在数轴上添加整数
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①本范例通过动态演示在数轴上如何进行整数加法运算;②涉及的核心数学概念包括数轴、整数运算、向量加法;③作图要点——从下方『构造摘要』提炼用到了Line(线段)、Point(点)、Vector(向量)、Translate(平移)、Segment(线段)等GeoGebra命令与对象;④适合初中数学教学,用于帮助学生直观理解整数加法的几何意义。
GeoGebra 命令及参数
Line(A, B) → aPoint(a) → CCircle(C, 2) → pOrthogonalLine(C, a) → dPoint(a) → DPoint(a) → EPoint(a) → FPoint(a) → GPoint(a) → HPoint(a) → IPoint(a) → JPoint(a) → KPoint(a) → LPoint(a) → MPoint(a) → NPoint(a) → OPoint(a) → PPoint(a) → QPoint(a) → RPoint(a) → SPoint(a) → TPoint(a) → UPoint(a) → VPoint(a) → WPoint(a) → YPoint(a) → ZPoint(a) → A_1Point(a) → B_1Point(a) → C_1Point(a) → D_1Point(a) → E_1Point(a) → F_1Point(a) → G_1Point(a) → H_1Intersect(p, d) → I_1, L_5OrthogonalLine(I_1, d) → eVector(I_1, L_1) → vOrthogonalLine(L_5, d) → hCircle(C, 4) → kIntersect(k, d, 1) → J_1OrthogonalLine(J_1, d) → fVector(J_1, K_1) → uVector(L_5, M_1) → wCircle(L_5, 1) → gIntersect(g, d, 1) → N_1OrthogonalLine(N_1, d) → iCircle(M_1, 1) → qIntersect(q, i) → O_1, P_1Translate(O_1, v) → Q_1Vector(O_1, Q_1) → zIntersect(k, d, 2) → R_1Circle(R_1, N_1) → rIntersect(r, d, 2) → S_1OrthogonalLine(S_1, d) → jVector(S_1, T_1) → lSegment(J_1, S_1) → mSegment(M_1, O_1) → tOrthogonalLine(K_1, a) → nIntersect(n, a) → U_1OrthogonalLine(L_1, a) → sOrthogonalLine(T_1, a) → a_1Intersect(s, a) → W_1Intersect(a_1, a) → Y_1Segment(K_1, U_1) → b_1Segment(T_1, Y_1) → c_1Segment(L_1, W_1) → d_1Segment(I_1, L_1) → b_2Segment(J_1, K_1) → e_1Segment(L_5, M_1) → f_1Segment(Q_1, O_1) → g_1Segment(T_1, S_1) → h_1Midpoint(J_1, K_1) → Z_1Midpoint(I_1, L_1) → A_2Midpoint(L_5, M_1) → B_2Midpoint(Q_1, O_1) → C_2Segment(Q_1, Y_1) → i_1Point(a) → V_1Point(a) → D_2Point(a) → E_2Point(a) → F_2Point(a) → G_2Point(a) → H_2Point(a) → I_2Point(a) → J_2Point(a) → K_2Point(a) → L_2