扭曲球面
几何画板及绘图内容加载中,请稍等……
①本范例演示了球面的扭曲变形效果;②涉及的核心数学概念包括曲面、线性规划或线性优化、三角形、菱形、抛物线、加法运算;③作图要点——从下方『构造摘要』提炼用到了Surface(曲面)、n(参数)、a(参数)、V(点)、b(点)、V_0(点)、h(数值)、c_1(数值)、d_1(数值)、ns(数值)、c(数值)、d(数值)、g(数值)、f(数值)、p(数值)、q(数值)、s1(对象)、s2(对象)、s3(对象)、s4(对象)、s5(对象)、s6(对象)、s7(对象)、s8(对象)、s9(对象)、s10(对象)、s11(对象)、s12(对象)、Bouton1(按钮)、Bouton2(按钮)、Bouton3(按钮)、Bouton4(按钮)、Bouton5(按钮)、Bouton6(按钮)、Bouton7(按钮)等GeoGebra命令/对象;④适合高中及以上学段学习立体几何、解析几何及曲面构造的学生或教师。
GeoGebra 命令及参数
Surface(((cos(u - (b * v)) + (a * sin((n * u) - (b * v)))) * cos(v)), ((sin(u - (b * v)) + (a * cos((n * u) - (b * v)))) * cos(v)), (h * q(v)), u, 0, (2 * π / (n + 1)), v, V_0, V) → s1Surface(((cos(u - (b * v)) + (a * sin((n * u) - (b * v)))) * cos(v)), ((sin(u - (b * v)) + (a * cos((n * u) - (b * v)))) * cos(v)), (h * q(v)), u, (2 * π / (n + 1)), (4 * π / (n + 1)), v, V_0, V) → s2Surface(((cos(u - (b * v)) + (a * sin((n * u) - (b * v)))) * cos(v)), ((sin(u - (b * v)) + (a * cos((n * u) - (b * v)))) * cos(v)), (h * q(v)), u, (4 * π / (n + 1)), (6 * π / (n + 1)), v, V_0, V) → s3Surface(((cos(u - (b * v)) + (a * sin((n * u) - (b * v)))) * cos(v)), ((sin(u - (b * v)) + (a * cos((n * u) - (b * v)))) * cos(v)), (h * q(v)), u, (6 * π / (n + 1)), (8 * π / (n + 1)), v, V_0, V) → s4Surface(((cos(u - (b * v)) + (a * sin((n * u) - (b * v)))) * cos(v)), ((sin(u - (b * v)) + (a * cos((n * u) - (b * v)))) * cos(v)), (h * q(v)), u, (8 * π / (n + 1)), (10 * π / (n + 1)), v, V_0, V) → s5Surface(((cos(u - (b * v)) + (a * sin((n * u) - (b * v)))) * cos(v)), ((sin(u - (b * v)) + (a * cos((n * u) - (b * v)))) * cos(v)), (h * q(v)), u, (10 * π / (n + 1)), (12 * π / (n + 1)), v, V_0, V) → s6Surface(((cos(u - (b * v)) + (a * sin((n * u) - (b * v)))) * cos(v)), ((sin(u - (b * v)) + (a * cos((n * u) - (b * v)))) * cos(v)), (h * q(v)), u, (12 * π / (n + 1)), (14 * π / (n + 1)), v, V_0, V) → s7Surface(((cos(u - (b * v)) + (a * sin((n * u) - (b * v)))) * cos(v)), ((sin(u - (b * v)) + (a * cos((n * u) - (b * v)))) * cos(v)), (h * q(v)), u, (14 * π / (n + 1)), (16 * π / (n + 1)), v, V_0, V) → s8Surface(((cos(u - (b * v)) + (a * sin((n * u) - (b * v)))) * cos(v)), ((sin(u - (b * v)) + (a * cos((n * u) - (b * v)))) * cos(v)), (h * q(v)), u, (16 * π / (n + 1)), (18 * π / (n + 1)), v, V_0, V) → s9Surface(((cos(u - (b * v)) + (a * sin((n * u) - (b * v)))) * cos(v)), ((sin(u - (b * v)) + (a * cos((n * u) - (b * v)))) * cos(v)), (h * q(v)), u, (18 * π / (n + 1)), (20 * π / (n + 1)), v, V_0, V) → s10Surface(((cos(u - (b * v)) + (a * sin((n * u) - (b * v)))) * cos(v)), ((sin(u - (b * v)) + (a * cos((n * u) - (b * v)))) * cos(v)), (h * q(v)), u, (20 * π / (n + 1)), (22 * π / (n + 1)), v, V_0, V) → s11Surface(((cos(u - (b * v)) + (a * sin((n * u) - (b * v)))) * cos(v)), ((sin(u - (b * v)) + (a * cos((n * u) - (b * v)))) * cos(v)), (h * q(v)), u, (22 * π / (n + 1)), (24 * π / (n + 1)), v, V_0, V) → s12
AI 绘图提示语参考
绘制一个被扭转的球面,由十二个曲面片拼接而成。每个曲面片由参数方程定义,其中包含正弦和余弦函数,并引入扭转参数和整数参数来控制扭曲程度。球面沿纬度方向被均匀分割成十二段,每段覆盖相同的角度范围。整体呈现为一个带有螺旋扭曲纹理的球体,表面可见明显的扭转条纹,可通过调整参数改变扭曲的强度和形态。
以上提示语为根据原始绘图命令整理而来,仅供参考。