哪个术语匹配?
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这个范例演示了如何通过 GeoGebra 互动平台,让学生在给定情境中匹配正确的数学术语。涉及的核心数学概念包括代数表达式的建立与解读。作图要点——从下方『构造摘要』提炼用到了哪些 GeoGebra 命令/对象:Shuffle(随机排序)、Element(元素选择)、If(条件判断)、Sequence(序列生成)、Textfield(文本输入框)、Polygon(多边形绘制)、RoundBox(圆形边框)、Translate(平移变换);对象包括verbVer(动词变体)、alphabetWithoutX(无X字母表)、randomNosVariable(随机数字变量)、randomNosCase(随机情况)、randomNosConstant(随机常数)、randomNosVerbVer(随机动词变体)、questionCount(问题计数)、numVariable(数字变量)、textVariable(文本变量)、numCase(数字情况)、numConstantRest(数字常数余数)、numVerbVer(数字动词变体)、textVerbVer(文本动词变体)、textCase2(文本情况2)、numConstantCase2(数字常数情况2)、numConstant(数字常数)、textCase6(文本情况6)、textCase4(文本情况4)、textCase3(文本情况3)、textCase1(文本情况1)、Case5(情况5)、textCase5(文本情况5)、cases(情况)、textCase(文本情况)、textProblem(文本问题)、Pos1(位置1)、Listdy(列表dy)、Pos(位置)、checkbox1(复选框1)、checkbox2(复选框2)、wrongCount(错误计数)、exCount(练习计数)、correctCount(正确计数)、PtopLeftCornerFeedback1(左上角反馈1)、PtopLeftCornerFeedback2(左上角反馈2)、PtopLeftCornerFeedback3(左上角反馈3)、ptopLeftCornerFeedbacks(左上角反馈)、checkbox3(复选框3)、PtopLeftCornerFeedback(左上角反馈)、PbottomLeftCornerFeedback(左下角反馈)。适合的学段或用途:小学5-6年级,用于代数表达式学习与练习。
GeoGebra 命令及参数
Shuffle({"a", "b", "c", "d", "e", "f", "g", "h", "i", "j", "k", "l", "m", "n", "k", "p", "q", "r", "s", "t", "u", "v", "w", "y", "z"}) → alphabetWithoutX, {"s", "a", "k", "n", "i", "e", "g", "b", "u", "m", "q", "r", "l", "j", "z", "p", "y", "v", "f", "c", "k", "t", "h", "w", "d"}Shuffle(Sequence[Random[1, Length[alphabetWithoutX]], i, 1, 100]) → randomNosVariable, {25, 13, 18, 3, 10, 16, 1, 24, 25, 13, 10, 12, 25, 4, 20, 19, 24, 15, 5, 15, 7, 7, 6, 5, 20, 25, 10, 6, 25, 24, 18, 20, 19, 19, 15, 15, 16, 18, 25, 7, 23, 17, 20, 25, 14, 16, 8, 3, 17, 15, 10, 15, 10, 16, 22, 10, 8, 13, 3, 8, 20, 8, 7, 10, 24, 10, 4, 21, 20, 8, 24, 19, 20, 9, 20, 15, 2, 7, 20, 17, 3, 6, 20, 7, 18, 25, 24, 16, 21, 23, 14, 21, 20, 8, 23, 9, 21, 1, 18, 8}Shuffle(Sequence[Random[1, 6], i, 1, 100]) → randomNosCase, {3, 5, 2, 3, 4, 1, 5, 2, 2, 4, 4, 1, 5, 6, 3, 5, 4, 4, 6, 3, 6, 1, 2, 4, 3, 4, 3, 4, 1, 5, 2, 5, 6, 4, 2, 4, 1, 6, 5, 6, 6, 5, 6, 2, 5, 1, 4, 5, 2, 6, 4, 3, 6, 5, 6, 2, 1, 5, 5, 2, 2, 2, 3, 5, 3, 1, 3, 3, 4, 6, 6, 6, 5, 3, 5, 3, 1, 3, 1, 6, 1, 5, 4, 4, 2, 5, 3, 6, 4, 2, 3, 4, 3, 3, 6, 6, 3, 1, 5, 5}Shuffle(Sequence[Random[1, 10], i, 1, 100]) → randomNosConstant, {7, 1, 7, 2, 8, 8, 1, 8, 9, 3, 8, 6, 6, 9, 6, 5, 6, 5, 5, 9, 7, 2, 3, 1, 8, 7, 9, 1, 3, 8, 9, 9, 2, 6, 5, 4, 6, 6, 1, 6, 2, 6, 7, 7, 8, 2, 5, 9, 6, 7, 6, 6, 6, 4, 2, 7, 6, 7, 5, 1, 5, 2, 9, 8, 3, 9, 3, 3, 8, 8, 5, 4, 10, 9, 9, 7, 10, 4, 8, 10, 3, 6, 3, 9, 7, 10, 3, 1, 3, 7, 8, 4, 1, 2, 6, 5, 6, 1, 9, 5}Shuffle(Sequence[Random[1, Length[verbVer]], i, 1, 100]) → randomNosVerbVer, {3, 1, 2, 1, 2, 1, 3, 3, 3, 1, 2, 3, 3, 2, 1, 2, 3, 1, 2, 1, 2, 3, 3, 2, 3, 3, 1, 1, 2, 2, 3, 2, 1, 1, 3, 1, 1, 3, 2, 3, 3, 1, 2, 3, 2, 2, 2, 2, 2, 1, 3, 1, 1, 2, 2, 3, 3, 2, 1, 2, 1, 2, 2, 3, 2, 1, 3, 2, 2, 1, 1, 2, 2, 2, 2, 3, 1, 2, 2, 2, 3, 2, 2, 3, 3, 2, 3, 2, 2, 2, 3, 3, 2, 2, 2, 1, 1, 2, 2, 3}Element(randomNosVariable, Mod[questionCount, 