单位圆中的弧度 by Werner Pries
几何画板及绘图内容加载中,请稍等……
这个范例演示了单位圆中的弧度概念。核心数学概念包括弧度制和三角函数。通过使用GeoGebra命令如Line, Circle, Intersect, Segment, Rotate等,可以构造出单位圆上的弧度和对应的三角函数值。适合高中数学教学和学习。
GeoGebra 命令及参数
Line(A, B) → aLine(C, D) → bCircle(E, 2) → cOrthogonalLine(E, a) → dIntersect(d, a) → FSegment(A, F) → eRotate(F, (-(180 * e / 6.28))°, E) → F'Angle(F', E, F) → αCircleArc(E, F, F') → fVector(E, F') → uRotate(F', 3.141592653589793, E) → F''_1Vector(P, Q) → vTranslate(Q, v) → Q'Vector(Q, Q') → wTranslate(Q', w) → Q''Translate(Q'', w) → Q'''Translate(Q''', w) → RTranslate(R, w) → R'Vector(Q', Q'') → zVector(Q'', Q''') → mVector(Q''', R) → nVector(R, R') → pVector(P, R') → qRotate(F', 0.7853981633974483, E) → F''Angle(F', E, F'') → βRotate(F', 0.2617993877991494, E) → F''_2Angle(F', E, F''_2) → γRotate(F', 0.5235987755982988, E) → F''_3Angle(F', E, F''_3) → δRotate(F', 1.0471975511965976, E) → F''_4Angle(F', E, F''_4) → εRotate(F', 1.3089969389957472, E) → F''_5Angle(F', E, F''_5) → ζRotate(F', 1.5707963267948966, E) → F''_6Angle(F', E, F''_6) → ηRotate(F', 1.8325957145940461, E) → F''_7Angle(F', E, F''_7) → θRotate(F', 2.0943951023931953, E) → F''_8Angle(F', E, F''_8) → ιRotate(F''_8, 0.2617993877991494, E) → UAngle(F''_8, E, U) → κRotate(U, 0.2617993877991494, E) → U'Angle(U, E, U') → λRotate(U', 0.2617993877991494, E) → U''Angle(U', E, U'') → μRotate(U'', 0.2617993877991494, E) → U'''Angle(U'', E, U''') → νRotate(U''', 0.2617993877991494, E) → VAngle(U''', E, V) → ξRotate(V, 0.2617993877991494, E) → V'Angle(V, E, V') → οRotate(V', 0.2617993877991494, E) → V''Angle(V', E, V'') → ρRotate(V'', 0.2617993877991494, E) → V'''Angle(V'', E, V''') → σRotate(V''', 0.2617993877991494, E) → WAngle(V''', E, W) → τRotate(W, 0.2617993877991494, E) → W'Angle(W, E, W') → υRotate(W', 0.2617993877991494, E) → W''Angle(W', E, W'') → ϕRotate(W'', 0.2617993877991494, E) → W'''Angle(W'', E, W''') → χRotate(W''', 0.2617993877991494, E) → ZAngle(W''', E, Z) → ψRotate(Z, 0.2617993877991494, E) → Z'Angle(Z, E, Z') → ωRotate(Z', 0.2617993877991494, E) → Z''Angle(Z', E, Z'') → α_1Mirror(A_1, J) → B_1Line(B_1, a) → gOrthogonalLine(T, g) → hIntersect(g, h) → C_1Segment(J, B_1) → iSegment(B_1, C_1) → jSegment(C_1, T) → kSegment(T, J) → lPoint(l) → D_1OrthogonalLine(D_1, j) → rIntersect(j, r) → E_1Segment(D_1, E_1) → sOrthogonalLine(G, a) → tIntersect(t, j) → F_1Intersect(t, l) → G_1Segment(F_1, G_1) → a_1Polygon(B_1, J, T, C_1) → poly1, b_1, j_1, t_1, c_1OrthogonalLine(E, a) → d_1Point(d_1) → H_1Segment(H_1, F''_2) → e_1Segment(H_1, F''_3) → f_1Segment(H_1, F'') → g_1Segment(H_1, F''_4) → h_1Segment(H_1, F''_5) → i_1Segment(H_1, F''_6) → k_1Segment(H_1, F''_7) → l_1Segment(H_1, F''_8) → m_1Segment(H_1, U) → n_1Segment(H_1, U') → p_1Segment(H_1, U'') → q_1Point(d_1) → I_1Segment(H_1, I_1) → r_1Segment(H_1, V) → s_1Segment(H_1, V') → a_2Segment(H_1, V'') → b_2Segment(H_1, V''') → c_2Segment(H_1, W) → d_2Segment(H_1, W') → e_2Segment(H_1, W'') → f_2Segment(H_1, W''') → g_2Segment(H_1, Z) → h_2Segment(H_1, Z') → i_2Segment(H_1, Z'') → j_2Point(d_1) → J_1Ray(H_1, J_1) → k_2Point(k_2) → K_1Segment(H_1, K_1) → l_2Segment(F', H_1) → m_2Segment(H_1, U''') → n_2Ray(H_1, K_1) → p_2Intersect(e_1, f_1) → OPoint(m_2) → L_1Point(k_1) → M_1Point(n_2) → N_1Point(e_2) → P_1Point(g_1) → Q_1Point(n_1) → R_1Point(b_2) → S_1Point(h_2) → T_1Point(e_1) → U_1Point(f_1) → V_1Point(h_1) → W_1Point(i_1) → Z_1Point(l_1) → A_2Point(m_1) → B_2Point(p_1) → C_2Point(q_1) → D_2Point(s_1) → E_2Point(c_2) → F_2Point(d_2) → G_2Point(f_2) → H_2Point(g_2) → I_2Point(i_2) → J_2Point(j_2) → K_2Point(a_2) → L_2
AI 绘图提示语参考
绘制单位圆,并在圆上标出以弧度为单位的角度。首先画出直径AB和CD,然后以圆心E为圆心画单位圆c。接着画出直径AB的垂线d,找到垂线与直径的交点F,连接圆心E和F得到线段e。将F绕E逆时针旋转约-100度得到F',并画出弧f。继续以E为圆心,F'为起点,依次旋转并画出多个弧,对应不同的弧度值。
以上提示语为根据原始绘图命令整理而来,仅供参考。