三星Logo的数学构造
几何画板及绘图内容加载中,请稍等……
①本范例演示了如何使用二维向量、角度、面积、圆等数学概念构造三星公司标志;②涉及核心概念包括向量运算、正交、反射、多边形构造、相似三角形等;③通过GeoGebra命令如Vector, OrthogonalVector, Polygon, Mirror等实现图形的精确绘制;④适合高中数学教学,用于展示几何作图与变换的应用。
GeoGebra 命令及参数
Vector(A, B) → uOrthogonalVector(u) → vOrthogonalLine(I, v, xOyPlane) → fOrthogonalLine(M', f, xOyPlane) → nIntersect(f, n) → WOrthogonalLine(A, f, xOyPlane) → i_4Intersect(f, i_4) → VOrthogonalLine(B, f, xOyPlane) → tIntersect(f, t) → D_1Polygon(W, K_5, I_5, O_5) → q3, w, h_6, i_6, o_5LineBisector(O_5, M_5) → j_6Intersect(i_6, j_6) → Q_5OrthogonalLine(N, f, xOyPlane) → pIntersect(f, p) → ZLineBisector(K_5, L_5, xOyPlane) → g_6Intersect(g_6, j_6) → N_6Midpoint(Q_5, N_6) → O_6Midpoint(D_1, O') → P_5Mirror(U_5, P_5) → V_5Mirror(D_6, P_5) → K_6OrthogonalLine(O', f, xOyPlane) → sIntersect(f, s) → C_1Mirror(T_5, P_5) → W_5LineBisector(G_1, J_1) → f_3OrthogonalLine(J, f, xOyPlane) → gIntersect(f, g) → PMidpoint(A, P) → V_1Mirror(B_2, V_1) → G_2Mirror(J, C) → J'Mirror(K, D) → K'Mirror(L, E) → L'Mirror(N, G) → N'OrthogonalLine(J', f, xOyPlane) → hOrthogonalLine(K, f, xOyPlane) → iOrthogonalLine(K', f, xOyPlane) → jOrthogonalLine(L, f, xOyPlane) → kOrthogonalLine(L', f, xOyPlane) → lOrthogonalLine(M, f, xOyPlane) → mOrthogonalLine(N', f, xOyPlane) → qOrthogonalLine(O, f, xOyPlane) → rIntersect(f, h) → QIntersect(f, i) → RIntersect(f, j) → SIntersect(f, k) → TIntersect(f, l) → UIntersect(f, q) → A_1Intersect(f, r) → B_1CircleArc(R_1, L_1, H_1, xOyPlane) → dMirror(d, V_1) → d'Segment(M_1, B_2) → bMirror(Z_1, V_1) → D_2Mirror(R_1, V_1) → E_2Mirror(J_1, V_1) → I_2Mirror(B_2, V_1) → P_2Mirror(R_2, V_1) → V_2Mirror(Q_1, V_1) → W_2Translate(d, Vector[(0.44 * u)]) → d'_1Translate(d', Vector[(0.44 * u)]) → d''Translate(Q_1, Vector[(0.44 * u)]) → B_3Translate(R_1, Vector[(0.44 * u)]) → C_3Translate(B_2, Vector[(0.44 * u)]) → D_3Translate(J_1, Vector[(0.44 * u)]) → F_3Translate(M_1, Vector[(0.44 * u)]) → I_3Translate(R_2, Vector[(0.44 * u)]) → J_3Translate(M_1, Vector[(0.44 * u)]) → L_3Translate(R_2, Vector[(0.44 * u)]) → M_3Translate(M_1, Vector[(0.44 * u)]) → O_3Translate(R_2, Vector[(0.44 * u)]) → P_3Translate(Q_1, Vector[(0.44 * u)]) → R_3Translate(N_1, Vector[(0.44 * u)]) → T_3Translate(Q_1, Vector[(0.44 * u)]) → U_3Translate(L_1, Vector[(0.44 * u)]) → V_3Translate(N_1, Vector[(0.44 * u)]) → W_3Translate(G_1, Vector[(0.44 * u)]) → Z_3Translate(H_1, Vector[(0.44 * u)]) → A_4Translate(B_2, Vector[(44 * u)]) → C_4Translate(J_1, Vector[(0.44 * u)]) → D_4Translate(V_2, Vector[(0.44 * u)]) → E_4Translate(B_2, Vector[(0.44 * u)]) → G_4Translate(K_1, Vector[(0.44 * u)]) → H_4Segment(V_2, J_1) → a_4Segment(H_1, L_1) → b_4Midpoint(K_4, L_4) → M_4Polygon(J', K_4, L_4, K, J_4, N_4, I_4) → poly2, j', d_4, e_4, k_5, f_5, g_5, h_5Midpoint(P_4, Q_4) → W_4Polygon(K', S, P_4, U_4, O_4, R_4, Z_4, T_4, T, L, S_4, V_4, Q_4) → poly3, k', n_5, p_5, u_4, o_4, s_5, i_5, z_4, j_5, t_5, l_5, m_5, v_4Midpoint(B_1, N') → C_5Mirror(A_5, C_5) → D_5Mirror(B_5, C_5) → E_5Mirror(F_5, C_5) → G_5Polygon(N', A_1, E_5, G_5, D_5, B_1, O, B_5, F_5, A_5) → poly4, n', f_6, q_5, e_5, r_5, d_5, a_5, o_1, b_5, c_5Mirror(O_5, g_6) → H_5Mirror(I_5, g_6) → J_5Mirror(q3, g_6) → q3'CircleArc(O_6, O_5, M_5, xOyPlane) → c_6Mirror(c_6, g_6) → d_6Polygon(M_5, N_5, H_5, O_5) → q4, k_6, l_6, m_6, n_6Translate(c_6, Vector[(0.29 * u)]) → e_6Translate(d_6, Vector[(0.3 * u)]) → p_6Mirror(e_6, P_5) → q_6Mirror(p_6, P_5) → r_6Mirror(N, H_5) → N'_1Mirror(R_5, P_5) → S_5Mirror(Z_5, P_5) → A_6Mirror(I_6, P_5) → J_6CircleArc(L_6, D_6, I_6, xOyPlane) → s_6Mirror(s_6, P_5) → t_6Polygon(U_5, Z_5, W_5, E_6, F_6, G_6, H_6, M_6, K_6) → poly6, i_7, j_7, k_7, l_7, m_7, n_7, p_7, q_7, r_7Polygon(T_5, A_6, I_6, K_6, U_5, R_5) → poly5, a_6, b_6, f_7, g_7, u_5, h_7Polygon(I_6, A_6, V_5, S_5, B_6, C_6, D_6) → poly7, s_7, t_7, v_5, a_7, b_7, c_7, d_7Segment(I_6, D_6) → e_7Segment(K_6, I_6) → g_8LineBisector(G_1, H_1, xOyPlane) → aMirror(d, a) → d'_2Mirror(d', V_1) → d''_1Mirror(d'_2, V_1) → cTranslate(d'_2, Vector[(0.44 * u)]) → d'_3Translate(c, Vector[(0.44 * u)]) → c'Mirror(D_2, a) → W_1Mirror(E_2, a) → S_2Mirror(W_1, V_1) → P_1Mirror(E_2, V_1) → J_2Mirror(O_1, a) → L_2Mirror(J_1, a) → N_2Mirror(K_2, a) → O_2Mirror(M_2, V_1) → Q_2Mirror(T_2, V_1) → U_2Mirror(T_2, a) → A_2Mirror(I_1, a) → H_2Polygon(O_1, T_2, E_2, S_2, A_2, L_2, H_2, F_1, E_1, I_1) → poly1, e, n_1, f_1, g_1, h_1, i_1, j_1, k_1, l_1, m_1Mirror(poly1, V_1) → poly1'Polygon(K_2, B_2, Q_2, L_2, A_2, M_2) → poly8, k_2, b_2, q_2, l_2, a_2, m_2CircleArc(Z_2, R_1, S_1, xOyPlane) → e_1Mirror(e_1, V_1) → p_1Translate(poly1, Vector[(0.44 * u)]) → poly1'_1Translate(poly1', Vector[(0.44 * u)]) → poly1''Translate(poly8, Vector[(0.44 * u)]) → poly8'Translate(V_1, Vector[(0.44 * u)]) → A_3Translate(I_1, Vector[(0.44 * u)]) → E_3Translate(O_1, Vector[(0.44 * u)]) → G_3Segment(E_3, G_3) → q_1Translate(E_1, Vector[(0.44 * u)]) → H_3Translate(I_1, Vector[(0.44 * u)]) → K_3Segment(H_3, K_3) → r_1Translate(F_1, Vector[(0.44 * u)]) → N_3Translate(E_1, Vector[(0.44 * u)]) → Q_3Segment(N_3, Q_3) → s_1Translate(H_2, Vector[(0.44 * u)]) → S_3Translate(F_1, Vector[(0.44 * u)]) → B_4Segment(S_3, B_4) → t_1Translate(L_2, Vector[(0.44 * u)]) → F_4Translate(H_2, Vector[(0.44 * u)]) → P_6Segment(F_4, P_6) → a_1Translate(A_2, Vector[(0.44 * u)]) → Q_6Translate(L_2, Vector[(0.44 * u)]) → R_6Segment(Q_6, R_6) → b_1Translate(S_2, Vector[(0.44 * u)]) → S_6Translate(A_2, Vector[(0.44 * u)]) → T_6Translate(E_2, Vector[(0.44 * u)]) → U_6Translate(S_2, Vector[(0.44 * u)]) → V_6Translate(T_2, Vector[(0.44 * u)]) → W_6Translate(E_2, Vector[(0.44 * u)]) → Z_6Segment(W_6, Z_6) → h_2Translate(O_1, Vector[(0.44 * u)]) → A_7Translate(T_2, Vector[(0.44 * u)]) → B_7Segment(A_7, B_7) → e'Mirror(E_3, A_3) → C_7Mirror(G_3, A_3) → D_7Segment(C_7, D_7) → i_2Mirror(H_3, A_3) → E_7Mirror(K_3, A_3) → F_7Segment(E_7, F_7) → j_2Mirror(N_3, A_3) → G_7Mirror(Q_3, A_3) → H_7Segment(G_7, H_7) → n_2Mirror(S_3, A_3) → I_7Mirror(B_4, A_3) → J_7Segment(I_7, J_7) → p_2Mirror(F_4, A_3) → K_7Mirror(P_6, A_3) → L_7Segment(K_7, L_7) → r_2Mirror(Q_6, A_3) → M_7Mirror(R_6, A_3) → N_7Segment(M_7, N_7) → s_2Mirror(S_6, A_3) → O_7Mirror(T_6, A_3) → P_7Segment(O_7, P_7) → t_2Segment(U_6, W_6) → d_2Mirror(U_6, A_3) → Q_7Mirror(W_6, A_3) → R_7Segment(Q_7, R_7) → e_2Translate(I_1, Vector[(0.44 * u)]) → S_7Translate(O_1, Vector[(0.44 * u)]) → T_7Segment(S_7, T_7) → g_3Translate(O_1, Vector[(0.44 * u)]) → U_7Translate(T_2, Vector[(0.44 * u)]) → V_7Segment(U_7, V_7) → e'_1Translate(e_1, Vector[(0.44 * u)]) → d_3Mirror(d_3, A_3) → h_3Translate(R_1, Vector[(0.44 * u)]) → W_7Translate(S_1, Vector[(0.44 * u)]) → Z_7Segment(W_7, Z_7) → i_3Mirror(W_7, A_3) → A_8Mirror(Z_7, A_3) → B_8Segment(A_8, B_8) → j_3Mirror(e_9, V_1) → k_3Translate(k_3, Vector[(0.44 * u)]) → p_3Mirror(p_3, A_3) → q_3Line(A, M_4) → l_3Intersect(l_3, b_2) → C_8Intersect(b_2, l_3) → D_8LineBisector(D_8, R_2, xOyPlane) → m_3OrthogonalLine(C_2, f, xOyPlane) → n_3Intersect(n_3, m_3) → E_8CircleArc(E_8, R_2, D_8, xOyPlane) → r_3Polygon(R_2, Q_2, D_8) → t1, d_8, s_3, t_3Mirror(r_3, V_1) → c_4Mirror(t1, V_1) → t1'Translate(t1, Vector[(0.44 * u)]) → t1'_1Translate(r_3, Vector[(0.44 * u)]) → f_4Mirror(f_4, A_3) → g_4Mirror(t1'_1, A_3) → t3Segment(Q_7, O_7) → a_3Segment(U_6, V_6) → b_3Mirror(D_8, V_1) → F_8Mirror(R_2, V_1) → G_8Segment(F_8, G_8) → h_4Line(V, B) → j_4Midpoint(A, D_1) → J_8Segment(G_1, H_1) → k_4Segment(E_2, C_2) → l_4Segment(O_7, Q_7) → m_4Segment(N_7, L_8) → n_4Mirror(N_7, A_3) → M_8Mirror(L_8, A_3) → N_8Segment(M_8, N_8) → p_4CurveCartesian(((1 - t)^(4) * V) + (((4 * (1 - t)^(3)) * t) * K_8) + (((6 * (1 - t)^(2)) * t^(2)) * H_8) + (((4 * (1 - t)) * t^(3)) * I_8) + (t^(4) * B), t, 0, 1) → u_1Mirror(u_1, J_8) → v_1Mirror(d_6, g_6) → e_3Mirror(I_1, V_1) → O_8Mirror(O_1, V_1) → P_8Segment(O_8, P_8) → c_1Segment(E_2, C_2) → d_1LineBisector(K_6, M_6, xOyPlane) → r_4Line(D_1, C_1) → s_4Intersect(r_4, s_4) → Q_8Segment(Q_2, R_2) → t_4CircleArc(R_8, K_6, M_6, xOyPlane) → c_8Segment(K_6, M_6) → h_8Segment(G_1, H_1) → i_8Segment(S_8, T_8) → j_8Mirror(S_8, V_1) → U_8Mirror(T_8, V_1) → V_8Segment(U_8, V_8) → k_8Translate(S_8, Vector[(0.44 * u)]) → W_8Translate(T_8, Vector[(0.44 * u)]) → Z_8Segment(W_8, Z_8) → l_8Translate(U_8, Vector[(0.44 * u)]) → A_9Translate(V_8, Vector[(0.44 * u)]) → B_9Segment(A_9, B_9) → m_8Segment(C_9, D_9) → n_8Mirror(C_9, V_1) → E_9Mirror(D_9, V_1) → F_9Segment(E_9, F_9) → c_2Segment(G_9, H_9) → p_8Segment(I_9, J_9) → f_2
AI 绘图提示语参考
使用二维向量和角度构造三星标志,首先绘制两个正交向量,然后创建它们的正交线并找到交点,接着用这些点构建多边形和圆,最后通过镜像和角平分线调整形状,形成标志的最终轮廓。
以上提示语为根据原始绘图命令整理而来,仅供参考。