Zukei Level 4 Geometry Construction

Zukei Level 4 Geometry Construction
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2016-12-31 22:53
In collections Zukei Game
This example demonstrates various quadrilateral properties and constructions, including parallelograms, rectangles, and squares. It involves core math concepts like probability, polygons, power functions, and complex numbers. Key GeoGebra commands and objects used are Sort, Element, If, Polygon, Length, Intersect, Point, Segment. Suitable for high school students and math enthusiasts exploring geometric constructions.

GeoGebra Commands & Parameters

  1. Sort(triSides) → TriSidesSort
  2. Element(TriSidesSort, 1) → sideA
  3. Element(TriSidesSort, 2) → sideB
  4. Element(TriSidesSort, 3) → sideC
  5. Element(answerList, numQuestion) → question
  6. If(square, "Square", isoTrapezoid, "Isosceles Trapezoid", trapezoid, "Trapezoid", isQuad, "Quadrilateral", " ", rectangle, "Rectangle", rhombus, "Rhombus", parallelogram, "Parallelogram", kite, "Kite") → quadText
  7. Polygon(A, F, F_6, A_6) → poly1, f, g, h, i
  8. Length(list6) → a
  9. If(triRight, "Right", triAcute, "Acute", triObtuse, "Obtuse", " ") → triAngleText
  10. If(triEquilateral, "Equilateral", triIsosceles, "Isosceles", triScalene, "Scalene", " ") → triSideText
  11. If(isQuad, quadText, isTriangle, triText, "blank") → polyText
  12. If(correct, correctText, wrongText) → textCheck
  13. Intersect(h, i) → G
  14. Intersect(g, h) → H
  15. Polygon(G, H, I, J) → poly2, g_1, h_1, i_1, j
  16. Point(j) → K
  17. Point(h_1) → L
  18. Segment(K, L) → l
  19. If(triIsosceles ∨ triEquilateral ∨ isoTrapezoid, "an", "a") → anText2
  20. If(question ≟ "Isosceles Right Triangle" ∨ question ≟ "Isosceles Triangle", "an", "a") → anText1
  21. If(triIsosceles, "Isosceles", "") → triIsoscelesText
  22. If(triRight ∧ triIsosceles, "Isosceles Right Triangle", triRight, "Right Triangle", triIsosceles, "Isosceles Triangle", triText) → triRightText
  23. If(isQuad, quadText, isTriangle, triRightText, "blank") → polyTextAlt