三角形周长与内角和

三角形周长与内角和
几何画板及绘图内容加载中,请稍等……
2020-07-26 16:33
①本范例演示了如何通过 GeoGebra 构建三角形并计算其周长与内角和;②涉及的核心数学概念包括周长、内角和、角度测量、几何作图;③作图要点——使用了 Polygon, Line, Point, Angle, Rotate, Segment, OrthogonalLine, Intersect, Midpoint, PolyLine 等命令和对象来构建三角形并计算相关属性;④适合初中及以上学生学习和理解几何基本概念,可用于课堂教学或自学。

GeoGebra 命令及参数

  1. Polygon(A, B, C) → t1, c, a, b
  2. Line(B, C) → f
  3. Point(f) → D
  4. Point(f) → E
  5. Angle(A, B, D) → α
  6. Angle(E, C, A) → β
  7. Rotate(A, (k * α), B) → A'
  8. Rotate(B, (k * α), B) → B'
  9. Segment(A', B') → c'
  10. Rotate(C, (-((k * β))), C) → C'
  11. Rotate(A, (-((k * β))), C) → A'_1
  12. Segment(C', A'_1) → b'
  13. OrthogonalLine(A', c') → g
  14. OrthogonalLine(A'_1, b') → h
  15. Point(g) → F
  16. Line(F, a) → i
  17. Intersect(h, i) → G
  18. Segment(F, G) → j
  19. Midpoint(c) → H
  20. Midpoint(a) → I
  21. Midpoint(b) → J
  22. Line(A, a) → l
  23. PolyLine(H, B, I) → m
  24. PolyLine(I, C, J) → n
  25. Rotate(I, γ, J) → I'
  26. Rotate(C, γ, J) → C'_1
  27. Rotate(J, γ, J) → J'
  28. PolyLine(I', C'_1, J') → n'
  29. Rotate(B, (-γ), B) → B'_1
  30. Rotate(B, (-γ), B) → B'_2
  31. Rotate(H, (-γ), H) → H'
  32. Rotate(B, (-γ), H) → B'_3
  33. Rotate(I, (-γ), H) → I'_1
  34. PolyLine(H', B'_3, I'_1) → m'
  35. Angle(J, C'_1, I') → δ
  36. Angle(I'_1, B'_3, H) → ε
  37. Angle(J, C, I) → ζ
  38. Angle(I, B, H) → η
  39. Angle(H, A, J) → θ
  40. Point(l) → K
  41. Point(l) → L
  42. Segment(K, L) → p
  43. Intersect(k = (0 * γ), k = 0) → M
  44. Intersect(k = (0 * γ), k = 0) → N
  45. Intersect(k = (0 * γ), k = 0) → O
  46. Intersect(k = (0 * γ), k = 0) → P
  47. Intersect(k = (0 * γ), k = 0) → Q
  48. Intersect(k = (0 * γ), k = 0) → R
  49. Intersect(k = (0 * γ), k = 0) → S
  50. Intersect(k = (0 * γ), k = 0) → T
  51. Intersect(k = (0 * γ), k = 0) → U
  52. Intersect(k = (0 * γ), k = 0) → V
  53. Intersect(k = (0 * γ), k = 0) → W
  54. Intersect(k = (0 * γ), k = 0) → Z
  55. Intersect(k = (0 * γ), k = 0) → A_1
  56. Intersect(k = (0 * γ), k = 0) → B_1
  57. Intersect(k = (0 * γ), k = 0) → C_1
  58. Intersect(k = (0 * γ), k = 0) → D_1
  59. Intersect(k = (0 * γ), k = 0) → E_1
  60. Intersect(k = (0 * γ), k = 0) → F_1
  61. Intersect(k = (0 * γ), k = 0) → G_1
  62. Intersect(k = (0 * γ), k = 0) → H_1

AI 绘图提示语参考

绘制一个三角形,并展示其周长与内角和。先画出三角形,然后在其一条边上取两个点,分别测量两个外角。将三角形的一个顶点绕另一个顶点旋转,复制出旋转后的边,并作垂线,构造出新的交点与线段。接着,找出三角形各边的中点,连接中点形成内部折线。再通过旋转这些中点与顶点,生成两组旋转后的折线,并测量相关角度。最后,在一条边上取两点,作线段,并尝试构造多个交点(这些交点可能重合或不存在)。
以上提示语为根据原始绘图命令整理而来,仅供参考。