复数运算 by Luis Miguel López Herranz
几何画板及绘图内容加载中,请稍等……
本范例展示了复数在极坐标和直角坐标形式下的所有运算。它涉及复数的基本概念,如加法、减法、乘法和除法。通过使用GeoGebra命令如Point、Intersect、Angle等,可以直观地理解复数运算的几何意义。适合高中数学教学和学习。
GeoGebra 命令及参数
Point(xAxis) → N_2Intersect(xAxis, yAxis) → F_2Angle(N_2, F_2, z_{14}) → βSegment(z_{14}, F_2) → m_4Point(Circle[A, 3]) → BSegment(A, B) → aPoint(Circle[B, 1.5]) → CSegment(B, C) → bPoint(Circle[C, 1.5]) → DSegment(C, D) → cPoint(Circle[D, 1.5]) → ESegment(D, E) → dPoint(Circle[E, 1.5]) → FSegment(E, F) → ePoint(Circle[F, 1.5]) → GSegment(F, G) → fOrthogonalLine(A, a) → gCircle(A, 0.75) → hIntersect(h, g, 2) → HCircle(H, 0.75) → kIntersect(k, g, 2) → IOrthogonalLine(H, g) → iOrthogonalLine(I, g) → jOrthogonalLine(B, a) → lOrthogonalLine(C, b) → mOrthogonalLine(D, c) → nOrthogonalLine(E, d) → pOrthogonalLine(F, e) → qOrthogonalLine(G, f) → rCircle(I, 0.75) → sIntersect(s, g, 2) → JOrthogonalLine(J, g) → tIntersect(j, l) → KIntersect(l, t) → LIntersect(m, t) → MIntersect(n, t) → NIntersect(p, t) → OIntersect(q, t) → PIntersect(r, t) → QIntersect(j, r) → RIntersect(j, q) → SIntersect(j, p) → TIntersect(j, n) → UIntersect(j, m) → VIntersect(i, m) → WIntersect(i, l) → ZIntersect(i, n) → A_1Intersect(i, p) → B_1Intersect(i, q) → C_1Intersect(i, r) → D_1Midpoint(M, K) → E_1Midpoint(N, V) → F_1Midpoint(O, U) → G_1Midpoint(P, T) → H_1Midpoint(Q, S) → I_1Midpoint(R, C_1) → J_1Midpoint(D_1, F) → K_1Midpoint(C_1, E) → L_1Midpoint(B_1, D) → M_1Midpoint(T, A_1) → N_1Midpoint(U, W) → O_1Midpoint(A_1, C) → P_1Midpoint(W, B) → Q_1Midpoint(V, Z) → R_1Midpoint(K, H) → S_1Midpoint(Z, A) → T_1Polygon(R, Q, P, S) → polígono1, r_1, q_1, p_1, s_1Polygon(S, K, L, P) → polígono2, s_2, k_1, l_1, p_2Segment(L, K) → a_1Segment(L, Q) → b_1Segment(Q, R) → c_1Segment(R, K) → d_1Segment(P, S) → e_1Midpoint(S, B_1) → U_1Polygon(I, K, Z, H) → polígono3, i_1, k_2, z_1, h_1Polygon(H, A, B, Z) → polígono4, h_2, a_2, b_2, z_2Segment(Z, D_1) → f_1Segment(R, G) → g_1Segment(S, F) → j_1Segment(O, E) → m_1Segment(N, D) → n_1Segment(M, C) → t_1Polygon(K, Z, W, V) → polígono5, k_3, z_3, w, vPolygon(V, W, A_1, U) → polígono6, v_1, w_1, a_3, uPolygon(U, A_1, B_1, T) → polígono7, u_1, a_4, b_3, t_2Polygon(T, B_1, C_1, S) → polígono8, t_3, b_4, c_2, s_3Polygon(C_1, D_1, R, S) → polígono9, c_3, d_2, r_2, s_4Polygon(C_1, F, G, D_1) → polígono10, c_4, f_2, g_2, d_3Polygon(F, E, B_1, C_1) → polígono11, f_3, e_2, b_5, c_5Polygon(E, D, A_1, B_1) → polígono12, e_3, d_4, a_5, b_6Polygon(D, C, W, A_1) → polígono13, d_5, c_6, w_2, a_6Polygon(C, B, Z, W) → polígono14, c_7, b_7, z_4, w_3Mirror(C_1, g_1) → V_1Mirror(F, g_1) → F'Mirror(G, g_1) → G'Mirror(D_1, g_1) → W_1Polygon(V_1, F', G', W_1) → polígono10', v_2, f', g', w_4Mirror(C_1, g_1) → Z_1Mirror(D_1, g_1) → A_2Mirror(R, g_1) → R'Mirror(S, g_1) → S'Polygon(Z_1, A_2, R', S') → polígono9', z_5, a_7, r', s'Mirror(Z_1, r') → B_2Mirror(A_2, r') → C_2Mirror(R', r') → R''Mirror(S', r') → S''Polygon(B_2, C_2, R'', S'') → polígono9'', b_8, c_8, r'', s''Mirror(K_1, g_1) → D_2Mirror(D_2, w_4) → E_2Textfield(z_6) → CasillaDeEntrada1Textfield(z_7) → CasillaDeEntrada2Segment(F_2, z_{9}) → q_2Segment(F_2, z_{10}) → g_3Segment(z_{11}, F_2) → h_3Textfield(u_2) → CasillaDeEntrada3Segment(z_{13}, F_2) → i_3Point(xAxis) → G_2Angle(G_2, F_2, z_6) → αTextfield(n_3) → CasillaDeEntrada4OrthogonalLine(z_6, xAxis) → l_3OrthogonalLine(z_7, xAxis) → m_3OrthogonalLine(z_6, yAxis) → p_3OrthogonalLine(z_7, yAxis) → q_3Intersect(q_3, yAxis) → H_2Intersect(p_3, yAxis) → I_2Intersect(m_3, xAxis) → J_2Intersect(l_3, xAxis) → K_2OrthogonalLine(z_8, xAxis) → r_3OrthogonalLine(z_8, yAxis) → e_4Intersect(r_3, xAxis) → L_2Intersect(e_4, yAxis) → M_2Segment(F_2, K_2) → f_4Vector(H_2, z_7) → u_3Vector(K_2, L_2) → v_3Vector(J_2, z_7) → u_4Vector(I_2, M_2) → i_2Segment(F_2, I_2) → j_2Segment(z_8, L_2) → l_2Segment(z_8, M_2) → g_4Segment(z_6, K_2) → h_4Segment(z_6, I_2) → i_4Segment(z_7, H_2) → j_4Segment(z_7, J_2) → k_4Segment(F_2, z_6) → l_4Sequence(((l_4^(1 / n_3) * cos(α / n_3 + (360° * i / n_3))), (l_4^(1 / n_3) * sin(α / n_3 + (360° * i / n_3)))), i, 0, n_3 - 1) → lista1Sequence((m_4^(1 / n_3); β / n_3 + (360° * i / n_3)), i, 0, n_3 - 1) → lista2Textfield(z_{14}) → CasillaDeEntrada5Segment(z_{15}, F_2) → n_4Angle(N_2, F_2, z_{15}) → γSequence(Segment[((l_4^(1 / n_3) * cos(α / n_3 + (360° * i / n_3))), (l_4^(1 / n_3) * sin(α / n_3 + (360° * i / n_3)))), ((l_4^(1 / n_3) * cos(α / n_3 + (360° * (i + 1) / n_3))), (l_4^(1 / n_3) * sin(α / n_3 + (360° * (i + 1) / n_3))))], i, 0, n_3 - 1) → lista3Textfield(z_{15}) → CasillaDeEntrada6Segment(O_2, P_2) → p_4Segment(Q_2, F_2) → q_4Angle(N_2, F_2, Q_2) → δOrthogonalLine(z_{9}, xAxis) → r_4OrthogonalLine(z_{9}, yAxis) → t_4Intersect(r_4, xAxis) → R_2Intersect(t_4, yAxis) → S_2Segment(z_{9}, R_2) → e_5Segment(z_{9}, S_2) → f_5Segment(F_2, z_{19}) → g_5Angle(N_2, F_2, z_{19}) → εSegment(z_{21}, F_2) → h_5Angle(N_2, F_2, z_{14}) → ζAngle(N_2, F_2, z_{15}) → ηAngle(N_2, F_2, z_{14}) → κAngle(N_2, F_2, z_{15}) → λSegment(z_{23}, F_2) → i_5Angle(z_{23}, F_2, z_{14}) → μAngle(N_2, F_2, z_{23}) → νSegment(z_{24}, F_2) → j_5Angle(N_2, F_2, z_{24}) → ξSequence(Angle[N_2, (0, 0), (m_4 / 2; (β * i))], i, 1, u_2) → lista4Sequence((m_4; (β * i)), i, 1, u_2) → lista6Sequence(Segment[(m_4^(1 / n_3); β / n_3 + (360° * i / n_3)), (m_4^(1 / n_3); β / n_3 + (360° * (1 + i) / n_3))], i, 0, n_3 - 1) → lista7Sequence(CircumcircleArc[(m_4, 0), (m_4; (β * i)), (m_4; (β * (1 + i)))], i, 1, u_2 - 1) → lista5OrthogonalLine(z_{9}, xAxis) → k_5Intersect(xAxis, k_5) → T_2Segment(T_2, z_{9}) → l_5Angle(z_{14}, F_2, z_{21}) → θ