圆锥与四面体的交集演示
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所属专题
intersection: surface-surface, curve-curve
intersection: surface-surface, curve-curve
intersection: surface-surface, curve-curve
intersection: surface-surface, curve-curve
①本范例演示圆锥与四面体的交集图形/现象;②涉及的核心数学概念包括圆锥、交集、正弦函数、多项式函数、平面、复数、立方体;③作图要点——从下方『构造摘要』提炼用到了哪些 GeoGebra 命令/对象:Circle(圆)、OrthogonalLine(垂线)、Point(点)、Cone(圆锥)、Segment(线段)、Distance(距离)、Midpoint(中点)、Tetrahedron(四面体)、Intersect(交集)、Locus(轨迹);④适合的学段或用途:高中立体几何教学、数学建模入门
GeoGebra 命令及参数
Circle(A, B) → cOrthogonalLine(A, xOyPlane) → fPoint(f) → DCone(c, Distance[A, D]) → b, d, ePoint(c) → FSegment(D, F) → gDistance(A, B) → jMidpoint(A, B) → EPoint(Circle[Midpoint[C, G], (Distance[C, G] * sqrt(3) / 2), Segment[C, G]]) → ITetrahedron(C, G, I) → a, J, arestaIJ, arestaGJ, caraCGI, caraCIJ, caraCGJ, caraGIJ, arestaCI, arestaCG, arestaGI, arestaCJIntersect(g, caraCGI) → KIntersect(g, caraCGJ) → LIntersect(g, caraCIJ) → MIntersect(g, caraGIJ) → NLocus(K, F) → LlocGeomètric1Locus(L, F) → LlocGeomètric2Locus(M, F) → LlocGeomètric3Locus(N, F) → LlocGeomètric4