向量变换与平面
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该范例演示了如何使用向量变换和平面来构造几何图形。核心数学概念包括向量、坐标和变换。通过ApplyMatrix、OrthogonalPlane等命令,用户可以理解向量在二维空间中的变换及其对几何图形的影响。适合高中数学教学和学习。
GeoGebra 命令及参数
ApplyMatrix(M, e_{1}) → t_{1}ApplyMatrix(M, e_{2}) → t_{2}ApplyMatrix(M, e_{3}) → t_{3}OrthogonalPlane((0, 0, 0), Vector[t_{1} ⊗ t_{2}]) → dOrthogonalPlane((0, 0, 0), Vector[t_{1} ⊗ t_{3}]) → eOrthogonalPlane((0, 0, 0), Vector[t_{2} ⊗ t_{3}]) → fOrthogonalPlane(P, Vector[u ⊗ v]) → aPointIn(a) → BApplyMatrix(M, B) → B'Sequence(Sequence[(n - (2 * w) + t, w, t), w, -4, 4, 1], t, -4, 4, 1) → m1ApplyMatrix(M, m1) → m1'Sequence(Sequence[Sequence[(x_{1}, x_{2}, x_{3}), x_{1}, -4, 4, 1], x_{2}, -4, 4, 1], x_{3}, -4, 4, 1) → l1ApplyMatrix(M, l1) → l1'ApplyMatrix(M, C) → C'Point((0, 0, 0), t_{1}) → DTranslate(t_{1}, D) → cPoint((0, 0, 0), t_{2}) → ETranslate(Vector[(-t_{2})], (4 * D)) → gTranslate(Vector[(-t_{2})], (4 * D) - E) → hTranslate(t_{1}, (2 * D)) → iTranslate(t_{1}, (3 * D)) → jSequence((4 - t, -2 - t, t), t, -4, 4, 0.5) → l2ApplyMatrix(M, l2) → l2'