Hook a duck 概率演示
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①本范例通过动态图形演示概率计算与序列生成;②涉及核心数学概念包括概率统计、数列、乘法原理、置信区间、超几何分布;③作图要点提炼自 GeoGebra 命令:Point(点)、Ellipse(椭圆)、Remove(移除)、Sequence(序列)、Object(对象)、Translate(平移);④适合高中及以上数学学习者,用于理解概率模型与几何变换的交互应用。
GeoGebra 命令及参数
Point(xAxis) → APoint(xAxis) → BEllipse(A, B, C) → cEllipse(E, F, G) → dEllipse(L_1, M, N) → eEllipse(O, P, Q) → fEllipse(R, S, T) → gPoint(e) → D11Point(d) → D13Point(g) → D15Point(f) → D21Point(g) → D22Point(d) → D23Point(e) → D24Point(f) → D10Point(f) → D12Point(g) → D14Point(e) → D16Point(d) → D17Point(g) → D18Remove(All, {Duck1}) → L1Point(f) → D19Point(e) → D20Remove(L1, {Duck2}) → L2Sequence(true, t, 1, 24) → LObject("D0" + B1) → A1Object("D0" + B2) → A2Object("D0" + B3) → A3Object("D0" + B4) → A4Object("D0" + B5) → A5Object("D0" + B6) → A6Object("D0" + B7) → A7Object("D0" + B8) → A8Object("D0" + B9) → A9Object("D" + B11) → A11Object("D" + B12) → A12Object("D" + B13) → A13Object("D" + B14) → A14Object("D" + B15) → A15Object("D" + B16) → A16Object("D" + B17) → A17Object("D" + B18) → A18Object("D" + B19) → A19Object("D" + B20) → A20Object("D" + B21) → A21Object("D" + B22) → A22Object("D" + B23) → A23Object("D" + B24) → A24Point(d) → D2Point(e) → D7Point(e) → D6Point(f) → D8Point(g) → D9Point(f) → D5Point(d) → D3Point(g) → D4Point(d) → D1Translate(pic1, Vector[(-1.2832751355720795, 0)]) → pic1'Translate(pic1', u) → pic1''Translate(pic1'', u) → pic1'''