认识不同类型的分数
几何画板及绘图内容加载中,请稍等……
这个 GeoGebra 范例演示了如何认识不同类型的分数,包括真分数和假分数。它还涉及到分数的概念,包括分子和分母的关系。通过这个范例,学生可以了解不同类型的分数的特点,并学习如何区分它们。适合的学段是 5-6 年级。这个范例使用了 GeoGebra 的 Distance、Sequence、Point、Circle、Line、Intersect、Rotate、Segment、CircleSector、OrthogonalLine、SelectedIndex、Textfield、CountIf 和 Mod 等命令,对象包括 correctAnswersCount、P1LeftSlider、P2LeftSlider、sliderLeftSize、P1RightSlider、P2RightSlider、allowedPosRightSlider、sliderPRight、sliderRightS
GeoGebra 命令及参数
Distance(P1LeftSlider, P2LeftSlider) → sliderLeftSizeSequence(P1RightSlider + ((i * Distance[P2RightSlider, P1RightSlider] / 12) * (1, 0)), i, 1, 12) → allowedPosRightSliderPoint(allowedPosRightSlider) → sliderPRightDistance(P1RightSlider, P2RightSlider) → sliderRightSizeSequence(P1LeftSlider + ((i * Distance[P2LeftSlider, P1LeftSlider] / 36) * (1, 0)), i, 1, (3 * nennerVal)) → allowedPosLeftSliderPoint(allowedPosLeftSlider) → sliderPLeftCircle(M, 2) → cLine(M, yAxis) → fIntersect(c, f) → C, DRotate(D, ((-2 * pi / 360) * bruchwinkel), M) → D1Rotate(D1, ((-2 * pi / 360) * bruchwinkel), M) → D2Rotate(D2, ((-2 * pi / 360) * bruchwinkel), M) → D3Rotate(D3, ((-2 * pi / 360) * bruchwinkel), M) → D4Rotate(D4, ((-2 * pi / 360) * bruchwinkel), M) → D5Rotate(D5, ((-2 * pi / 360) * bruchwinkel), M) → D6Rotate(D6, ((-2 * pi / 360) * bruchwinkel), M) → D7Rotate(D7, ((-2 * pi / 360) * bruchwinkel), M) → D8Rotate(D8, ((-2 * pi / 360) * bruchwinkel), M) → D9Segment(M, D) → gSegment(M, D1) → hSegment(M, D2) → iSegment(M, D3) → jSegment(M, D4) → kSegment(M, D5) → lSegment(M, D6) → mSegment(M, D7) → nSegment(M, D8) → pSegment(M, D9) → qCircleSector(M, D1, D) → s1CircleSector(M, D2, D1) → s2CircleSector(M, D3, D2) → s3CircleSector(M, D4, D3) → s4CircleSector(M, D5, D4) → s5CircleSector(M, D6, D5) → s6CircleSector(M, D7, D6) → s7CircleSector(M, D8, D7) → s8CircleSector(M, D9, D8) → s9Rotate(D9, ((-2 * pi / 360) * bruchwinkel), M) → D10Segment(D10, M) → sRotate(D10, ((-2 * pi / 360) * bruchwinkel), M) → D11Segment(D11, M) → tCircleSector(M, D10, D9) → s10CircleSector(M, D11, D10) → s11Rotate(D11, ((-2 * pi / 360) * bruchwinkel), M) → D12CircleSector(M, D12, D11) → s12Point(xAxis) → M2Circle(M2, 2) → dOrthogonalLine(M2, xAxis) → rIntersect(d, r) → B, ESegment(M2, E) → f_1Rotate(E, ((-2 * pi / 360) * bruchwinkel), M2) → E1Rotate(E1, ((-2 * pi / 360) * bruchwinkel), M2) → E2Rotate(E2, ((-2 * pi / 360) * bruchwinkel), M2) → E3Rotate(E3, ((-2 * pi / 360) * bruchwinkel), M2) → E4Rotate(E4, ((-2 * pi / 360) * bruchwinkel), M2) → E5Rotate(E5, ((-2 * pi / 360) * bruchwinkel), M2) → E6CircleSector(M2, E1, E) → c_1CircleSector(M2, E2, E1) → c_2CircleSector(M2, E3, E2) → c_3CircleSector(M2, E4, E3) → c_4CircleSector(M2, E5, E4) → c_5CircleSector(M2, E6, E5) → c_6Rotate(E6, ((-2 * pi / 360) * bruchwinkel), M2) → E7Rotate(E7, ((-2 * pi / 360) * bruchwinkel), M2) → E8Rotate(E8, ((-2 * pi / 360) * bruchwinkel), M2) → E9Rotate(E9, ((-2 * pi / 360) * bruchwinkel), M2) → E10Rotate(E10, ((-2 * pi / 360) * bruchwinkel), M2) → E11Rotate(E11, ((-2 * pi / 360) * bruchwinkel), M2) → E12CircleSector(M2, E7, E6) → c_7CircleSector(M2, E8, E7) → c_8CircleSector(M2, E9, E8) → c_9CircleSector(M2, E10, E9) → c_10CircleSector(M2, E11, E10) → c_11CircleSector(M2, E, E11) → c_12Segment(M2, E1) → bSegment(M2, E2) → eSegment(M2, E3) → g_1Segment(M2, E4) → h_1Segment(M2, E5) → i_1Segment(M2, E6) → j_1Segment(M2, E7) → k_1Segment(M2, E8) → l_1Segment(M2, E9) → m_1Segment(M2, E10) → n_1Segment(M2, E11) → p_1Point(xAxis) → M3Circle(M3, 2) → d_1Circle(M, 2) → ganze1Circle(M2, 2) → ganze2Circle(M3, 2) → ganze3OrthogonalLine(M3, xAxis) → q_1Intersect(d_1, q_1) → F, F0Segment(M3, F0) → r_1Rotate(F0, ((-2 * pi / 360) * bruchwinkel), M3) → F1Rotate(F1, ((-2 * pi / 360) * bruchwinkel), M3) → F2Rotate(F2, ((-2 * pi / 360) * bruchwinkel), M3) → F3Rotate(F3, ((-2 * pi / 360) * bruchwinkel), M3) → F4Rotate(F4, ((-2 * pi / 360) * bruchwinkel), M3) → F5Rotate(F5, ((-2 * pi / 360) * bruchwinkel), M3) → F6Rotate(F6, ((-2 * pi / 360) * bruchwinkel), M3) → F7Rotate(F7, ((-2 * pi / 360) * bruchwinkel), M3) → F8Rotate(F8, ((-2 * pi / 360) * bruchwinkel), M3) → F9Rotate(F9, ((-2 * pi / 360) * bruchwinkel), M3) → F10Rotate(F10, ((-2 * pi / 360) * bruchwinkel), M3) → F11Rotate(F11, ((-2 * pi / 360) * bruchwinkel), M3) → F12Segment(M3, F1) → s_1Segment(M3, F2) → t_1Segment(M3, F3) → a_1Segment(M3, F4) → b_1Segment(M3, F5) → e_1Segment(M3, F6) → f_2Segment(M3, F7) → g_2Segment(M3, F8) → h_2Segment(M3, F9) → i_2Segment(M3, F10) → j_2Segment(M3, F11) → k_2Segment(M3, F12) → l_2CircleSector(M3, F1, F0) → d_2CircleSector(M3, F2, F1) → e_2CircleSector(M3, F3, F2) → p_2CircleSector(M3, F4, F3) → q_2CircleSector(M3, F5, F4) → r_2CircleSector(M3, F6, F5) → s_2CircleSector(M3, F7, F6) → t_2CircleSector(M3, F8, F7) → d_3CircleSector(M3, F9, F8) → e_3CircleSector(M3, F10, F9) → f_3CircleSector(M3, F11, F10) → g_3CircleSector(M3, F12, F11) → h_3Segment(P1LeftSlider, P2LeftSlider) → sliderLeftSegment(P1RightSlider, P2RightSlider) → sliderRightSelectedIndex(echterBruchAuswahl) → echterBruchIndexSelectedIndex(unechterBruchAuswahl) → unechterBruchIndexTextfield(answerStammbruch) → InputBox1SelectedIndex(uneigentlicherBruchAuswahl) → uneigentlicherBruchIndexCountIf(x ≠ 0, anyQuestionVisible) → visibleMod(Zähler, Nenner) → mod