二维向量与几何图形构造
几何画板及绘图内容加载中,请稍等……
①本范例演示了利用二维向量和基本几何元素(圆、正方形、等边三角形)构建复杂图形的过程;②涉及的核心数学概念包括向量运算、线性回归、多边形构造、几何变换等;③作图要点提炼自构造摘要,用到了LineBisector(角平分线)、Vector(向量)、OrthogonalVector(正交向量)、Line(直线)、OrthogonalLine(垂线)、Mirror(镜像)、Intersect(交点)、Polygon(多边形)、CircumcircleArc(外接圆弧)、Midpoint(中点)等命令和对象;④适合高中及以上数学学习者,用于理解向量、几何变换及计算几何的综合应用。
GeoGebra 命令及参数
LineBisector(A, B) → mVector(A, B) → uOrthogonalVector(u) → vLineBisector(A_1, A) → lLine(A, B) → sOrthogonalLine(Q, s) → qMirror(q, m) → q'OrthogonalLine(D, s) → iIntersect(i, l) → PMirror(i, m) → i'Intersect(i', l) → HOrthogonalLine(A, s) → bOrthogonalLine(J, b) → pIntersect(q', p) → L_1Line(H, L_1) → aLine(I, a) → f_1OrthogonalLine(F, b) → fIntersect(i, f) → RLineBisector(R, P) → nIntersect(n, i) → TMirror(f, l) → f'Intersect(m, f') → SLine(K_1, f_1) → g_1Mirror(f, l) → f'_1Intersect(q', f'_1) → KOrthogonalLine(N, f') → hIntersect(h, g_1) → VOrthogonalLine(A_1, b) → rIntersect(i, f') → EOrthogonalLine(K_1, f'_1) → n_1Intersect(m, l) → LOrthogonalLine(B, u, xOyPlane) → gIntersect(g, r) → CMirror(F, l) → F'Polygon(A_1, C, B, A) → c4, a_1, c_3, b_2, a_2Intersect(i', f') → WMirror(p, l) → p'Intersect(i', f) → G_1Intersect(m, f) → GLine(H, L_1) → jLine(I, j) → kIntersect(h, k) → MCircumcircleArc(T, G, H) → cCircumcircleArc(T, U, I) → dCircumcircleArc(T, L, K_1) → tIntersect(t, f_1) → Z,CircumcircleArc(T, O, V) → eIntersect(e, f_1) → B_1,Midpoint(Z, B_1) → C_1Midpoint(L, O) → D_1CircumcircleArc(T, D_1, C_1) → c_1Intersect(d, a) → E_1,Intersect(e, a) → F_1,Vector(H, E_1) → wPolygon(K_1, V, B_1, C_1, T) → poly1, k_1, v_1, b_1, h_1, t_1CircumcircleArc(T, I_1, J_1) → p_1CircumcircleArc(T, O, F_1) → q_1Polygon(K_1, V, B_1, Z) → q1, i_1, v_2, j_1, z_1Intersect(t, a) → H_1,Polygon(C_1, Z, H_1) → t1, l_1, m_1, z_2Polygon(B_1, I, E_1, F_1) → q2, r_1, i_2, s_1, f_2Intersect(d, p') → M_1,Polygon(H, E_1, M_1) → t2, g_2, h_2, j_2