动画演示几何变换与函数图像 by Tim Brzezinski
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①本范例通过动画演示几何变换与函数图像的动态变化过程;②涉及的核心数学概念包括导数、函数图像、几何变换、向量运算等;③作图要点提炼自构造摘要,使用了Line(直线)、Slope(斜率)、PointIn(点在曲线上)、Segment(线段)、OrthogonalLine(垂线)、Intersect(交点)、Point(点)、Circle(圆)、Ray(射线)、Angle(角度)、Polygon(多边形)、Dilate(缩放)、Vector(向量)、Translate(平移)等GeoGebra命令和对象;④适合高中及以上学段,用于学习函数图像、几何变换及向量运算的动态演示。
GeoGebra 命令及参数
Line(A, B) → f_1Line(A, B) → bSlope(b) → mPointIn(d) → CSegment(A, B) → aLine(C, a) → fOrthogonalLine(B, f) → nIntersect(f, n) → HSegment(C, H) → lPoint(l) → IOrthogonalLine(I, l) → qIntersect(q, a) → JCircle(B, Distance[A, J]) → g_1Intersect(g_1, f_1, 2) → MSegment(A, C) → ePoint(f) → DRay(C, D) → gLine(B, e) → hIntersect(h, g) → ESegment(C, E) → iSegment(B, E) → jPoint(i) → FOrthogonalLine(A, i) → kAngle(B, A, C) → αRay(C, E) → pIntersect(f, k) → GSegment(G, E) → rPoint(r) → KOrthogonalLine(K, r) → sIntersect(s, a) → LPolygon(A, J, I, C) → poly1, a_1, j_1, i_1, c_1Polygon(J, B, E, I) → poly2, j_2, b_1, e_1, i_2Polygon(A, L, K, C) → poly3, a_2, l_1, k_1, c_2Polygon(L, B, E, K) → poly4, l_2, b_2, e_2, k_2Dilate(I, If[0 < o ≤ 1, 1 - o, 0], J) → I'Segment(I, I') → tAngle(J, I, E) → βDilate(J, If[2 < o ≤ 3, 3 - o, 0], M) → J'Vector(J, J') → uAngle(B, J, I) → γOrthogonalLine(E, b) → d_1Translate(A, u) → A'Translate(J, u) → J'_1Translate(I, u) → I'_1Translate(C, u) → C'Polygon(A', J'_1, I'_1, C') → poly1', a', j'_1, i'_1, c'Angle(I'_1, J', J) → δPolygon(A, B, E, C) → poly5, a_3, b_3, e_3, c_3Circle(E, Distance[C, K]) → h_1Intersect(h_1, f, 2) → NPolygon(A, B, E, C) → poly6, a_4, b_4, e_4, c_4Dilate(K, If[0 < o ≤ 1, 1 - o, 0], L) → K'Segment(K, K') → m_1Angle(L, K, E) → εAngle(B, L, K) → ζDilate(K, If[2 < o ≤ 3, 3 - o, 0], N) → K'_1Vector(K, K'_1) → vTranslate(A, v) → A'_1Translate(L, v) → L'Translate(K, v) → K'_2Translate(C, v) → C'_1Polygon(A'_1, L', K'_2, C'_1) → poly3', a'_1, l', k'_2, c'_1Angle(K'_1, L', A) → η