全等三角形练习
几何画板及绘图内容加载中,请稍等……
本范例演示如何命名全等三角形并给出理由。三角形可以移动、旋转和反射。涉及的核心数学概念包括全等性、几何变换和角度测量。构造要点使用了GeoGebra命令如Polygon、Vector、Angle、Intersect、Textfield、Segment、Midpoint、Rotate、Vertex等。适合中学几何教学和练习使用。
GeoGebra 命令及参数
Polygon(A, B, C) → poly1, c, a, bVector(P, A) → uVector(P, B) → vVector(P, C) → wPolygon(A_1, B_1, C_1) → poly1_1, c_1, a_1, b_1Vector(P_1, A_1) → u_1Vector(P_1, B_1) → v_1Vector(P_1, C_1) → w_1Angle(B, A, C) → αAngle(A, C, B) → βAngle(A_1, C_1, B_1) → γAngle(B_1, A_1, C_1) → δIntersect(Circle[Y_0, Side_a], x = x(X_0)) → Z_0, LPolygon(X_0, Y_0, Z_0) → poly2, z_0, x_0, y_0Textfield(text13) → Ans1Textfield(text14) → Ans2Segment(D, E) → rMidpoint(Segment[Intersect[Circle[A, r], b], Intersect[Circle[A, r], c]]) → FMidpoint(Segment[Intersect[Circle[C, r], a], Intersect[Circle[C, r], b]]) → GMidpoint(Segment[Intersect[Circle[A_1, r], b_1], Intersect[Circle[A_1, r], c_1]]) → HMidpoint(Segment[Intersect[Circle[C_1, r], a_1], Intersect[Circle[C_1, r], b_1]]) → IAngle(A_1, B_1, C_1) → εAngle(C, B, A) → ζMidpoint(Segment[Intersect[Circle[B, r], a], Intersect[Circle[B, r], c]]) → JMidpoint(Segment[Intersect[Circle[B_1, r], a_1], Intersect[Circle[B_1, r], c_1]]) → KRotate(Polygon[Mirror[X_0, x = 0], Mirror[Y_0, x = 0], Mirror[Z_0, x = 0]], 2.1790419057051063, (5.011056281987284, 4.704101305477666)) → poly3Vertex(poly3, 1) → X_1Vertex(poly3, 2) → Y_1Vertex(poly3, 3) → Z_1