余切定律演示
几何画板及绘图内容加载中,请稍等……
①本范例通过动态演示展示了余切定律在三角形中的应用,揭示了边长与角余切值之间的关系;②核心数学概念涉及三角函数、余切定律、三角形几何性质;③作图要点提炼自构造摘要,使用了中点、半圆、交点、圆弧、多边形、垂线、点、线段、射线、角度、文本框等 GeoGebra 命令/对象;④适合高中及以上数学学习者,用于深入理解三角函数与几何作图的结合应用。
GeoGebra 命令及参数
Midpoint(Q, P) → U_1Semicircle(Q, P) → sIntersect(Ray[P, Rotate[Q, α, P]], Ray[Q, Rotate[P, (-β), Q]]) → RIntersect(s, OrthogonalLine[Q, Line[R, Q]]) → A_1, B_1Intersect(s, OrthogonalLine[P, Line[R, P]]) → W, ZCircleArc(U_1, B_1, Z) → d_1Polygon(A, B, 3) → poly1, a, b, c, CSemicircle(B, A) → dMidpoint(A, B) → DOrthogonalLine(A, c) → eIntersect(d, e, 2) → ECircleArc(D, E, B) → fPoint(f) → FSegment(A, F) → gOrthogonalLine(B, g) → hOrthogonalLine(C, h) → iOrthogonalLine(A, g) → jIntersect(i, j) → GPolygon(G, A, C) → poly2, c_1, g_1, a_1Intersect(h, i) → HPolygon(B, C, H) → poly3, h_1, b_1, c_2Polygon(B, A, F) → poly4, f_1, b_2, a_2Segment(I, J) → kRay(J, Rotate[I, -90*°, J]) → lRay(I, Rotate[J, 30*°, I]) → mIntersect(l, m) → LPoint(Segment[J, L]) → KPolygon(I, K, 3) → poly5, n, p, q, MIntersect(l, Line[M, k]) → NIntersect(Line[M, k], Line[I, l]) → OPolygon(I, J, K) → poly6, k_1, i_1, j_1Polygon(K, M, N) → poly7, n_1, k_2, m_1Polygon(I, M, O) → poly8, o, i_2, m_2Polygon(P, Q, R) → poly9, r_1, p_1, q_1OrthogonalLine(P, q_1) → tMidpoint(P, Q) → TAngle(Q, P, R) → γ_1Angle(R, Q, P) → δTextfield(α) → InputBox1Textfield(β) → InputBox2Angle(P, R, Q) → γPoint(d_1) → SPolygon(P, S, Q) → poly10, q_2, p_2, s_1Intersect(OrthogonalLine[R, p_2], Line[S, Q]) → VIntersect(OrthogonalLine[R, q_2], Line[S, P]) → UPolygon(R, V, Q) → poly11, q_3, r_2, vPolygon(R, U, P) → poly12, p_3, r_3, c_3