3×2矩阵表示
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①本范例演示了如何通过GeoGebra绘制3×2矩阵的向量表示;②涉及的核心数学概念包括矩阵、向量、线性方程和几何意义;③作图要点:使用Point、Vector、Textfield命令创建了矩阵元素和向量,涉及A_{11}, A_{21}, A_{12}, A_{22}, A_{13}等对象,并利用L_{X}, L_{Y}, L_{Z}, X, Y, Z, u, v, w, a, b, c, d, e, f, g, h等变量进行交互式展示;④适合高中及以上学生学习和理解矩阵的几何应用。
GeoGebra 命令及参数
Point(L_{X}) → XPoint(L_{Y}) → YPoint(L_{Z}) → ZVector((0, 0), ((A_{11} * x(X)), 0)) → uVector(((A_{11} * x(X)), -0.1), ((A_{11} * x(X)) + (A_{12} * x(Y)), -0.1)) → vVector(((A_{11} * x(X)) + (A_{12} * x(Y)), -0.2), ((A_{11} * x(X)) + (A_{12} * x(Y)) + (A_{13} * x(Z)), -0.2)) → wVector((0, 0), (0, (A_{21} * x(X)))) → aVector((-0.1, (A_{21} * x(X))), (-0.1, (A_{21} * x(X)) + (A_{22} * x(Y)))) → bVector((-0.2, (A_{21} * x(X)) + (A_{22} * x(Y))), (-0.2, (A_{21} * x(X)) + (A_{22} * x(Y)) + (A_{23} * x(Z)))) → cVector(((A_{11} * x(X)) + (A_{12} * x(Y)) + (A_{13} * x(Z)), 0), ((A_{11} * x(X)) + (A_{12} * x(Y)) + (A_{13} * x(Z)), (A_{21} * x(X)) + (A_{22} * x(Y)) + (A_{23} * x(Z)))) → dVector((0, (A_{21} * x(X)) + (A_{22} * x(Y)) + (A_{23} * x(Z))), ((A_{11} * x(X)) + (A_{12} * x(Y)) + (A_{13} * x(Z)), (A_{21} * x(X)) + (A_{22} * x(Y)) + (A_{23} * x(Z)))) → eVector((0, 0), ((A_{11} * x(X)), (A_{21} * x(X)))) → fVector(((A_{11} * x(X)), (A_{21} * x(X))), ((A_{11} * x(X)) + (A_{12} * x(Y)), (A_{21} * x(X)) + (A_{22} * x(Y)))) → gVector(((A_{11} * x(X)) + (A_{12} * x(Y)), (A_{21} * x(X)) + (A_{22} * x(Y))), ((A_{11} * x(X)) + (A_{12} * x(Y)) + (A_{13} * x(Z)), (A_{21} * x(X)) + (A_{22} * x(Y)) + (A_{23} * x(Z)))) → hTextfield(A_{11}) → InputBox1Textfield(A_{12}) → InputBox2Textfield(A_{13}) → InputBox3Textfield(A_{21}) → InputBox4Textfield(A_{22}) → InputBox5Textfield(A_{23}) → InputBox6Vector(((A_{12} * x(Y)), (A_{22} * x(Y)))) → iVector(((A_{13} * x(Z)), (A_{23} * x(Z)))) → j