单位圆中的弧度 by Werner Pries

单位圆中的弧度 by Werner Pries
几何画板及绘图内容加载中,请稍等……
2018-10-15 18:39
这个范例演示了单位圆中的弧度概念。核心数学概念包括弧度制和三角函数。通过使用GeoGebra命令如Line, Circle, Intersect, Segment, Rotate等,可以构造出单位圆上的弧度和对应的三角函数值。适合高中数学教学和学习。

GeoGebra 命令及参数

  1. Line(A, B) → a
  2. Line(C, D) → b
  3. Circle(E, 2) → c
  4. OrthogonalLine(E, a) → d
  5. Intersect(d, a) → F
  6. Segment(A, F) → e
  7. Rotate(F, (-(180 * e / 6.28))°, E) → F'
  8. Angle(F', E, F) → α
  9. CircleArc(E, F, F') → f
  10. Vector(E, F') → u
  11. Rotate(F', 3.141592653589793, E) → F''_1
  12. Vector(P, Q) → v
  13. Translate(Q, v) → Q'
  14. Vector(Q, Q') → w
  15. Translate(Q', w) → Q''
  16. Translate(Q'', w) → Q'''
  17. Translate(Q''', w) → R
  18. Translate(R, w) → R'
  19. Vector(Q', Q'') → z
  20. Vector(Q'', Q''') → m
  21. Vector(Q''', R) → n
  22. Vector(R, R') → p
  23. Vector(P, R') → q
  24. Rotate(F', 0.7853981633974483, E) → F''
  25. Angle(F', E, F'') → β
  26. Rotate(F', 0.2617993877991494, E) → F''_2
  27. Angle(F', E, F''_2) → γ
  28. Rotate(F', 0.5235987755982988, E) → F''_3
  29. Angle(F', E, F''_3) → δ
  30. Rotate(F', 1.0471975511965976, E) → F''_4
  31. Angle(F', E, F''_4) → ε
  32. Rotate(F', 1.3089969389957472, E) → F''_5
  33. Angle(F', E, F''_5) → ζ
  34. Rotate(F', 1.5707963267948966, E) → F''_6
  35. Angle(F', E, F''_6) → η
  36. Rotate(F', 1.8325957145940461, E) → F''_7
  37. Angle(F', E, F''_7) → θ
  38. Rotate(F', 2.0943951023931953, E) → F''_8
  39. Angle(F', E, F''_8) → ι
  40. Rotate(F''_8, 0.2617993877991494, E) → U
  41. Angle(F''_8, E, U) → κ
  42. Rotate(U, 0.2617993877991494, E) → U'
  43. Angle(U, E, U') → λ
  44. Rotate(U', 0.2617993877991494, E) → U''
  45. Angle(U', E, U'') → μ
  46. Rotate(U'', 0.2617993877991494, E) → U'''
  47. Angle(U'', E, U''') → ν
  48. Rotate(U''', 0.2617993877991494, E) → V
  49. Angle(U''', E, V) → ξ
  50. Rotate(V, 0.2617993877991494, E) → V'
  51. Angle(V, E, V') → ο
  52. Rotate(V', 0.2617993877991494, E) → V''
  53. Angle(V', E, V'') → ρ
  54. Rotate(V'', 0.2617993877991494, E) → V'''
  55. Angle(V'', E, V''') → σ
  56. Rotate(V''', 0.2617993877991494, E) → W
  57. Angle(V''', E, W) → τ
  58. Rotate(W, 0.2617993877991494, E) → W'
  59. Angle(W, E, W') → υ
  60. Rotate(W', 0.2617993877991494, E) → W''
  61. Angle(W', E, W'') → ϕ
  62. Rotate(W'', 0.2617993877991494, E) → W'''
  63. Angle(W'', E, W''') → χ
  64. Rotate(W''', 0.2617993877991494, E) → Z
  65. Angle(W''', E, Z) → ψ
