Logo A-STYLE 几何构造
几何画板及绘图内容加载中,请稍等……
①本范例演示Logo A-STYLE的几何构造过程;②涉及核心数学概念包括二维向量、圆、旋转、相似变换、几何作图、立方体、中点、中位线、等边三角形;③作图要点:使用了Vector(向量)、OrthogonalVector(正交向量)、Line(直线)、Mirror(镜像)、Midpoint(中点)、LineBisector(角平分线)、OrthogonalLine(正交线)、Intersect(交点)、Polygon(多边形)、Circle(圆)、Translate(平移)、CircleArc(圆弧)等GeoGebra命令;④适合高中数学教学和几何作图学习。
GeoGebra 命令及参数
Vector(A, B) → uOrthogonalVector(u) → vLine(C, B) → hMirror(H, h) → H'Midpoint(C, A) → JLineBisector(A, C) → dOrthogonalLine(K, d) → iIntersect(i, h) → H_1Midpoint(H_1, C) → M_1LineBisector(A, B) → mIntersect(m, d) → ELine(A, B) → sOrthogonalLine(A, s) → bOrthogonalLine(C, v, xOyPlane) → fIntersect(f, m) → UOrthogonalLine(B, u, xOyPlane) → gIntersect(g, f) → DPolygon(A, B, D, C) → q11, a_3, b_2, d_2, c_3Intersect(m, d) → IIntersect(i, s) → GOrthogonalLine(L, d) → jOrthogonalLine(M, d) → kOrthogonalLine(R, b) → lOrthogonalLine(S, b) → pOrthogonalLine(T, b) → tOrthogonalLine(V, b) → aOrthogonalLine(O, m) → cOrthogonalLine(W, m) → eIntersect(j, p) → FIntersect(k, l) → ZOrthogonalLine(N, b) → nIntersect(h, n) → QMirror(Q, m) → Q'Line(P, F) → qPolygon(P, O, W, Z, R, S, F) → poly1, p_1, o_1, w, z_1, r, s_1, f_1Mirror(P, m) → P'Mirror(O, m) → O'Mirror(W, m) → W'Mirror(Z, m) → Z'Mirror(R, m) → R'Mirror(S, m) → S'Mirror(F, m) → F'Polygon(P', O', W', Z', R', S', F') → poly1', p', o', w', z', r', s', f'Intersect(a, w) → A_1Intersect(a, w') → B_1Intersect(t, poly1') → C_1, D_1Intersect(t, w) → E_1Polygon(A_1, B_1, D_1, E_1) → q1, a_1, b_1, d_1, e_1Circle(F_1, G_1) → c_1Line(F_1, q) → g_1Vector(F, P) → u_1Translate(c_1, Vector[(0.56 * u_1)]) → h_1CircleArc(M_1, H', H) → k_1Mirror(k_1, m) → q_1Mirror(k_1, d) → r_1Mirror(r_1, m) → t_1Polygon(Q', Q, 4) → poly2, i_1, j_1, l_1, m_1, I_1, J_1Mirror(H, d) → H'_1Mirror(H', d) → H''Mirror(H, m) → H'_2Mirror(H', m) → H''_1Mirror(H''_1, d) → K_1Mirror(H'_2, d) → L_1Polygon(H, H', H''_1, H'_2, L_1, K_1, H'', H'_1) → poly3, h_2, h', h''_1, h'_2, n_1, f_2, h'', h'_1