20] + 1) → numVariableElement(randomNosCase, Mod[questionCount, 100] + 1) → numCaseElement(randomNosConstant, Mod[questionCount, 100] + 1) → numConstantRestElement(randomNosVerbVer, Mod[questionCount, 100] + 1) → numVerbVerIf(numCase ≟ 2, numConstantCase2, numConstantRest) → numConstantSequence(Pos1 + (i * (0, Listdy)), i, 0, 2) → PosIf(checkbox1, ptopLeftCornerFeedbacks(1), If[checkbox2, ptopLeftCornerFeedbacks(2), If[checkbox3, ptopLeftCornerFeedbacks(3)]]) → PtopLeftCornerFeedbackShuffle(Sequence[Random[1, 3], i, 1, 100]) → randomNosPositionAnswerCorrect, {2, 3, 3, 3, 1, 2, 3, 2, 1, 2, 2, 2, 1, 3, 2, 1, 3, 1, 3, 1, 1, 1, 2, 1, 3, 3, 3, 1, 2, 1, 2, 1, 3, 2, 1, 2, 3, 3, 2, 2, 3, 1, 1, 3, 1, 2, 2, 2, 1, 3, 3, 3, 3, 2, 1, 2, 1, 3, 1, 2, 1, 2, 3, 2, 2, 2, 1, 2, 3, 2, 1, 1, 2, 1, 1, 2, 2, 3, 3, 3, 2, 3, 3, 2, 1, 1, 1, 3, 3, 1, 3, 3, 3, 2, 3, 3, 2, 2, 2, 2}Element(randomNosPositionAnswerCorrect, Mod[questionCount, 100] + 1) → numPositionAnswerCorrectTextfield(aInput) → InputBox1Textfield(bInput) → InputBox2If(numPositionAnswerCorrect ≟ 1, checkbox1, If[numPositionAnswerCorrect ≟ 2, checkbox2, If[numPositionAnswerCorrect ≟ 3, checkbox3]]) → correctPolygon(PtopLeftCornerFeedback, PtopRightCornerFeedback, PbottomRightCornerFeedback, PbottomLeftCornerFeedback) → rectangleCorrect, ptopleftcornerfeedback, ptoprightcornerfeedback, pbottomrightcornerfeedback, pbottomleftcornerfeedbackSequence(RandomElement[Remove[Sequence[3], {randomNosPositionAnswerCorrect(i)}]], i, 1, 100) → randomNosPositionAnswerWrong1, {3, 2, 2, 1, 2, 3, 2, 3, 3, 3, 1, 3, 3, 2, 1, 2, 1, 3, 1, 2, 2, 2, 3, 2, 2, 1, 2, 3, 3, 3, 1, 2, 1, 3, 2, 3, 2, 2, 1, 1, 2, 2, 3, 1, 3, 1, 3, 3, 3, 2, 2, 2, 1, 3, 2, 3, 2, 1, 2, 3, 2, 3, 1, 3, 3, 1, 2, 3, 2, 1, 2, 2, 3, 3, 2, 1, 1, 2, 1, 1, 3, 2, 1, 1, 2, 3, 3, 2, 2, 3, 2, 2, 1, 1, 2, 1, 1, 3, 3, 1}Element(randomNosPositionAnswerWrong1, Mod[questionCount, 100] + 1) → numPositionAnswerWrong1Sequence(RandomElement[Remove[Remove[Sequence[3], {randomNosPositionAnswerCorrect(i)}], {randomNosPositionAnswerWrong1(i)}]], i, 1, 100) → randomNosPositionAnswerWrong2, {1, 1, 1, 2, 3, 1, 1, 1, 2, 1, 3, 1, 2, 1, 3, 3, 2, 2, 2, 3, 3, 3, 1, 3, 1, 2, 1, 2, 1, 2, 3, 3, 2, 1, 3, 1, 1, 1, 3, 3, 1, 3, 2, 2, 2, 3, 1, 1, 2, 1, 1, 1, 2, 1, 3, 1, 3, 2, 3, 1, 3, 1, 2, 1, 1, 3, 3, 1, 1, 3, 3, 3, 1, 2, 3, 3, 3, 1, 2, 2, 1, 1, 2, 3, 3, 2, 2, 1, 1, 2, 1, 1, 2, 3, 1, 2, 3, 1, 1, 3}Element(randomNosPositionAnswerWrong2, Mod[questionCount, 100] + 1) → numPositionAnswerWrong2If(checkbox1, Pos(1), checkbox2, Pos(2), Pos(3)) → CRoundBox(radius, C, dy, dx) → c, d, Vieleck1, e, fTranslate(Pos, (FBdx, 0)) → Pos2If(checkbox1, Pos2(1), checkbox2, Pos2(2), Pos2(3)) → PosFBRoundBox(radius, PosRichtigeOption, dy, dx) → g, h, Vieleck2, k, p
AI 绘图提示语参考
画一个包含多个圆形和矩形的图形,包括正确答案和错误答案的选项,正确答案的选项有三个,错误答案的选项有两个,正确答案和错误答案的选项分别位于图形的左上角和右上角,正确答案的选项之间有一个圆形的连接线,错误答案的选项之间有一个矩形的连接线,图形的背景是白色,圆形和矩形的颜色是蓝色和红色,圆形的半径是 10 个单位,矩形的大小是 20x20 个单位,选项之间的距离是 20 个单位,图形的中心是 (0, 0)。
以上提示语为根据原始绘图命令整理而来,仅供参考。