多边形全等性探究
几何画板及绘图内容加载中,请稍等……
①本范例演示如何通过变换判断多边形是否全等;②涉及核心概念:全等性、平移、旋转、随机数生成;③构造要点:使用Polygon、Translate、Random命令创建多边形并进行变换;④适合初中及以上学生,用于理解几何变换与多边形性质。
GeoGebra 命令及参数
Polygon((1.5, 2), (3.5, 2), (4, 3), (3, 5), (1, 4)) → Pent1, m, n, p, q, rPolygon((1, 2), (4, 2), (2, 5)) → Triangle1, f, g, hPolygon((1, 2), (4, 2), (4, 5), (2, 4)) → Quad1, i, j, k, lPolygon((7.3, 5.8), (9.8, 5.8), (9.8, 6.5), (7.3, 6.5)) → Box1, s, t, b, cTranslate(Rotate[Translate[Rotate[Pent1, RotAngle, RotPt], (8, 0)], (a * 10), RotPt2], (move, 0)) → Pent2Polygon((10, 5.8), (12.5, 5.8), (12.5, 6.5), (10, 6.5)) → Box2, d, e, f_1, g_1Translate(Rotate[Translate[Rotate[Triangle1, RotAngle, RotPt], (8, 0)], a, RotPt2], (move, 0)) → Triangle2Translate(Rotate[Translate[Rotate[Quad1, RotAngle, RotPt], (8, 0)], (a * 10), RotPt2], (move, 0)) → Quad2Random(1, 3) → ansTranslate(Rotate[Translate[Rotate[Polygon[(2, 2), (4, 2), (2, 5)], RotAngle, RotPt], (8, 0)], a, RotPt2], (move, 0)) → Triangle2Wrong1Translate(Rotate[Translate[Rotate[Dilate[Triangle1, 0.7, RotPt], RotAngle, RotPt], (8, 0)], a, RotPt2], (move, 0)) → Triangle2Wrong2Translate(Rotate[Translate[Rotate[Polygon[(1, 2), (4, 2), (4, 4), (2, 4)], RotAngle, RotPt], (8, 0)], (a * 10), RotPt2], (move, 0)) → Quad2Wrong1Translate(Rotate[Translate[Rotate[Dilate[Quad1, 0.7, RotPt], RotAngle, RotPt], (8, 0)], (a * 10), RotPt2], (move, 0)) → Quad2Wrong2Translate(Rotate[Translate[Rotate[Polygon[(1.5, 2), (3.5, 2), (4, 3), (3, 5), (1, 3)], RotAngle, RotPt], (8, 0)], (a * 10), RotPt2], (move, 0)) → Pent2Wrong1Translate(Rotate[Translate[Rotate[Dilate[Pent1, 0.7, RotPt], RotAngle, RotPt], (8, 0)], (a * 10), RotPt2], (move, 0)) → Pent2Wrong2Translate(RotPt2 + (-0.3, 0.4), (move, 0)) → LabBPt