四边形外角
几何画板及绘图内容加载中,请稍等……
所属专题
Quadrilaterals
Polygons & Angles
Polygons & Angles
Polygons & Angles ( s n attar)
Polygons & Angles
Polygons & Angles
Polygons & Angles
Polygons & Angles
Geometry: Polygons & Angles
Geometry: Polygons & Angles
Polygons & Angles
Polygons & Angles
①本范例演示四边形外角的性质与计算;②涉及核心概念包括外角和定理、多边形内角与外角关系、圆与多边形的位置关系;③构造要点:使用 Circle, Point, Line, Intersect, OrthogonalLine, CircleArc, Ray, CircleSector, Polygon 等命令绘制四边形及其外角,并计算相关角度;④适合高中数学教学,用于理解多边形几何性质和解析几何方法。
GeoGebra 命令及参数
Circle(A, 8 - a) → cPoint(c) → BLine(A, B) → bIntersect(c, b, 2) → COrthogonalLine(A, b) → dIntersect(c, d, 2) → DIntersect(c, d, 1) → ECircleArc(A, B, D) → eCircleArc(A, D, C) → fCircleArc(A, C, E) → gCircleArc(A, E, B) → hPoint(f) → FPoint(e) → GPoint(g) → HPoint(h) → IRay(G, F) → iRay(F, H) → jRay(H, I) → kRay(I, G) → lCircle(F, 1.5) → pCircle(H, 1.5) → qCircle(I, 1.5) → rCircle(G, 1.5) → sIntersect(p, i, 2) → JIntersect(p, j) → K,Intersect(q, k, 1) → NIntersect(r, k, 2) → OIntersect(r, l, 1) → PIntersect(s, l, 2) → QIntersect(s, i, 1) → RCircleSector(F, J, K) → tIntersect(q, j, 2) → LCircleSector(H, L, N) → c_1CircleSector(I, O, P) → d_1CircleSector(G, Q, R) → e_1Polygon(H, I, G, F) → poly1, h_1, i_1, g_1, f_1