你能找到体积吗?
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①本范例演示如何通过 GeoGebra 构造棱柱、棱锥并计算其体积;②涉及的核心数学概念包括体积计算、截面法、多边形构造、线段与点的关系;③作图要点提炼自构造摘要,使用了 Prism(棱柱)、Pyramid(棱锥)、Intersect(相交)、Point(点)、Midpoint(中点)、Segment(线段)、Polygon(多边形)、AngularBisector(角平分线)、PointIn(点在对象上)、Distance(距离)等命令与对象;④适合高中立体几何教学,用于理解体积计算方法与空间几何关系。
GeoGebra 命令及参数
Prism(Polygon[(((-b_1)) / 2, ((-b_1)) / 2), (b_1 / 2, ((-b_1)) / 2), 4], (((-b_1)) / 2, ((-b_1)) / 2, b_1)) → a, A, edge2, edge3, edge4, edge5, edge6, edge7, edge8, B, C, face1_1, face2_1, face3_1, face4, face5, edge1Prism(Polygon[(-3, -5, 0), (-3, 5, 0), (-3, -5 + s_4, 4.8)], (3, -5, 0)) → d, H, edge28, edge29, edge30, I, face18, face19, face20, face21, edge25, edge26, edge27Prism(Polygon[(((-b_2)) / 2, ((-b_2)) / 2), (b_2 / 2, ((-b_2)) / 2), 5], (((-b_2)) / 2, ((-b_2)) / 2, h_2)) → b, D, face11, edge9, edge10, edge11, edge12, edge13, edge14, edge15, edge16, edge17, E, edge18, F, G, face6, face7, face8, face9, face10Pyramid(Polygon[((-b_3), 0), Rotate[((-b_3), 0), 60°, (0, 0)], 6], (0, 0, h_3)) → c, face12, edge22, edge23, edge24, face14, face15, face16, face17, face13, edge19, edge20, edge21Prism(Polygon[(((-b_5)) / 2, (-b'_5)), (((-b_5)) / 2, 0), (0, 18 / b_5), (b_5 / 2, 0), (b_5 / 2, (-b'_5))], (((-b_5)) / 2, (-b'_5), s_5)) → e, J, face27, edge31, edge32, edge33, edge34, edge35, edge36, edgeJK, edgeKL, edgeLM, K, edge37, L, M, face22, face24, face25, face26, face23Prism(Polygon[(0, 2.5), (7, 0), (0, -2.5), (-7, 0)], (0, 2.5, s_6)) → f, N, edge39, edge40, edge41, edge42, edgeNO, edgeOP, edge43, O, P, face28, face30, face31, face29, face32, edge38Intersect(xAxis, yAxis) → QPoint(xAxis) → RPoint(xAxis) → SMidpoint(edge11) → ZPoint(edge12) → A_1Segment(E, A_1) → gMidpoint(g) → B_1Intersect(edge6, edge2) → C_1Point(edge3) → D_1Segment(C_1, D_1) → hMidpoint(h) → G_1Polygon(A_2, B_2, C_2) → poly1_1, c_1, a_2, b_4Polygon(D_2, E_2, F_2) → poly2_1, f_1, d_1, e_1Polygon(A_2, E_2, H_1) → poly3_1, h_1, a_3, e_2Polygon(B_2, F_2, G_2) → poly4_1, g_1, b_6, f_2Polygon(B_2, C_2, D_2, F_2) → poly5_1, b_7, c_2, d_2, f_3Polygon(A_2, C_2, D_2, E_2) → poly6_1, a_4, c_3, d_3, e_3Polygon(A_2, B_2, G_2, H_1) → poly7_1, a_5, b_8, g_2, h_4Polygon(E_2, F_2, G_2, H_1) → poly8_1, e_4, f_4, g_3, h_5Segment(G_2, A_2) → i_1Midpoint(i_1) → I_1AngularBisector(F_2, B_2, G_2) → j_1AngularBisector(G_2, F_2, B_2) → k_1Intersect(k_1, j_1) → J_1AngularBisector(A_2, B_2, D_2) → l_1AngularBisector(D_2, A_2, B_2) → m_1PointIn(face19) → Pointface19PointIn(face32) → Pointface32Intersect(edge43, edge38) → K_1Segment(K_1, O) → iMidpoint(i) → L_1Point(edge40) → M_1Segment(P, M_1) → jMidpoint(j) → N_1Point(edge18) → O_1Segment(O_1, E) → kSegment(D, G) → lIntersect(l, k) → P_1Segment(F, P_1) → mSegment(E, G) → pSegment(F, O_1) → qSegment(D, F) → rIntersect(r, p) → Q_1Segment(O_1, Q_1) → sIntersect(s, m) → R_1Segment(R_1, D) → tAngularBisector(edge29, edge30) → n_1, p_1AngularBisector(edge29, edge28) → q_1, r_1Intersect(p_1, r_1) → S_1Point(edge26) → T_1Segment(I, T_1) → s_1Midpoint(s_1) → U_1Point(list1) → V_1Segment(H, V_1) → t_1Midpoint(t_1) → W_1Point(edge25) → Z_1Segment(Z_1, I) → i_2Midpoint(i_2) → H_2Point(edge22) → J_2Segment(I_2, J_2) → j_2Midpoint(j_2) → K_2AngularBisector(edge22, edge23) → k_2, l_2Point(k_2) → L_2Intersect(l_2, k_2) → M_2Midpoint(L_2, M_2) → N_2Distance(edge21, edge22) → oSegment(K_2, M_2) → m_2Polygon((((-b_1)) / 2, ((-b_1)) / 2), (b_1 / 2, ((-b_1)) / 2), 4) → face1Polygon((((-b_2)) / 2, ((-b_2)) / 2), (b_2 / 2, ((-b_2)) / 2), 5) → face2Polygon(((-b_3), 0), Rotate[((-b_3), 0), 60°, (0, 0)], 6) → face3Polygon((-3, -5, 0), (-3, 5, 0), (-3, -5 + s_4, 4.8)) → base4, n_2, p_2, q_2Polygon((0, 2.5), (7, 0), (0, -2.5), (-7, 0)) → base5, r_2, s_2, t_2, i_3