分数乘法:通过几何图形理解乘法运算

分数乘法:通过几何图形理解乘法运算
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2023-07-01 20:24
本范例通过构造分数乘法图形,直观展示分数相乘的运算规则。核心数学概念包括分数乘法、比例关系和几何面积计算。作图要点涉及使用Point、Circle、Polygon等GeoGebra命令构建图形,并利用Vector和Rotate命令调整图形位置。适合初中生学习分数运算,或用于数学教学演示。

GeoGebra 命令及参数

  1. Point(xAxis) → A
  2. Point(xAxis) → B
  3. Circle(A, B) → c_{4}
  4. Polygon(B, P, b) → poly1, f, q, r, s, t, a_{3}, b_{3}, d_{4}, e, f_1, g_1, g, h_1, C, D, E, F, G, H, I, J, K, h, L, M, O, Q, R, S, T, U, V, i, j, k, l, m, p
  5. Segment(P, A) → i_1
  6. Segment(A, C) → j_1
  7. Segment(D, A) → k_1
  8. Segment(E, A) → l_1
  9. Segment(F, A) → m_1
  10. Segment(G, A) → n_1
  11. Segment(H, A) → p_1
  12. Segment(I, A) → q_1
  13. Segment(J, A) → r_1
  14. Segment(K, A) → s_1
  15. Segment(L, A) → t_1
  16. Segment(M, A) → a_1
  17. Segment(O, A) → b_1
  18. Segment(Q, A) → c_1
  19. Segment(R, A) → d_1
  20. Segment(S, A) → e_1
  21. Segment(T, A) → f_2
  22. Segment(U, A) → g_2
  23. Segment(V, A) → h_2
  24. Segment(B, A) → i_2
  25. Vector(A, W) → u
  26. Translate(F, u) → F'
  27. Translate(A, u) → A'
  28. Segment(F', A') → j_2
  29. Translate(E, u) → E'
  30. Translate(A, u) → A'_{1}
  31. Segment(E', A'_{1}) → k_2
  32. Translate(D, u) → D'
  33. Translate(A, u) → A'_{2}
  34. Segment(D', A'_{2}) → l_2
  35. Translate(A, u) → A'_{3}
  36. Translate(C, u) → C'
  37. Segment(A'_{3}, C') → m_2
  38. Translate(P, u) → P'
  39. Translate(A, u) → A'_{4}
  40. Segment(P', A'_{4}) → n_2
  41. Translate(B, u) → B'
  42. Translate(A, u) → A'_{5}
  43. Segment(B', A'_{5}) → p_2
  44. Translate(G, u) → G'
  45. Translate(A, u) → A'_{6}
  46. Segment(G', A'_{6}) → q_2
  47. Translate(H, u) → H'
  48. Translate(A, u) → A'_{7}
  49. Segment(H', A'_{7}) → r_2
  50. Translate(I, u) → I'
  51. Translate(A, u) → A'_{8}
  52. Segment(I', A'_{8}) → s_2
  53. Translate(J, u) → J'
  54. Translate(A, u) → A'_{9}
  55. Segment(J', A'_{9}) → t_2
  56. Translate(c_{4}, u) → c'
  57. Translate(O_{1}, u) → Z
  58. CircleSector(W, B', Z) → c_2
  59. Point(xAxis) → A_1
  60. Vector(A, A_1) → v
  61. Translate(B, v) → B'_{1}
  62. Translate(A, v) → A'_{10}
  63. Segment(B'_{1}, A'_{10}) → a_2
  64. Translate(P, v) → P'_{1}
  65. Translate(A, v) → A'_{11}
  66. Segment(P'_{1}, A'_{11}) → b_2
  67. Translate(A, v) → A'_{12}
  68. Translate(C, v) → C'_{1}
  69. Segment(A'_{12}, C'_{1}) → d_2
  70. Translate(D, v) → D'_{1}
  71. Translate(A, v) → A'_{13}
  72. Segment(D'_{1}, A'_{13}) → e_2
  73. Translate(E, v) → E'_{1}
  74. Translate(A, v) → A'_{14}
  75. Segment(E'_{1}, A'_{14}) → f_3
  76. Translate(F, v) → F'_{1}
  77. Translate(A, v) → A'_{15}
  78. Segment(F'_{1}, A'_{15}) → g_3
  79. Translate(G, v) → G'_{1}
