费曼路径反射演示
几何画板及绘图内容加载中,请稍等……
①本范例演示了费曼路径在几何反射中的多路径特性;②涉及核心数学概念包括反射、统计特性、乘法、实数、体积、集合论;③作图要点提炼自构造摘要,使用了Point, Intersect, PointIn, Segment, Mirror, Midpoint, Circle, Vector, OrthogonalLine等GeoGebra命令与对象;④适合高中及以上数学学习者,用于理解复杂几何变换与概率统计应用。
GeoGebra 命令及参数
Point(xAxis) → FPoint(xAxis) → GPoint(xAxis) → HPoint(xAxis) → IPoint(xAxis) → JPoint(xAxis) → KPoint(xAxis) → LPoint(xAxis) → MIntersect(xAxis, yAxis) → NPoint(xAxis) → OPoint(xAxis) → PPoint(xAxis) → QPoint(xAxis) → RPoint(xAxis) → SPoint(xAxis) → TPoint(xAxis) → UPoint(xAxis) → VPointIn(y ≥ 0) → DSegment(D, F) → aPointIn(y ≥ 0) → ESegment(F, E) → bSegment(D, G) → dSegment(G, E) → eSegment(D, H) → fSegment(H, E) → gPoint(a) → WPoint(b) → ZMirror(A_1, yAxis) → B_1Midpoint(A_1, B_1) → C_1Midpoint(A_1, C_1) → D_1Midpoint(C_1, B_1) → E_1Midpoint(B_1, E_1) → F_1Midpoint(E_1, C_1) → G_1Midpoint(C_1, D_1) → H_1Midpoint(D_1, A_1) → I_1Midpoint(A_1, I_1) → J_1Midpoint(I_1, D_1) → K_1Midpoint(D_1, H_1) → L_1Midpoint(H_1, C_1) → M_1Midpoint(C_1, G_1) → N_1Midpoint(G_1, E_1) → O_1Midpoint(E_1, F_1) → P_1Midpoint(F_1, B_1) → Q_1Circle(A_1, 0.5) → hCircle(J_1, 0.5) → k_3Circle(I_1, 0.5) → pCircle(K_1, 0.5) → qCircle(D_1, 0.5) → rPoint(h) → R_1Point(k_3) → S_1Point(p) → T_1Point(q) → U_1Point(r) → V_1Vector(A_1, R_1) → vVector(J_1, S_1) → wVector(I_1, T_1) → iVector(K_1, U_1) → jVector(D_1, V_1) → lPoint(e) → W_1Point(g) → Z_1Point(d) → A_2Point(f) → B_2Circle(L_1, 0.5) → sCircle(H_1, 0.5) → tCircle(M_1, 0.5) → c_1Circle(C_1, 0.5) → d_1Circle(N_1, 0.5) → e_1Circle(G_1, 0.5) → f_1Circle(O_1, 0.5) → g_1Circle(E_1, 0.5) → h_1Circle(P_1, 0.5) → k_1Circle(F_1, 0.5) → p_1Circle(Q_1, 0.5) → q_1Circle(B_1, 0.5) → r_1Point(s) → C_2Point(t) → D_2Point(c_1) → E_2Point(d_1) → F_2Point(e_1) → G_2Point(f_1) → H_2Point(g_1) → I_2Point(h_1) → J_2Point(k_1) → K_2Point(q_1) → M_2Point(r_1) → N_2Point(p_1) → L_2Segment(D, I) → mSegment(I, E) → nPoint(m) → O_2Point(n) → P_2Segment(D, J) → a_1Segment(J, E) → b_1Segment(D, K) → i_1Segment(K, E) → j_1Segment(D, L) → l_1Segment(L, E) → m_1Segment(D, M) → n_1Segment(M, E) → s_1Segment(D, N) → t_1Segment(N, E) → a_2Segment(D, O) → b_2Segment(O, E) → c_2Segment(D, P) → d_2Segment(P, E) → e_2Segment(D, Q) → f_2Segment(Q, E) → g_2Segment(D, R) → h_2Segment(R, E) → i_2Segment(D, S) → j_2Segment(S, E) → k_2Segment(D, T) → l_2Segment(T, E) → m_2Segment(D, U) → n_2Segment(U, E) → p_2Segment(D, V) → q_2Segment(V, E) → r_2Point(a_1) → Q_2Point(b_1) → R_2Point(i_1) → S_2Point(j_1) → T_2Point(l_1) → U_2Point(m_1) → V_2Point(n_1) → W_2Point(s_1) → Z_2Point(t_1) → A_3Point(a_2) → B_3Point(b_2) → C_3Point(c_2) → D_3Point(d_2) → E_3Point(e_2) → F_3Point(f_2) → G_3Point(g_2) → H_3Point(h_2) → I_3Point(i_2) → J_3Point(j_2) → K_3Point(k_2) → L_3Point(l_2) → M_3Point(m_2) → N_3Point(n_2) → O_3Point(