ), κ], E) → q_1Dilate(D, If[2 < u ≤ 3, 3 - u, 0], G') → D'Vector(D, D') → wTranslate(h_1, w) → r_1Line(D, n) → j_1Point(j_1) → SAngle(N, D, S) → λRotate(r_1, If[3 < u ≤ 4, ((u - 3) * λ), λ], G') → s_1Dilate(C, If[6 < u ≤ 7, 7 - u, 0], H') → C'_1Vector(C, C'_1) → u_1Translate(k_1, u_1) → t_1Line(C, s) → l_1Point(l_1) → TAngle(A, C, T) → μRotate(t_1, If[7 < u ≤ 8, ((u - 7) * μ), μ], H') → c_2CircleArc(A, I, J) → d_2CircleArc(D, K, N) → e_2CircleArc(C, O, Q) → f_2
AI 绘图提示语参考
画一个三角形,动态展示其外角等于不相邻内角之和。三角形可拖动顶点变化形状,外角用扇形标记,内角用角标记。绘制辅助线、圆和点,显示外角与内角关系。包含滑块控制旋转角度,动态点标记关键位置,最终图形需清晰展示定理关系,适合几何教学演示。
以上提示语为根据原始绘图命令整理而来,仅供参考。