Cube Net Patterns by Móricz Márk

Cube Net Patterns by Móricz Márk
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2015-01-31 17:54
This example demonstrates 11 different patterns of a cube net. It involves core mathematical concepts like polygon construction, spatial geometry transformations, and vector operations. Key GeoGebra commands used in the construction include Vector, Translate, OrthogonalLine, Polygon, Midpoint, Segment, and Mirror. Suitable for high school students learning solid geometry, spatial visualization, and geometric constructions.

GeoGebra Commands & Parameters

  1. Vector(B_1, Z) → w
  2. Vector(B_1, Y) → v
  3. Vector(B_1, X) → u
  4. Translate(A, Vector[(2 * v)]) → A'
  5. Translate(P, Vector[(2 * v)]) → P'
  6. OrthogonalLine(View3D, yAxis) → a_1
  7. OrthogonalLine(View3D, xAxis) → b_1
  8. Polygon(L, K, N, M) → poly1, l, k_1, n, m
  9. Polygon(K, P, Q, N) → poly2, k_2, p, q, n_1
  10. Polygon(L, M, S, R) → poly3, l_1, m_1, s, r
  11. Polygon(N, V, W, M) → poly4, n_2, v_1, w_1, m_2
  12. Polygon(K, T, U, L) → poly5, k_3, t, u_1, l_2
  13. Polygon(B, Q, P, A) → poly6, b_2, q_1, p_1, a_2
  14. Midpoint(R, M) → D
  15. Translate(S, Vector[(-((2 * v)))]) → S'
  16. Segment(S, C) → e
  17. Translate(M, Vector[((-2) * v)]) → M'
  18. Segment(M, E) → f
  19. Segment(E, C) → h
  20. Translate(N, Vector[((-2) * v)]) → N'
  21. Translate(Q, Vector[((-2) * v)]) → Q'_1
  22. Segment(Q, F) → i
  23. Segment(N, G) → j
  24. Segment(G, F) → d_1
  25. Translate(Q, Vector[((-2) * v)]) → Q'_2
  26. Translate(B, Vector[((-2) * v)]) → B'_1
  27. Segment(B, I) → e_1
  28. Segment(I, H) → f_1
  29. Segment(H, Q) → g_1
  30. Translate(K, Vector[(2 * v)]) → K'
  31. Translate(P, Vector[(2 * v)]) → P'_1
  32. Segment(P, J) → h_1
  33. Segment(J, A_1) → i_1
  34. Segment(A_1, K) → j_1
  35. Segment(B, H_1) → s_1
  36. Segment(H_1, C_1) → c
  37. Segment(C_1, A) → r_1
  38. Midpoint(N, P) → D_1
  39. Midpoint(k_1) → F_1
  40. Segment(A, G_1) → t_1
  41. Segment(G_1, I_1) → c_2
  42. Segment(I_1, P) → d_2
  43. Segment(J, K_1) → f_2
  44. Segment(P, L_1) → e_2
  45. Segment(L_1, K_1) → g_2
  46. Segment(M, W) → h_2
  47. Mirror(L_1, F_1) → O_1
  48. Mirror(K_1, F_1) → P_1
  49. Segment(M, M_1) → i_2
  50. Segment(N_1, J_1) → j_2
  51. Segment(J_1, M_1) → p_2
  52. Polygon(M, E, C, S) → poly7, q_2, r_2, s_2, t_2
  53. Polygon(Q, N, G, F) → poly8, q_3, n_3, g_3, f_3
  54. Polygon(B, Q, H, I) → poly9, b_3, q_4, h_3, i_3
  55. Polygon(J, A_1, K, P) → poly10, j_3, a_3, k_4, p_3
  56. Polygon(C_1, A, B, H_1) → poly11, c_3, a_4, b_4, h_4
  57. Polygon(G_1, I_1, P, A) → poly12, g_4, i_4, p_4, a_5
  58. Polygon(K_1, J, P, L_1) → poly13, k_5, j_4, p_5, l_3
  59. Polygon(M, M_1, J_1, N_1) → poly14, m_3, m_4, j_5, n_4

AI Drawing Prompt Reference

Draw an unfolded cube with 11 different patterns. Start by constructing the cube's vertices and edges, then use translation, rotation, and mirroring to combine these edges and vertices into various patterns. Finally, connect the vertices to form polygons, ensuring each pattern correctly represents the cube's six faces.
The prompt above was compiled from the original drawing commands and is for reference only.