圆的旋转与相交动画
几何画板及绘图内容加载中,请稍等……
该范例演示了圆的旋转与相交现象。涉及的核心数学概念包括圆、旋转、相交等。通过使用GeoGebra命令如Circle、Rotate、Intersect等,可以构造出动态的几何图形。适合初中及以上学生学习几何变换与动态几何。
GeoGebra 命令及参数
Circle(A, B) → cPoint(c) → CPoint(c) → DCircleArc(A, D, C) → dPoint(d) → EPoint(d) → FCircleArc(A, C, D) → eSegment(A, C) → aSegment(A, D) → bSegment(E, C) → fSegment(E, D) → gSegment(F, C) → hSegment(F, D) → iAngle(C, A, D) → αRotate(C, α / 2, A) → C'Angle(C, A, C') → βSegment(A, C') → jCircle(E, (0.25 * Distance[A, B])) → kIntersect(k, f, 1) → GIntersect(k, g, 1) → HCircle(F, (0.25 * Distance[A, B])) → pIntersect(p, h, 1) → JIntersect(p, i, 1) → KCircleSector(E, G, H) → qCircleSector(F, J, K) → rDilate(E, If[0 < l ≤ 1, 1 - l, 0], A) → E'Vector(E, E') → uTranslate(q, u) → q'Line(E, a) → mIntersect(k, m, 2) → LAngle(L, E, G) → γRotate(q', If[1 < l ≤ 2, ((-(l - 1)) * γ), (-γ)], A) → q''Dilate(E, If[2 < l ≤ 3, 3 - l, 0], A) → E'_1Vector(E, E'_1) → vTranslate(q, v) → q'_1Line(E, j) → nIntersect(k, n, 2) → MAngle(M, E, G) → δRotate(q'_1, If[3 < l ≤ 4, ((l - 3) * (360° - δ)), (-δ)], A) → sCircle(A, (0.25 * Distance[A, B])) → tIntersect(t, a, 1) → NIntersect(t, j, 1) → OIntersect(t, c, 1) → IIntersect(t, b) → P,CircleArc(A, N, P) → c_1