Shadow of a Sphere by Tatsuyoshi Hamada
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This example demonstrates the changing shadow of a sphere under varying light angles. It involves core mathematical concepts like similar triangles, limits, quadrilaterals, curved surfaces, and secants. Construction highlights include commands like Sphere, OrthogonalPlane, IntersectPath, Center, Line, Intersect, Locus, and Polygon from GeoGebra. Suitable for high school and above students studying solid geometry, light projection, and complex geometric constructions.
GeoGebra Commands & Parameters
Sphere((0, 0, 0), 1) → aOrthogonalPlane(P, n) → bIntersectPath(b, a) → cCenter(c) → CLine(C, yAxis) → dIntersect(d, c) → A, BLine(A, u) → eLine(B, u) → fIntersect(e, xOyPlane) → DIntersect(f, xOyPlane) → ELocus(D, h) → loc1Locus(E, h) → loc2Polygon(A, B, E, D) → poly1, a_1, b_1, e_1, d_1IntersectPath(xOyPlane, a) → g