Geogebra数学示例:几何变换与函数图像
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本范例演示了通过Geogebra进行几何变换和函数图像的绘制。核心数学概念包括几何变换、函数图像和勾股定理。作图要点涉及Midpoint、Circle、Rotate、Line等命令,以及构造三角形、圆和多边形等对象。适合初中或高中数学学习,用于理解几何与函数的结合。
GeoGebra 命令及参数
Midpoint(N_1, O_1) → V_1Midpoint(L_1, M_1) → S_1Circle(A, P_0) → cRotate(P_0, α, A) → A_1If(a < 1, a, 1) → dRotate(A_1, ((-d) * α / 2), P_0) → P_1Rotate(A, ((-d) * α / 2), P_0) → E_1Rotate(P_1, α, E_1) → A_2Rotate(A_2, ((-d) * α), P_1) → P_2Rotate(E_1, ((-d) * α), P_1) → E_2Rotate(P_2, α, E_2) → A_3Rotate(A_3, ((-d) * α), P_2) → P_3Rotate(E_2, ((-d) * α), P_2) → E_3Rotate(P_3, α, E_3) → A_4Rotate(A_4, ((-d) * α), P_3) → P_4Rotate(E_3, ((-d) * α), P_3) → E_4Rotate(E_4, ((-d) * α), P_4) → E_5Rotate(P_4, α, E_4) → A_5Rotate(A_5, ((-d) * α), P_4) → P_5Rotate(E_5, ((-d) * α), P_5) → E_6Rotate(P_5, α, E_5) → A_6Rotate(A_6, ((-d) * α), P_5) → P_6Rotate(E_6, ((-d) * α), P_6) → E_7Rotate(P_6, α, E_6) → A_7Rotate(A_7, ((-d) * α), P_6) → P_7Rotate(E_7, ((-d) * α), P_7) → E_8Rotate(P_7, α, E_7) → A_8Rotate(A_8, ((-d) * α), P_7) → P_8Line(P_0, A) → bMirror(E_1, b) → BMirror(E_2, b) → CMirror(E_3, b) → DMirror(E_4, b) → EMirror(E_6, b) → FMirror(E_5, b) → GMirror(E_7, b) → HMirror(E_8, b) → IMirror(P_1, b) → QMirror(P_2, b) → RMirror(P_3, b) → SMirror(P_4, b) → TMirror(P_5, b) → UMirror(P_6, b) → VMirror(P_7, b) → WMirror(P_8, b) → YPolygon(P_6, P_5, T, U, V, W, Y, I, W, H, V, F, P_4, U, G, T, E, S, D, R, C, Q, B, P_3, P_0, E_1, P_1, E_2, P_2, E_3, P_3, E_4, P_4, E_5, P_2, P_5, E_6, P_6, E_7, P_7, P_1, P_0, Q, R, S) → R_1, e, n, p, q, r, s, t, a_1, b_1, c_1, d_1, f, e_1, f_1, g_1, h_1, i_1, j_1, k_1, l_1, m_1, n_1, g, p_1, q_1, r_1, s_1, t_1, a_2, b_2, c_2, d_2, e_2, h, f_2, g_2, h_2, i_2, j_2, k_2, i, j, k, l, mMidpoint(P_0, B) → K_1Vector(S_1, T_1) → vVector(S_1, U_1) → uVector(V_1, W_1) → wVector(V_1, Y_1) → zIf(a < 1.2, 0, a - 1.2) → ddMirror(P_6, A) → P_6'Mirror(P_5, A) → P_5'Mirror(P_4, A) → P_4'Mirror(P_3, A) → P_3'Mirror(P_2, A) → P_2'Mirror(P_1, A) → P_1'Mirror(P_0, A) → P_0'Mirror(Q, A) → Q'Mirror(R, A) → R'Mirror(S, A) → S'Mirror(T, A) → T'Mirror(U, A) → U'Mirror(V, A) → V'Mirror(W, A) → W'Mirror(Y, A) → Y'Mirror(I, A) → I'Mirror(W, A) → W'_1Mirror(H, A) → H'Mirror(V, A) → V'_1Mirror(F, A) → F'Mirror(U, A) → U'_1Mirror(G, A) → G'Mirror(T, A) → T'_1Mirror(E, A) → E'Mirror(S, A) → S'_1Mirror(D, A) → D'Mirror(R, A) → R'_1Mirror(C, A) → C'Mirror(Q, A) → Q'_1Mirror(B, A) → B'Mirror(P_0, A) → P_9Mirror(E_1, A) → E_1'Mirror(P_1, A) → P_{10}Mirror(E_2, A) → E_2'Mirror(P_2, A) → P_{11}Mirror(E_3, A) → E_3'Mirror(P_3, A) → P_{12}Mirror(E_4, A) → E_4'Mirror(P_4, A) → P_{13}Mirror(E_5, A) → E_5'Mirror(P_5, A) → P_{14}Mirror(E_6, A) → E_6'Mirror(P_6, A) → P_{15}Mirror(E_7, A) → E_7'Mirror(P_7, A) → P_7'Polygon(P_6', P_5', T', U', V', W', Y', I', W'_1, H', V'_1, F', P_4', U'_1, G', T'_1, E', S'_1, D', R'_1, C', Q'_1, B', P_3', P_9, E_1', P_{10}, E_2', P_{11}, E_3', P_{12}, E_4', P_{13}, E_5', P_2', P_{14}, E_6', P_{15}, E_7', P_7', P_1', P_0', Q', R', S') → R_1', p_6', s', t', u', v', w', y', i', w'_1, h', v'_1, p_5', f', u'_1, g', t'_1, e', s'_1, d', r'_1, c', q'_1, p_4', b', p_9, e_1', p_{10}, e_2', p_{11}, e_3', p_{12}, e_4', p_{13}, p_3', e_5', p_{14}, e_6', p_{15}, e_7', p_7', p_2', p_1', p_0', q', r'Vector(W', H') → u_1Translate(P_6', v_1) → P_6''Translate(P_5', v_1) → P_5''Translate(P_4', v_1) → P_4''Translate(P_3', v_1) → P_3''Translate(P_2', v_1) → P_2''Translate(P_1', v_1) → P_1''Translate(P_0', v_1) → P_0''Translate(Q', v_1) → Q''Translate(R', v_1) → R''Translate(S', v_1) → S''Translate(T', v_1) → T''Translate(U', v_1) → U''Translate(V', v_1) → V''Translate(W', v_1) → W''Translate(Y', v_1) → Y''Translate(I', v_1) → I''Translate(W'_1, v_1) → W'_1'Translate(H', v_1) → H''Translate(V'_1, v_1) → V'_1'Translate(F', v_1) → F''Translate(U'_1, v_1) → U'_1'Translate(G', v_1) → G''Translate(T'_1, v_1) → T'_1'Translate(E', v_1) → E''Translate(S'_1, v_1) → S'_1'Translate(D', v_1) → D''Translate(R'_1, v_1) → R'_1'Translate(C', v_1) → C''Translate(Q'_1, v_1) → Q'_1'Translate(B', v_1) → B''Translate(P_9, v_1) → P_9'Translate(E_1', v_1) → E_1''Translate(P_{10}, v_1) → P_{10}'Translate(E_2', v_1) → E_2''Translate(P_{11}, v_1) → P_{11}'Translate(E_3', v_1) → E_3''Translate(P_{12}, v_1) → P_{12}'Translate(E_4', v_1) → E_4''Translate(P_{13}, v_1) → P_{13}'Translate(E_5', v_1) → E_5''Translate(P_{14}, v_1) → P_{14}'Translate(E_6', v_1) → E_6''Translate(P_{15}, v_1) → P_{15}'Translate(E_7', v_1) → E_7''Translate(P_7', v_1) → P_7''Polygon(P_6'', P_5'', T'', U'', V'', W'', Y'', I'', W'_1', H'', V'_1', F'', P_4'', U'_1', G'', T'_1', E'', S'_1', D'', R'_1', C'', Q'_1', B'', P_3'', P_9', E_1'', P_{10}', E_2'', P_{11}', E_3'', P_{12}', E_4'', P_{13}', E_5'', P_2'', P_{14}', E_6'', P_{15}', E_7'', P_7'', P_1'', P_0'', Q'', R'', S'') → R_1'', p_6'', s'', t'', u'', v'', w'', y'', i'', w'_1', h'', v'_1', p_5'', f'', u'_1', g'', t'_1', e'', s'_1', d'', r'_1', c'', q'_1', p_4'', b'', p_9', e_1'', p_{10}', e_2'', p_{11}', e_3'', p_{12}', e_4'', p_{13}', p_3'', e_5'', p_{14}', e_6'', p_{15}', e_7'', p_7'', p_2'', p_1'', p_0'', q'', r''
AI 绘图提示语参考
绘制一个以固定点为圆心、给定半径的圆,圆上取一点作为起始点。从该点出发,围绕圆心进行一系列旋转,每次旋转角度由参数控制,并沿对称轴镜像生成对应点。这些点依次连接,形成一条由圆弧和直线段组成的对称闭合曲线,整体呈现类似花瓣或螺旋的几何图案。同时,在圆内构造一个三角形,并标注其顶点和中点,用向量表示两点间的位移关系。图形强调旋转、镜像等几何变换与函数图像的结合。
以上提示语为根据原始绘图命令整理而来,仅供参考。