分数关联:随机圆与几何概率的交互演示
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① 本范例通过随机生成的点与圆,展示分数、不等式与几何概率之间的关联,并利用外接圆和面积概念构建可视化交互。② 核心数学概念包括分数表示、微分方程(作为背景标签)、不等式判断、面积计算、外接圆(外接圆)以及随机实验;通过随机点与圆的包含关系,将分数与概率直观联系。③ 作图要点:使用GeoGebra命令Random、Shuffle、Element、If、Circle生成随机点集和圆,并定义多个对象(如a, e, d, b, bb, dd, f, aa, ff, ee, ar, br, c, cc, cr, dr, er, fr, lijst等)以及按钮Bouton1,通过交互按钮触发随机重排,动态更新分数关联。④ 适合中学数学阶段,用于分数概念、几何概率、不等式与圆的性质教学,也可作为探究随机实验与面积关系的互动工具。
GeoGebra 命令及参数
Random(1, 12) → aRandom(1, 12) → eRandom(1, 12) → dRandom(1, 12) → bRandom(1, 12) → bbRandom(1, 12) → ddRandom(1, 12) → fRandom(1, 12) → aaRandom(1, 12) → ffRandom(1, 12) → eeRandom(1, 12) → cRandom(1, 12) → ccShuffle({(-10, 3.5), (0, 3.5), (10, 3.5), (-10, -3), (0, -3), (10, -3)}) → lijst, {(-10, -3), (0, 3.5), (10, 3.5), (10, -3), (-10, 3.5), (0, -3)}Element(lijst, 1) → AElement(lijst, 2) → BElement(lijst, 3) → CElement(lijst, 4) → DElement(lijst, 5) → EElement(lijst, 6) → FIf(Distance[A, AA] < 0.5, ar, If[Distance[A, BB] < 0.5, br, If[Distance[A, CC] < 0.5, cr, If[Distance[A, DD] < 0.5, dr, If[Distance[A, EE] < 0.5, er, If[Distance[A, FF] < 0.5, fr, 0]]]]]) → antaIf(Distance[B, AA] < 0.5, ar, If[Distance[B, BB] < 0.5, br, If[Distance[B, CC] < 0.5, cr, If[Distance[B, DD] < 0.5, dr, If[Distance[B, EE] < 0.5, er, If[Distance[B, FF] < 0.5, fr, 0]]]]]) → antbIf(Distance[C, AA] < 0.5, ar, If[Distance[C, BB] < 0.5, br, If[Distance[C, CC] < 0.5, cr, If[Distance[C, DD] < 0.5, dr, If[Distance[C, EE] < 0.5, er, If[Distance[C, FF] < 0.5, fr, 0]]]]]) → antcIf(Distance[D, AA] < 0.5, ar, If[Distance[D, BB] < 0.5, br, If[Distance[D, CC] < 0.5, cr, If[Distance[D, DD] < 0.5, dr, If[Distance[D, EE] < 0.5, er, If[Distance[D, FF] < 0.5, fr, 0]]]]]) → antdIf(Distance[E, AA] < 0.5, ar, If[Distance[E, BB] < 0.5, br, If[Distance[E, CC] < 0.5, cr, If[Distance[E, DD] < 0.5, dr, If[Distance[E, EE] < 0.5, er, If[Distance[E, FF] < 0.5, fr, 0]]]]]) → anteIf(Distance[F, AA] < 0.5, ar, If[Distance[F, BB] < 0.5, br, If[Distance[F, CC] < 0.5, cr, If[Distance[F, DD] < 0.5, dr, If[Distance[F, EE] < 0.5, er, If[Distance[F, FF] < 0.5, fr, 0]]]]]) → antfRandom(2, 4) → facaRandom(2, 4) → facbRandom(2, 4) → faccRandom(2, 4) → facdRandom(2, 4) → faceRandom(2, 4) → facfCircle(A, 1.5) → gCircle(C, 1.5) → g_2Circle(D, 1.5) → g_3Circle(E, 1.5) → g_4Circle(F, 1.5) → g_5Circle(B, 1.5) → g_1Circle(AA, 1.5) → hCircle(BB, 1.5) → kCircle(CC, 1.5) → pCircle(DD, 1.5) → qCircle(EE, 1.5) → rCircle(FF, 1.5) → sCircle(AA, 1.5) → tCircle(BB, 1.5) → c_1Circle(CC, 1.5) → d_1Circle(DD, 1.5) → e_1Circle(EE, 1.5) → f_1Circle(FF, 1.5) → h_1