p_2) → P_3Point(q_2) → Q_3Point(r_2) → R_3Vector(L_1, C_2) → u_1Vector(H_1, D_2) → v_1Vector(M_1, E_2) → w_1Vector(C_1, F_2) → u_2Vector(N_1, G_2) → v_2Vector(G_1, H_2) → w_2Vector(O_1, I_2) → s_2Vector(E_1, J_2) → t_2Vector(F_1, L_2) → u_3Vector(Q_1, M_2) → v_3Vector(B_1, N_2) → w_3Vector(P_1, K_2) → a_3Mirror(E, xAxis) → E'Segment(D, E') → cIntersect(c, xAxis) → ASegment(D, A) → b_3Segment(A, E) → c_3OrthogonalLine(A, xAxis) → d_3Circle(A, 6) → e_3Intersect(e_3, d_3) → C, T_3Segment(T_3, C) → f_3OrthogonalLine(A_1, xAxis) → g_3OrthogonalLine(J_1, xAxis) → h_3OrthogonalLine(I_1, xAxis) → i_3OrthogonalLine(K_1, xAxis) → j_3OrthogonalLine(D_1, xAxis) → l_3Point(yAxis) → S_3OrthogonalLine(S_3, yAxis) → m_3Point(yAxis) → U_3OrthogonalLine(U_3, yAxis) → n_3Intersect(m_3, l_3) → V_3Intersect(m_3, j_3) → W_3Intersect(m_3, i_3) → Z_3Intersect(m_3, h_3) → A_4Intersect(m_3, g_3) → B_4Intersect(n_3, l_3) → C_4Intersect(n_3, j_3) → D_4Intersect(n_3, i_3) → E_4Intersect(n_3, h_3) → F_4Intersect(n_3, g_3) → G_4Segment(G_4, B_4) → p_3Segment(F_4, A_4) → q_3Segment(E_4, Z_3) → r_3Segment(D_4, W_3) → s_3Segment(C_4, V_3) → t_3Point(p_3) → H_4Point(q_3) → I_4Point(r_3) → J_4Point(s_3) → K_4Point(t_3) → L_4Mirror(D_4, t_3) → M_4Mirror(W_3, t_3) → N_4Segment(M_4, N_4) → a_4Mirror(C_4, a_4) → O_4Mirror(V_3, a_4) → P_4Segment(O_4, P_4) → b_4Mirror(M_4, b_4) → Q_4Mirror(N_4, b_4) → R_4Segment(Q_4, R_4) → c_4Mirror(O_4, c_4) → S_4Mirror(P_4, c_4) → T_4Segment(S_4, T_4) → d_4Mirror(Q_4, d_4) → U_4Mirror(R_4, d_4) → V_4Segment(U_4, V_4) → e_4Mirror(S_4, e_4) → W_4Mirror(T_4, e_4) → Z_4Segment(W_4, Z_4) → f_4Mirror(U_4, f_4) → A_5Mirror(V_4, f_4) → B_5Segment(A_5, B_5) → g_4Mirror(W_4, g_4) → C_5Mirror(Z_4, g_4) → D_5Segment(C_5, D_5) → h_4Mirror(A_5, h_4) → E_5Mirror(B_5, h_4) → F_5Segment(E_5, F_5) → i_4Mirror(C_5, i_4) → G_5Mirror(D_5, i_4) → H_5Segment(G_5, H_5) → j_4Mirror(E_5, j_4) → I_5Mirror(F_5, j_4) → J_5Segment(I_5, J_5) → k_4Mirror(G_5, k_4) → K_5Mirror(H_5, k_4) → L_5Segment(K_5, L_5) → l_4Point(a_4) → M_5Point(b_4) → N_5Point(c_4) → O_5Point(d_4) → P_5Point(e_4) → Q_5Point(f_4) → R_5Point(g_4) → S_5Point(h_4) → T_5Point(i_4) → U_5Point(j_4) → V_5Point(k_4) → W_5Point(l_4) → Z_5Vector(A_6, B_6) → uVector(B_6, C_6) → u_4Vector(C_6, D_6) → v_4Vector(D_6, E_6) → w_4Vector(E_6, F_6) → m_4Vector(F_6, G_6) → n_4Vector(G_6, H_6) → p_4Vector(H_6, I_6) → q_4Vector(I_6, J_6) → r_4Vector(J_6, K_6) → s_4Vector(K_6, L_6) → t_4Vector(L_6, M_6) → u_5Vector(M_6, N_6) → v_5Vector(N_6, O_6) → w_5Vector(O_6, P_6) → a_5Vector(P_6, Q_6) → b_5Vector(Q_6, R_6) → c_5Segment(F, V) → d_5Vector(S_6, T_6) → e_5
AI 绘图提示语参考
在横轴上依次创建多个点,并选择一个位于非负半轴的点。连接该点与横轴上的两个相邻点形成线段。对每条线段进行镜像操作,并依次计算各线段中点、中点中点等,形成一系列点。以其中一个点为圆心画圆,并以其他点为中点画多个圆。最后连接特定点形成路径,展示几何反射的多路径特性。
以上提示语为根据原始绘图命令整理而来,仅供参考。