3.4.1(b) 欧纳博物馆:瓷砖1
几何画板及绘图内容加载中,请稍等……
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geometriadinamica.es
该范例演示了如何使用GeoGebra绘制3.4.1(b)欧纳博物馆瓷砖1。涉及的核心数学概念包括线性方程、对称性和有理数。通过使用Line, Point, OrthogonalLine, Intersect, Midpoint, Mirror, Min, Vector等命令,可以构造出复杂的几何图形。适合高中数学教学和学习。
GeoGebra 命令及参数
Line(A, B) → bLine(G, b) → ePoint(e) → JOrthogonalLine(J, e) → hOrthogonalLine(G, e) → fPoint(f) → HOrthogonalLine(H, f) → gIntersect(g, h) → EMidpoint(E, H) → IMidpoint(I, E) → B_1Midpoint(G, J) → DMidpoint(J, E) → FMidpoint(H, G) → KMidpoint(D, I) → LMidpoint(K, L) → MMidpoint(L, F) → NMidpoint(F, J) → OMidpoint(J, D) → PMidpoint(G, D) → QMidpoint(K, G) → RMidpoint(Q, M) → SMidpoint(L, D) → TMidpoint(P, N) → UMidpoint(F, E) → VMidpoint(K, H) → WMidpoint(W, V) → ZMidpoint(H, I) → A_1Midpoint(N, B_1) → C_1Midpoint(Z, W) → D_1Midpoint(D, U) → E_1Midpoint(U, J) → F_1Midpoint(T, Q) → G_1Midpoint(S, G) → H_1Midpoint(S, K) → I_1Midpoint(M, T) → J_1Midpoint(T, N) → K_1Midpoint(N, O) → L_1Midpoint(F, C_1) → M_1Midpoint(C_1, L) → N_1Midpoint(L, D_1) → O_1Midpoint(D_1, K) → P_1Midpoint(D_1, I) → R_1Midpoint(I, C_1) → S_1Midpoint(C_1, E) → T_1Mirror(F_1, h) → U_1Mirror(L_1, h) → V_1Mirror(M_1, h) → W_1Mirror(T_1, h) → Z_1Mirror(B_1, h) → A_2Line(Q, A_2) → dLine(F, d) → iLine(C_1, d) → kLine(S_1, k) → lLine(R_1, L_1) → jLine(D_1, j) → mLine(M, j) → nLine(I, j) → pLine(S, A_1) → tLine(I, T) → a_1Line(U, B_1) → b_1Line(E_1, N_1) → c_1Line(F_1, M_1) → d_1Line(G_1, R_1) → e_1Line(W_1, P_1) → g_1Point(a_1) → F_2Mirror(F_2, m) → L_2Mirror(F_2, m) → M_2Point(b) → A1Min(90, ((a - 1) * 90)) → r1Line(G_1, O_1) → l_1OrthogonalLine(G_1, l_1) → m_1OrthogonalLine(J_1, l_1) → q_1OrthogonalLine(O_1, l_1) → r_1OrthogonalLine(R_1, l_1) → s_1OrthogonalLine(E_1, m_1) → t_1OrthogonalLine(F_1, m_1) → a_2Point(a_1) → COrthogonalLine(F_2, d) → i_1OrthogonalLine(C, d) → j_1Min(180, ((a - 1) * 180)) → r2Min(270, ((a - 1) * 270)) → r3Min(180, ((a - 5.5) * 180)) → r4Midpoint(H_1, G_1) → B_2Midpoint(G_1, E_1) → C_2Midpoint(E_1, F_1) → D_2Midpoint(F_1, U_1) → E_2Midpoint(O, U) → G_2Midpoint(U, T) → H_2Midpoint(T, S) → I_2Midpoint(S, R) → J_2Midpoint(I_1, J_1) → K_2Midpoint(J_1, K_1) → N_2Midpoint(K_1, L_1) → O_2Midpoint(L_1, V_1) → P_2Midpoint(F, N) → Q_2Midpoint(N, L) → R_2Midpoint(L, M) → S_2Midpoint(M, K) → T_2Midpoint(P_1, O_1) → U_2Midpoint(O_1, N_1) → V_2Midpoint(N_1, M_1) → W_2Midpoint(M_1, W_1) → Z_2Midpoint(V, C_1) → A_3Midpoint(C_1, Z) → B_3Midpoint(Z, D_1) → C_3Midpoint(D_1, W) → D_3Mirror(pic1, D_3) → pic1'Mirror(pic1', T_2) → pic1''Mirror(pic1'', J_2) → pic1'''Mirror(J_2, H_1) → E_3Mirror(U_2, D_1) → F_3Mirror(V_2, Z) → G_3Mirror(W_2, C_1) → H_3Mirror(Z_2, V) → I_3Mirror(pic1''', E_3) → pic2Mirror(pic1, F_3) → pic1'_1Mirror(pic1'_1, G_3) → pic3Mirror(pic3, H_3) → pic3'Mirror(pic3', I_3) → pic3''Mirror(pic1'_1, C_3) → pic4Mirror(pic4, S_2) → pic4'Mirror(pic4', I_2) → pic4''Mirror(pic4'', C_2) → pic4'''Mirror(pic4', N_2) → pic4''_1Mirror(pic4, V_2) → pic4'_1Mirror(pic4'_1, W_2) → pic5Mirror(pic5, Z_2) → pic5'Mirror(pic4''_1, O_2) → pic6Mirror(pic6, P_2) → pic6'Mirror(pic4''', D_2) → pic7Mirror(pic7, E_2) → pic7'Mirror(B_2, Q) → J_3Mirror(pic2, J_3) → pic2'Mirror(H_2, E_1) → K_3Mirror(G_2, F_1) → L_3Mirror(L_3, J) → M_3Mirror(pic7', M_3) → pic7''Mirror(pic7, L_3) → pic7'_1Mirror(pic4''', K_3) → pic8Midpoint(E_3, K_3) → Q_1Vector(K_2, V_2) → uVector(K_2, C_2) → w
AI 绘图提示语参考
画一个几何图形,首先绘制一条线段,然后在线段上创建点,并基于这些点构建两条垂直于该线段的线。接着,找到这些线的交点,并计算多个中点。利用中点连接形成新的线段,并通过对称操作(如镜像)生成复杂的几何图案。最终图形应展示出由直线和中点构成的对称结构,体现线性方程、对称性和有理数等数学概念。
以上提示语为根据原始绘图命令整理而来,仅供参考。