  66. Rotate(Z, 0.2617993877991494, E) → Z'
  67. Angle(Z, E, Z') → ω
  68. Rotate(Z', 0.2617993877991494, E) → Z''
  69. Angle(Z', E, Z'') → α_1
  70. Mirror(A_1, J) → B_1
  71. Line(B_1, a) → g
  72. OrthogonalLine(T, g) → h
  73. Intersect(g, h) → C_1
  74. Segment(J, B_1) → i
  75. Segment(B_1, C_1) → j
  76. Segment(C_1, T) → k
  77. Segment(T, J) → l
  78. Point(l) → D_1
  79. OrthogonalLine(D_1, j) → r
  80. Intersect(j, r) → E_1
  81. Segment(D_1, E_1) → s
  82. OrthogonalLine(G, a) → t
  83. Intersect(t, j) → F_1
  84. Intersect(t, l) → G_1
  85. Segment(F_1, G_1) → a_1
  86. Polygon(B_1, J, T, C_1) → poly1, b_1, j_1, t_1, c_1
  87. OrthogonalLine(E, a) → d_1
  88. Point(d_1) → H_1
  89. Segment(H_1, F''_2) → e_1
  90. Segment(H_1, F''_3) → f_1
  91. Segment(H_1, F'') → g_1
  92. Segment(H_1, F''_4) → h_1
  93. Segment(H_1, F''_5) → i_1
  94. Segment(H_1, F''_6) → k_1
  95. Segment(H_1, F''_7) → l_1
  96. Segment(H_1, F''_8) → m_1
  97. Segment(H_1, U) → n_1
  98. Segment(H_1, U') → p_1
  99. Segment(H_1, U'') → q_1
  100. Point(d_1) → I_1
  101. Segment(H_1, I_1) → r_1
  102. Segment(H_1, V) → s_1
  103. Segment(H_1, V') → a_2
  104. Segment(H_1, V'') → b_2
  105. Segment(H_1, V''') → c_2
  106. Segment(H_1, W) → d_2
  107. Segment(H_1, W') → e_2
  108. Segment(H_1, W'') → f_2
  109. Segment(H_1, W''') → g_2
  110. Segment(H_1, Z) → h_2
  111. Segment(H_1, Z') → i_2
  112. Segment(H_1, Z'') → j_2
  113. Point(d_1) → J_1
  114. Ray(H_1, J_1) → k_2
  115. Point(k_2) → K_1
  116. Segment(H_1, K_1) → l_2
  117. Segment(F', H_1) → m_2
  118. Segment(H_1, U''') → n_2
  119. Ray(H_1, K_1) → p_2
  120. Intersect(e_1, f_1) → O
  121. Point(m_2) → L_1
  122. Point(k_1) → M_1
  123. Point(n_2) → N_1
  124. Point(e_2) → P_1
  125. Point(g_1) → Q_1
  126. Point(n_1) → R_1
  127. Point(b_2) → S_1
  128. Point(h_2) → T_1
  129. Point(e_1) → U_1
  130. Point(f_1) → V_1
  131. Point(h_1) → W_1
  132. Point(i_1) → Z_1
  133. Point(l_1) → A_2
  134. Point(m_1) → B_2
  135. Point(p_1) → C_2
  136. Point(q_1) → D_2
  137. Point(s_1) → E_2
  138. Point(c_2) → F_2
  139. Point(d_2) → G_2
  140. Point(f_2) → H_2
  141. Point(g_2) → I_2
  142. Point(i_2) → J_2
  143. Point(j_2) → K_2
  144. Point(a_2) → L_2

AI 绘图提示语参考

绘制单位圆,并在圆上标出以弧度为单位的角度。首先画出直径AB和CD,然后以圆心E为圆心画单位圆c。接着画出直径AB的垂线d,找到垂线与直径的交点F,连接圆心E和F得到线段e。将F绕E逆时针旋转约-100度得到F',并画出弧f。继续以E为圆心,F'为起点,依次旋转并画出多个弧,对应不同的弧度值。
以上提示语为根据原始绘图命令整理而来,仅供参考。