  80. Translate(A, v) → A'_{16}
  81. Segment(G'_{1}, A'_{16}) → h_3
  82. Translate(H, v) → H'_{1}
  83. Translate(A, v) → A'_{17}
  84. Segment(H'_{1}, A'_{17}) → i_3
  85. Translate(I, v) → I'_{1}
  86. Translate(A, v) → A'_{18}
  87. Segment(I'_{1}, A'_{18}) → j_3
  88. Translate(J, v) → J'_{1}
  89. Translate(A, v) → A'_{19}
  90. Segment(J'_{1}, A'_{19}) → k_3
  91. Translate(c_{4}, v) → c'_{1}
  92. CircleSector(A, B, O_{1}) → c_3
  93. Point(i_2) → B_1
  94. CircleSector(A, B_1, Ptshade) → d_3
  95. Segment(C_1, D_1) → l_3
  96. Point(l_3) → E_1
  97. Vector(C_1, E_1) → w
  98. Translate(d_3, w) → e_3
  99. Sequence(Segment[(0, 0), (cos((((a * N)) / d * i)), sin((((a * N)) / d * i)))], i, 1, d, 1) → l2
  100. GCD(p_{5}) → n_{8}
  101. Element(p_{6}, 1) → p_{7}
  102. Element(p_{6}, 2) → p_{8}
  103. GCD(Element[ans1, 1], Element[ans1, 2]) → ans2
  104. Element(ans3, 2) → ans4
  105. Rotate(B'_{1}, (360°) / n, A_1) → F_1
  106. Angle(B'_{1}, A_1, F_1) → α
  107. Polygon(B'_{1}, F_1, n) → poly2, m_3, i_4, j_4, k_4, l_4, m_4, n_4, q_4, r_4, s_4, t_4, n_3, a_4, b_4, e_4, f_5, g_5, h_5, i_5, j_5, k_5, l_5, q_3, m_5, n_5, q_5, r_5, s_5, t_5, a_5, G_1, H_1, I_1, r_3, J_1, K_1, L_1, M_1, N_1, P_1, Q_1, R_1, S_1, T_1, s_3, U_1, V_1, W_1, Z_1, A_2, B_2, C_2, D_2, E_2, F_2, t_3, G_2, H_2, I_2, J_2, K_2, L_2, M_2, O_2, P_2, Q_2, f_4, R_2, g_4, h_4
  108. Segment(S_2, F_1) → b_5
  109. Segment(G_1, S_2) → c_5
  110. Segment(H_1, S_2) → d_5
  111. Segment(I_1, S_2) → e_5
  112. Segment(J_1, S_2) → f_6
  113. Segment(K_1, S_2) → g_6
  114. Segment(L_1, S_2) → h_6
  115. Segment(M_1, S_2) → i_6
  116. Segment(N_1, S_2) → j_6
  117. Segment(P_1, S_2) → k_6
  118. Segment(Q_1, S_2) → l_6
  119. Segment(R_1, S_2) → m_6
  120. Segment(S_1, S_2) → n_6
  121. Segment(T_1, S_2) → q_6
  122. Segment(S_2, U_1) → r_6
  123. Segment(V_1, S_2) → s_6
  124. Segment(W_1, S_2) → t_6
  125. Segment(Z_1, S_2) → a_6
  126. Segment(A_2, S_2) → b_6
  127. Segment(S_2, B_2) → c_6
  128. Segment(C_2, S_2) → d_6
  129. Segment(D_2, S_2) → e_6
  130. Segment(E_2, S_2) → f_7
  131. Segment(F_2, S_2) → g_7
  132. Segment(G_2, S_2) → h_7
  133. Segment(S_2, H_2) → i_7
  134. Segment(S_2, I_2) → j_7
  135. Segment(S_2, J_2) → k_7
  136. Segment(S_2, K_2) → l_7
  137. Segment(S_2, L_2) → m_7
  138. Segment(S_2, M_2) → n_7
  139. Segment(S_2, O_2) → q_7
  140. Segment(S_2, P_2) → r_7
  141. Segment(S_2, Q_2) → s_7
  142. Segment(S_2, R_2) → t_7
  143. Segment(S_2, B'_{1}) → a_7
  144. Textfield(ansnum) → InputBox1
  145. Random(2, 5) → givena2
  146. Random(2, 5) → givenb2

AI 绘图提示语参考

绘制一个圆,然后用这个圆和点B创建一个多边形。接着,从点A出发,绘制多条线段,每条线段都与圆相交。然后,使用向量u将点F、E、D、C、P、G、H、B、G、H平移至新的位置,形成新的线段。最后,连接这些新线段的端点,形成一个复杂的几何图形。
以上提示语为根据原始绘图命令整理而来,仅供参考。