摆线

摆线
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2015-04-06 14:40
①本范例演示了摆线,即圆形轮子沿直线无滑动滚动时,轮缘上一点所描绘的轨迹;②涉及核心数学概念包括参数方程、解析几何、导数、积分和极限;③作图要点提炼自构造摘要,使用了圆、线段、正交线、交点、镜像、点、中点等GeoGebra命令与对象;④适合高中及以上学生及数学爱好者学习曲线构造与相关数学理论。

GeoGebra 命令及参数

  1. Circle(C, r) → c
  2. Segment(P, C) → a
  3. Line(P, C) → b
  4. OrthogonalLine(C, b) → d
  5. Intersect(d, b) → A
  6. Intersect(c, d) → B, D
  7. Intersect(c, b) → E, F
  8. Line(D, C) → e
  9. Line(F, C) → f
  10. Line(C, B) → g
  11. Segment(C, D) → h
  12. Segment(C, F) → i
  13. Segment(C, B) → j
  14. Mirror(c, yAxis) → c'
  15. Mirror(P, yAxis) → P'
  16. Point(xAxis) → G
  17. OrthogonalLine(G, xAxis) → k
  18. Mirror(c', k) → c''
  19. Mirror(P', k) → P''
  20. Mirror(C, yAxis) → C'
  21. Mirror(B, yAxis) → B'
  22. Segment(C', B') → j'
  23. Mirror(C, yAxis) → C'_1
  24. Mirror(D, yAxis) → D'
  25. Segment(C'_1, D') → h'
  26. Mirror(C, yAxis) → C'_2
  27. Mirror(B, yAxis) → B'_1
  28. Segment(C'_2, B'_1) → j'_1
  29. Mirror(C', k) → C''
  30. Mirror(C', k) → C''_1
  31. Mirror(B', k) → B''
  32. Segment(C''_1, B'') → j''
  33. Mirror(C'_1, k) → H
  34. Mirror(D', k) → D''
  35. Segment(H, D'') → h''
  36. Mirror(P, yAxis) → P'_1
  37. Mirror(C, yAxis) → C'_3
  38. Segment(P'_1, C'_3) → a'
  39. Mirror(P'_1, k) → I
  40. Mirror(C'_3, k) → J
  41. Segment(I, J) → a''
  42. Mirror(C, yAxis) → C'_4
  43. Mirror(F, yAxis) → F'
  44. Segment(C'_4, F') → i'
  45. Mirror(C'_4, k) → K
  46. Mirror(F', k) → F''
  47. Segment(K, F'') → i''
  48. Segment(C, C'') → l
  49. Midpoint(C'', C) → L
  50. OrthogonalLine(L, l) → m
  51. OrthogonalLine(C, l) → n
  52. OrthogonalLine(C'', l) → p
  53. Point(m) → M
  54. Line(C, M) → q
  55. Line(C'', M) → s
  56. OrthogonalLine(M, m) → a_1
  57. Intersect(a_1, p) → N
  58. Intersect(n, a_1) → O
  59. Line(N, L) → b_1
  60. Line(O, L) → c_1
  61. Line(N, s) → d_1
  62. Line(C, c_1) → e_1
  63. Midpoint(N, M) → Q
  64. Midpoint(M, O) → R
  65. Intersect(a_1, e_1) → S
  66. Midpoint(O, S) → T
  67. Segment(R, T) → f_1
  68. Midpoint(R, O) → U
  69. Midpoint(O, T) → V
  70. Segment(U, V) → g_1
  71. Segment(U, V) → h_1
  72. Segment(V, U) → i_1
  73. Intersect(b_1, s) → W
  74. Midpoint(N, W) → Z
  75. Circle(N, Z) → k_1
  76. Intersect(k_1, b_1) → A_1, B_1
  77. Segment(B_1, Z) → j_1
  78. Segment(N, C'') → l_1
  79. Segment(O, C) → m_1
  80. Segment(U, V) → n_1
  81. Segment(V, U) → p_1
  82. Segment(O, V) → q_1
  83. Segment(T, R) → r_1
  84. Segment(T, U) → s_1
  85. Segment(V, U) → t_1
  86. Intersect(k_1, a_1) → C_1, D_1
  87. Segment(N, C_1) → a_2
  88. Intersect(q, c_1) → E_1
  89. Segment(E_1, C) → b_2
  90. Segment(W, C'') → c_2
  91. Segment(W, C'') → d_2
  92. Midpoint(M, E_1) → F_1
  93. Midpoint(M, W) → G_1
  94. Line(F_1, G_1) → e_2
  95. Intersect(n, e_2) → H_1
  96. Intersect(p, e_2) → I_1
  97. Segment(H_1, I_1) → f_2
  98. Segment(F_1, E_1) → g_2
  99. Segment(W, G_1) → h_2
  100. Segment(F_1, E_1) → i_2
  101. Segment(F_1, E_1) → j_2
  102. Circle(C, r / 3) → Circ
  103. Intersect(Circ, n, 1) → J_1
  104. Intersect(n, m_1) → K_1
  105. Intersect(n, m_1) → L_1
  106. Intersect(n, m_1) → M_1
  107. Intersect(n, m_1) → N_1
  108. Intersect(Circ, n, 2) → O_1
  109. Segment(O_1, C'') → k_2
  110. Segment(J_1, C'') → l_2
  111. Intersect(d_1, e_2) → P_1
  112. Segment(I_1, P_1) → m_2
  113. Segment(I_1, P_1) → n_2
  114. Segment(I_1, P_1) → p_2
  115. Segment(I_1, P_1) → q_2
  116. Intersect(d_1, xAxis) → Q_1
  117. Intersect(s, xAxis) → R_1
  118. Line(Q_1, R_1) → r_2
  119. Intersect(f_2, m_1) → S_1

AI 绘图提示语参考

画一个圆沿着直线无滑动滚动,圆上一点所经过的轨迹称为摆线。先画出圆和圆心到直线的连线,再找到圆与连线的交点,并画出圆与连线的垂直线。接着找到圆与垂直线的交点,并画出圆心到这些交点的连线。最后,将圆沿垂直方向对称复制,并连接对称后的关键点,形成摆线。
以上提示语为根据原始绘图命令整理而来,仅供参考。