四棱锥及其性质
几何画板及绘图内容加载中,请稍等……
这个范例演示了一个四棱锥的构造及其性质。它涉及立体几何中的核心概念,如棱锥的定义、棱面、棱线等。通过使用GeoGebra命令如Point、Polygon、Intersect等,可以直观地展示棱锥的各个组成部分。适合高中阶段的学生学习立体几何。
GeoGebra 命令及参数
Point(yAxis) → FPolygon(D, A, B, C) → vierhoek1, d, a, b, cIntersect(a, xAxis) → EPolygon(F, A, E) → driehoek1, e_1, f_1, a_1Prism(driehoek1, 1) → g, G, RibbeEI, RibbeGH, RibbeHI, RibbeGI, H, I, zijvlakAFGH, zijvlakAEIH, zijvlakEFGI, zijvlakGHI, RibbeFG, RibbeAHPlane(A, E, H) → vlak1PointIn(zijvlakEFGI) → MMidpoint(M, Mirror[M, vlak1]) → N_1PointIn(zijvlakEFGI) → LMidpoint(L, Mirror[L, vlak1]) → K_1Surface(l, (0.9 * cos(t)), (0.9 * sin(t)), l, -1, 1, t, 0°, 180°) → eSurface((0.9 * cos(t)), l, (0.9 * sin(t)), l, -1, 1, t, 0°, 180°) → fPointIn(zijvlakEFGI) → JPointIn(zijvlakEFGI) → KPointIn(zijvlakEFGI) → NPoint(RibbeFG) → PPointIn(zijvlakEFGI) → QPointIn(zijvlakEFGI) → RPointIn(zijvlakEFGI) → SPoint(RibbeEI) → TCurveCartesian((0.9 * cos(t)), (0.9 * cos(t)), (0.9 * sin(t)), t, 0°, 180°) → iCurveCartesian((0.9 * cos(t)), -1, (0.9 * sin(t)), t, 0°, 90°) → jCurveCartesian((-0.9 * cos(t)), (0.9 * cos(t)), (0.9 * sin(t)), t, 0°, 180°) → hCurveCartesian(1, (0.9 * cos(t)), (0.9 * sin(t)), t, 90°, 180°) → lSegment(L, K) → nSegment(K, J) → pSegment(J, T) → qSegment(M, S) → rSegment(S, N) → sSegment(N, R) → tSegment(R, Q) → g_1Segment(Q, P) → h_1Polygon(I, T, P, G, J, K, L, M, S, N, R, Q) → veelhoek1, i_1, q_1, p_1, g_2, t_1, j_1, k_1, l_1, m_1, s_1, n_1, r_1Segment(F, A) → b_1Segment(A, E) → c_1Segment(F, E) → d_1Point(l) → A_1Point(l) → B_1Point(l) → C_1Point(l) → D_1Point(l) → E_1Line(A_1, RibbeHI) → f_2Line(B_1, RibbeHI) → h_2Line(C_1, RibbeHI) → i_2Line(D_1, RibbeHI) → j_2Line(E_1, RibbeHI) → k_2Intersect(RibbeAH, f_2) → F_1Intersect(RibbeAH, h_2) → G_1Intersect(RibbeAH, i_2) → H_1Intersect(RibbeAH, j_2) → I_1Intersect(RibbeAH, k_2) → J_1Polygon(Z, T, I, H) → vierhoek2, z_1, t_2, i_3, h_3Polygon(F_1, A_1, T, Z) → vierhoek3, l_2, m_2, t_3, z_2Polygon(G_1, B_1, A_1, F_1) → vierhoek4, n_2, p_2, q_2, r_2Polygon(H_1, C_1, B_1, G_1) → vierhoek5, s_2, a_2, b_2, c_2Polygon(I_1, D_1, C_1, H_1) → vierhoek6, d_2, e_2, f_3, g_3Polygon(J_1, E_1, D_1, I_1) → vierhoek7, j_3, k_3, l_3, m_3Polygon(A, V, E_1, J_1) → vierhoek8, a_3, v, n_3, p_3Line(A, H) → asRotate(vierhoek2, 90°, as) → vierhoek2'Rotate(vierhoek3, 90°, as) → vierhoek3'Rotate(vierhoek4, 90°, as) → vierhoek4'Rotate(vierhoek5, 90°, as) → vierhoek5'Rotate(vierhoek6, 90°, as) → vierhoek6'Rotate(vierhoek7, 90°, as) → vierhoek7'Rotate(vierhoek8, 90°, as) → vierhoek8'CircleArc(E, T, V) → c_3Midpoint(J, Mirror[J, vlak1]) → L_1Midpoint(K, Mirror[K, vlak1]) → M_1Polygon(L_1, J, K, M_1) → vierhoek9, q_3, j_4, k_4, r_3Polygon(T, J, L_1) → driehoek2, s_3, t_4, j_5Plane(A, H, O) → symMirror(driehoek2, sym) → driehoek2'Mirror(vierhoek9, sym) → vierhoek9'Polygon(K, L, K_1, M_1) → vierhoek10, k_5, l_4, b_3, d_3Polygon(M, L, K_1, N_1) → vierhoek11, e_3, f_4, m_4, l_5Mirror(vierhoek10, sym) → vierhoek10'Mirror(vierhoek11, sym) → vierhoek11'CircleArc(F, W, P) → c_4CurveCartesian((-0.9 * cos(t)), (0.9 * cos(t)), (0.9 * sin(t)), t, 124°, 180°) → kPoint(k) → O_1Point(k) → P_1Point(k) → Q_1Point(k) → R_1Point(k) → S_1Midpoint(O_1, Mirror[O_1, vlak1]) → T_1Polygon(M, O_1, T_1, N_1) → vierhoek12, m_5, o_1, g_4, h_4Midpoint(P_1, Mirror[P_1, vlak1]) → U_1Polygon(O_1, P_1, U_1, T_1) → vierhoek13, i_4, n_4, u_1, p_4Midpoint(Q_1, Mirror[Q_1, vlak1]) → V_1Polygon(P_1, Q_1, V_1, U_1) → vierhoek14, q_4, r_4, v_1, s_4Midpoint(R_1, Mirror[R_1, vlak1]) → W_1Polygon(Q_1, R_1, W_1, V_1) → vierhoek15, a_4, b_4, w_1, d_4Midpoint(S_1, Mirror[S_1, vlak1]) → Z_1Polygon(R_1, S_1, Z_1, W_1) → vierhoek16, e_4, f_5, g_5, h_5Polygon(U, V, Z_1, S_1) → vierhoek17, u, v_2, i_5, n_5Mirror(vierhoek12, sym) → vierhoek12'Mirror(vierhoek13, sym) → vierhoek13'Mirror(vierhoek14, sym) → vierhoek14'Mirror(vierhoek15, sym) → vierhoek15'Mirror(vierhoek16, sym) → vierhoek16'Mirror(vierhoek17, sym) → vierhoek17'Segment(A_2, L) → mSegment(H, A) → p_5Polygon(A, B_2, C_2, V) → vierhoek18, a_5, q_5, r_5, v_3Polygon(W, D_2, B_2, A) → vierhoek19, w, s_5, t_5, a_6Polygon(V, C_2, E_2, U) → vierhoek20, v_4, b_5, c_5, u_2Polygon(E_2, D_2, W, U) → vierhoek21, d_5, e_5, w_2, u_3CurveCartesian((-0.9 * cos(t)), (0.9 * cos(t)), (0.9 * sin(t)), t, 0°, 180°) → o_2Rotate(o_2, 90°, zAxis) → o_3